Half-Life as well. I'm not saying that all games need give complete freedom for you to roam around everywhere, and indeed, some games work better when they're more linear in their design. But honestly, i've never met a gamer who disliked freedom in their games... It's almost universally viewed as a good thing. It doesn't work for all games, sure, but the majority of games are better when they don't restrict you or limit your progress. Restriction is rarely a good thing, right? I'm allowed to generalise sometimes when I do honestly believe I speak for most gamers in a particular statement.Topher_1 said:A bad start I think. Making a sweeping generalisation on behalf of all gamers is a touch arrogant. Take the Metal Gear Solid franchise as an example to counter your statement.
Oh I agree, though it wasn't the "Gamers like freedom" statement that bothered me. It was this bit:I'm allowed to generalise sometimes when I do honestly believe I speak for most gamers in a particular statement.![]()
I'm just saying...it's probably best for you not to speak so boldly on behalf of the gaming public. A more tactile wording would be best. I understand that you can't appeal to everyone when doing a review. However, avoiding things like this would certainly help to not instantly alienate those who think... Wait a min, who is this guy to tell me what I like and don't like? You can't tamper with shit in MGS, but I love those games (for example).Nobody enjoys a game that constricts you to a limited area, and doesn't allow you to tamper or mess with anything in the vicinity
You have a fair point actually Topher, and i'll keep it in mind.Topher_1 said:snip
Have you tried just launching into the review when writing it, and leaving the introductory paragraph for later? I've found that to help when struggling for anything meaningful to say at the start of a review. When you begin an introduction right away, you are talking about what doesn't yet exist, but when the rest of the text has already been written, it can be easier to lead into it, as you know exactly what is coming next. Just an alternative method if you struggle with them, as the introduction did seem a little weak: half strong statements, half summary.AverageJoe said:Topher_1 said:snip
The hardest part of a review, for me, is starting it.
Another good idea, I may try that for my next review. Cheerspigeon_of_doom said:snip