if it has some sort of energy shield, then HELL YES! other than that, it's just oo much of a target, and tripwires can be avoided if you see them coming
Basically, when you see mecha anime the assumption is that somehow tanks were rendered obsolete by the giant mecha. While mecha are pure awsome and make other things more awsome,it doesn't really matter what variety, or what their origin is, just look at Kannazuki No Miko, hell, even Chrono Crusade had a giant fighting automaton. I'm getting off course here, the point is that the assumption of tank obsolescence is always made, but really, it would have to be much easier to kill a mecha, with all those complex balancing systems, than a tank, which is basically a box with an engine and some ammo. Sorry Metal Gear Rex, this isn't your day.Rolling Thunder said:Ah....
"Sir, enemy mecha approaching!"
"Roger that driver. Gunner, lay on, enemy mecha-robot, 2300 yards, eighteen degrees from fore."
"Aye sir. Loading...loaded."
"Fire!"
*Mecha is blown apart by a 120mm depleted uranium round*
I was under the impression that was because we can't actually use proper urban tactics in Iraq and Afghanistan, because of all the damn civilians. That, is what kills the concealment and mobility of allied infantry - the fact that they can't just deciede they're going to take a shortcut through this house, lie in wait for an enemy here, because the locals are still around for some damn reason.Threesan said:...and get killed by small arms fire from any butcher, baker or candlestick maker. Because they all have AKs. The amount of concealment (in the sense of no one knowing that you're around) you can offer to a squad of uniformed soldiers operating in a dense urban environment is somewhat limited, even assuming they aren't with armored fighting vehicles or hummers. We're to the point where any deaths are borderline unacceptable. We don't send troops to certain areas on patrol because we don't want them to get slaughtered. True, you can't replace infantry with a mech, at least not any more than you can with an MBT or attack helo.Rolling Thunder said:Everyone saying Huge Mechs in cities....that's what infantrymen are employed for. Infantrymen that can be concealed, move virtually anywhere, spring ambushes, set traps
Funny thing about cities and houses -- they tend to have people in them. That is the reality of the battlefield, and if we collectively decide to limit our acceptable tactics out of, say, humanitarian concerns (or just not to piss off our hosts more than necessary), then that is the reality our soldiers will have to fight in. And yes, there will be casualties, but that is not an argument against minimizing them.Rolling Thunder said:I was under the impression that was because we can't actually use proper urban tactics in Iraq and Afghanistan, because of all the damn civilians. That, is what kills the concealment and mobility of allied infantry - the fact that they can't just deciede they're going to take a shortcut through this house, lie in wait for an enemy here, because the locals are still around for some damn reason.Threesan said:...and get killed by small arms fire from any butcher, baker or candlestick maker. Because they all have AKs. The amount of concealment (in the sense of no one knowing that you're around) you can offer to a squad of uniformed soldiers operating in a dense urban environment is somewhat limited, even assuming they aren't with armored fighting vehicles or hummers. We're to the point where any deaths are borderline unacceptable. We don't send troops to certain areas on patrol because we don't want them to get slaughtered. True, you can't replace infantry with a mech, at least not any more than you can with an MBT or attack helo.Rolling Thunder said:Everyone saying Huge Mechs in cities....that's what infantrymen are employed for. Infantrymen that can be concealed, move virtually anywhere, spring ambushes, set traps
Oh, and casualties are a fact of military operations. In a serious war, we'll actually have to accept this.
They could become powerful, true, but if you applied the same kinds of advancements to the concept of a low but heavily armored tank, I'd say the tank would still be superior. And the question is, what do you consider stupidly huge?AceDiamond said:My point being that mechs can be practical if they're not stupidly huge, but nobody's every really going to think in that direction.
Actually, it isn't. In a proper, high-intensity conflict, the civilians are going to be smart enough to get the fuck out of the warzone. Iraq and Afghanistan are fallacious examples of conflicts, as, here, you are not fighting against an organised enemy, civilians don't seem to have figured out that bullets are bad for their health, and, in general, does not resemble any conceivable high-intensity conflict.Threesan said:Funny thing about cities and houses -- they tend to have people in them. That is the reality of the battlefield, and if we collectively decide to limit our acceptable tactics out of, say, humanitarian concerns (or just not to piss off our hosts more than necessary), then that is the reality our soldiers will have to fight in. And yes, there will be casualties, but that is not an argument against minimizing them.Rolling Thunder said:I was under the impression that was because we can't actually use proper urban tactics in Iraq and Afghanistan, because of all the damn civilians. That, is what kills the concealment and mobility of allied infantry - the fact that they can't just deciede they're going to take a shortcut through this house, lie in wait for an enemy here, because the locals are still around for some damn reason.Threesan said:...and get killed by small arms fire from any butcher, baker or candlestick maker. Because they all have AKs. The amount of concealment (in the sense of no one knowing that you're around) you can offer to a squad of uniformed soldiers operating in a dense urban environment is somewhat limited, even assuming they aren't with armored fighting vehicles or hummers. We're to the point where any deaths are borderline unacceptable. We don't send troops to certain areas on patrol because we don't want them to get slaughtered. True, you can't replace infantry with a mech, at least not any more than you can with an MBT or attack helo.Rolling Thunder said:Everyone saying Huge Mechs in cities....that's what infantrymen are employed for. Infantrymen that can be concealed, move virtually anywhere, spring ambushes, set traps
Oh, and casualties are a fact of military operations. In a serious war, we'll actually have to accept this.
Granted, present operations in Iraq and Afghanistan are not the same as, say, the fight over Fallujah, but you can't just dismiss them because they don't conform to your notion of a "proper conflict." Now, would a mech be useful there (even assuming it isn't destroyed)? Maybe not, but that's a separate point.Rolling Thunder said:Actually, it isn't. In a proper, high-intensity conflict, the civilians are going to be smart enough to get the fuck out of the warzone. Iraq and Afghanistan are fallacious examples of conflicts, as, here, you are not fighting against an organised enemy, civilians don't seem to have figured out that bullets are bad for their health, and, in general, does not resemble any conceivable high-intensity conflict.Threesan said:[ quotes snip ]
Funny thing about cities and houses -- they tend to have people in them. That is the reality of the battlefield, and if we collectively decide to limit our acceptable tactics out of, say, humanitarian concerns (or just not to piss off our hosts more than necessary), then that is the reality our soldiers will have to fight in. And yes, there will be casualties, but that is not an argument against minimizing them.
All that a mech, in a city, would be, is a target. Two minutes, and some enterprising lad with an AT rocket is going to put high explosive through it's flimsy armour and wreck billions of dollars worth of military R and D in moments.
I agree with the post, except on this point. We're (or, at least, I am) talking about a different mobility: limbs can carry you places that wheels or treads can't. Our ground vehicles tend to stick to roads, or at least nice flat-ish areas. I have Afghanistan in mind, in particular, when I say this.Skeleon said:Some people mentioned mobility as the primary advantage. Well, tracked vehicles can already reach pretty high velocities, I doubt their development will just remain at a standstill until 'Mechs can catch up.
I take it you're refering to mountains? Well, frankly, there is no way mechs could operate in those. Too high a ground preassure, and it's still going to have serious mobility issues when compared to infantry. It can't scale steep inclines in the same fashion as an infantryman, it cannot negotiate narrow ravines - in essence, it's still fairly limited. And a notion that a mech could run particularly fast is also a touch odd. Current AFV's are capable of moving at upwards of 40MpH. The fastest any animal on the earth can sprint, is some 64MpH. The notion that a mech would excede these speeds is somewhat odd, given the sheer forces involved.Threesan said:Granted, present operations in Iraq and Afghanistan are not the same as, say, the fight over Fallujah, but you can't just dismiss them because they don't conform to your notion of a "proper conflict." Now, would a mech be useful there (even assuming it isn't destroyed)? Maybe not, but that's a separate point.Rolling Thunder said:Actually, it isn't. In a proper, high-intensity conflict, the civilians are going to be smart enough to get the fuck out of the warzone. Iraq and Afghanistan are fallacious examples of conflicts, as, here, you are not fighting against an organised enemy, civilians don't seem to have figured out that bullets are bad for their health, and, in general, does not resemble any conceivable high-intensity conflict.Threesan said:[ quotes snip ]
Funny thing about cities and houses -- they tend to have people in them. That is the reality of the battlefield, and if we collectively decide to limit our acceptable tactics out of, say, humanitarian concerns (or just not to piss off our hosts more than necessary), then that is the reality our soldiers will have to fight in. And yes, there will be casualties, but that is not an argument against minimizing them.
All that a mech, in a city, would be, is a target. Two minutes, and some enterprising lad with an AT rocket is going to put high explosive through it's flimsy armour and wreck billions of dollars worth of military R and D in moments.
I agree with the post, except on this point. We're (or, at least, I am) talking about a different mobility: limbs can carry you places that wheels or treads can't. Our ground vehicles tend to stick to roads, or at least nice flat-ish areas. I have Afghanistan in mind, in particular, when I say this.Skeleon said:Some people mentioned mobility as the primary advantage. Well, tracked vehicles can already reach pretty high velocities, I doubt their development will just remain at a standstill until 'Mechs can catch up.
Well, this I can sort of understand (although bipedal movement would still limit your movement; think of mud, ice, snow, debris, where you'd require your weight to be spread around more than two small points).Threesan said:I agree with the post, except on this point. We're (or, at least, I am) talking about a different mobility: limbs can carry you places that wheels or treads can't. Our ground vehicles tend to stick to roads, or at least nice flat-ish areas. I have Afghanistan in mind, in particular, when I say this.
Now we're talking !Chipperz said:Anime style thirty-story mechs of jet boosting laswer-sword wielding deathness? Yup, impractical.
These babies? Slightly more feasible. World War 2 would have been so much cooler if they actually existed...
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