Wikipedia said:
Art is the process or product of deliberately arranging elements in a way that appeals to the senses or emotions. It encompasses a diverse range of human activities, creations, and modes of expression, including music and literature. The meaning of art is explored in a branch of philosophy known as aesthetics.
I suppose that the main argument you could make here is how deliberate the arrangement of elements is. This, of course, varies.
A lot. Ranging from super-linear FMV point & click adventure games to randomly generated Diablo. Most games, however, have their elements pre-placed in the work.
Another issue is the sorts of emotions that the games invoke in the players.
Given how many mediums fall under the category of art, it would be difficult to argue that video games have no potential to be art. Some games are produced for the sole purpose of being art. These are aptly named art games.
Calibretto said:
I think your definition of art is a bit too narrow. I don't think we were talking exclusively about static visual arts, like paintings, drawings, sculptures, holography, photography, etc. Literature, films, music, theater, etc. also fit here. Hell, I'm probably going to end up taking an art class on robotics for my minor.
You also claim that there are artistic elements, but that the game itself is not art. However, are not paintings arrangements of colors and values, shapes and textures? In well made games, visual, audible, and interactive elements are carefully and aesthetically paced and placed.
If you are referring to a specific post that narrows this down, please quote it for our information, so I don't end up typing up an irrelevant rant. I noticed you used the word "fine art" where I thought we were talking about the arts in general.