I'm gonna go old school and say Cheetahmen 2. The game is famously pathetic, but has an interesting premise (then again, mutated animals battling armies of other mutated animals and a mad scientist boss has kinda been done to death at this point). I think it could be interesting if handled differently.
I'd also like to jump on the Too Human bandwagon. I really liked the premise of that game and am incredibly disappointed in its horrible "failness".
Adding more to the list (and looking through ZP reviews for games that sucked, but had cool ideas): Metroid: Other M. Keep the action with some improvements, and rewrite the story completely... OK, not so much a sequel as a retcon. Army of Two. Again, very interesting premise, and some might argue its not "that bad"... but it could be better. APB. I like the idea of an MMO shooter. Someone's on this already, I hear. Mindjack. Ok, so it's brand new but I haven't heard anything about it except Yahtzee's tirade [http://www.escapistmagazine.com/videos/view/zero-punctuation/2793-MindJack] on how bad it was. I like the mechanic in theory. Epic Mickey: Love the duality mechanics and the "zombie Disneyworld" aesthetics. I suppose this is another "not really bad" game that deserves another chance. Spectrobes: A "collectible monster" game that was never quite as popular as Pokemon or even Digimon, but it always had action-based combat. I always called Spectrobes "what Pokemon could have been". Then again, the stories and gameplay have been... lacking, even for this genre. Come to think of it, if we can combine Pokemon's depth with Digimon's complex storytelling and Spectrobes' dynamic action-based combat (and mini games)... we'd have one hell of a monster collecting game... Transformers: War for Cybertron: I love the Transformers franchise, and I'm glad to see that the games have gone from "shit" to "slightly less than shit" all the way up to to "average at best". One more try, based on everything we've learned (and giving Michael Bay a restraining order), and maybe they'll finally get it right... I hope. Brutal Legend: METAL!! ...that is all. Actually Brutal Legend wasn't so bad, would have worked nicely as an animated or comic series maybe...
Dark Void. Not necessarily a "sequel," mind you (I don't see anything good coming from that mess it called a plot), but a spiritual successor would be nice. Because, you know, JET PACKS.
Dante's Inferno. Again, not a sequel, but I'd like a spiritual successor. I mean, after the extraordinary awesome-fest that is Dead Space 2, I feel Visceral are ready to start another original IP, and what better than an epic fantasy brawler using the improved storytelling framework of DS2? As long as they lay off the embarrassing ad campaigns from now on, it should all be fine.
When I read the title, first thing I thought of was Homefront.
But OP's comment did give me a certain longing for Alpha Protocoll 2.
However, I'm never buying another Obsidian game ever again. I should have learned my lesson with Kotor II, and then AP, and then FO:NV. This time it's for real. This whole fun but deeply flawed shtick they've been doing is wearing out it's welcome.
I want to see some more of Advent Rising. The game was initially planned to be a trilogy, but only the first was made. And mad horribly. But once you got past the nearly game-breaking glitches, the game had a pretty compelling story and characters (at least to my 12 yr. old mind). Sadly, I never got to see that story concluded.
But, I mean, come on, who doesn't want another game that let's you dual-wield rocket launchers.
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