Assassin's Creed has, at least since Assassin's Creed 2, contained a series of side missions that culminated in unlocking the best armor in the game. Now those side missions are usually quite fun, but in the case of Black Flag it became slightly time consuming to track down all those Mayan Stones and align them. If you don't care about that unlockable armor, that's fine. But if you don't have the time to grind for it but still want it (for whatever reason) I don't see it as bad that you can pay like 3-4 dollars to instantly unlock it.RandV80 said:Well that's kind of the point isn't it? Is Assassins Creed in the MMO genre where you have to 'grind' for 'gear'?
I've always felt that extended play elements have their use in games for teenagers with limited budgets and lots of time. Then stuff like new game+, extra content, collectables & achievements, etc when the game you have needs to last you a potentially a few months until you can get your next one. For people more our age however with less time and more expendable cash, you should be able to get an enjoyable experience from a single play through without worrying about all those extra time wasters.
That's how I play games anyways. I'll usually give a game a pretty thorough run through but I'm going to avoid any major time sinks and only play the game once.
It is quite literally a case of no one looses and everyone wins. Those that have the time to invest in the game can do that, those that don't but still want the cool toys can get them anyway and those of us that don't care about the cool toys can just continue playing the game as intended.