When arty games spring to mind I instantly picture Bioshock.
I'm not going to mention what people have said about Rapture bleeding atmosphere... From the steps of the Big daddy echoing through the ruins of a once vibrant city or "La Mer" playing as you kick your way through yet another ravaged area of the game.
No, when it comes to Art in games, just one scene springs to mind.
~ If you haven't completed Bioshock as of yet, would you kindly not read the spoilers below ~
In fort frolic, Sander Cohen (or Sander 'fucking' Cohen to the ladies) snaps once you place the 3rd picture on his masterpiece. A fight ensues, the usual "kill-all-the-enemies-to-continue" room...
-then "Waltz of the flowers starts to play"
I first thought the use of the song was gimmicky and quite cliche, (acrobatic enemies + classical music = done to death in every medium) but something dawned on me:
Due to the speedy nature (and ballet-like dodging) of the splicers, the player has to quickly weave to dodge their attacks, and frantically spin to keep sight of the foes....
I was dancing to the music, in order to survive... just like all the other faceless enemies in that room, I was dancing to Sanders tune.
I know its rather subjective, and not everyone who played that scene got the same message or experience as me, but isn't that what art is?
I've stared at paintings and movies that have given me a message that other people haven't gained, but to be in the driving seat and be immersed in the game and actually in control when this realisation hit me it was so powerful. Movies can whisper, but games have the potential to scream.
Other games have had that effect on me, but since they've been brought up over 90 times it seems superfluous to mention them at this stage.
TL;DR - OMFG!!!! RAPTURE IS LIEK S00 AMAZIN!
I'm not going to mention what people have said about Rapture bleeding atmosphere... From the steps of the Big daddy echoing through the ruins of a once vibrant city or "La Mer" playing as you kick your way through yet another ravaged area of the game.
No, when it comes to Art in games, just one scene springs to mind.
~ If you haven't completed Bioshock as of yet, would you kindly not read the spoilers below ~
In fort frolic, Sander Cohen (or Sander 'fucking' Cohen to the ladies) snaps once you place the 3rd picture on his masterpiece. A fight ensues, the usual "kill-all-the-enemies-to-continue" room...
-then "Waltz of the flowers starts to play"
I first thought the use of the song was gimmicky and quite cliche, (acrobatic enemies + classical music = done to death in every medium) but something dawned on me:
Due to the speedy nature (and ballet-like dodging) of the splicers, the player has to quickly weave to dodge their attacks, and frantically spin to keep sight of the foes....
I was dancing to the music, in order to survive... just like all the other faceless enemies in that room, I was dancing to Sanders tune.
I know its rather subjective, and not everyone who played that scene got the same message or experience as me, but isn't that what art is?
I've stared at paintings and movies that have given me a message that other people haven't gained, but to be in the driving seat and be immersed in the game and actually in control when this realisation hit me it was so powerful. Movies can whisper, but games have the potential to scream.
Other games have had that effect on me, but since they've been brought up over 90 times it seems superfluous to mention them at this stage.
TL;DR - OMFG!!!! RAPTURE IS LIEK S00 AMAZIN!