Bad PR from SWTOR, why?

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emge

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Today I stumbled upon this http://images.bit-tech.net/content_images/2011/04/star-wars-the-old-republic-preview/3.jpg image from SWTOR. And it stuck me, does this look like a screenshot from a future MMO whitch there is being spent 2-300 million dollars on, or one from a random 5-10 year old game?

Why do they release images, screenshots and videos that look so bad it feels like it's not going to be worth the intial cost of just buying the game?

It's almost as if they are trying to keep the publics expectations so low we will be mind blown when we see how good the game actually looks.

Keeping my fingers crossed.
 

Woodsey

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That's an old image, and they've not even been beta-testing all that long.
 
Apr 28, 2008
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Most of the money is going towards the voice acting.

And besides, if the game is as expensive as rumored, you'd want to keep the graphics on the low end so you can sell to as many people as possible.
 

Gralian

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Sep 24, 2008
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Because, as i keep saying, a new MMO does not have the 7 years of patching that monoliths like WoW have. It's going to come out ugly, buggy and like every other MMO launch. SWTOR won't be anything special until a year from now, and that's if it hasn't tanked already. Given the risky nature of the MMO niche market - i'd say that's highly likely. Especially with EA handling it.
 

shasjas

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Gralian said:
Because, as i keep saying, a new MMO does not have the 7 years of patching that monoliths like WoW have. It's going to come out ugly, buggy and like every other MMO launch. SWTOR won't be anything special until a year from now, and that's if it hasn't tanked already. Given the risky nature of the MMO niche market - i'd say that's highly likely. Especially with EA handling it.
exactly. why cant they just make KOTOR 3 instead of an MMO thats most likely going to fail unless its extraordinarily lucky.
 

dangoball

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does http://www.bagar.estranky.cz/img/original/1/wow.jpg look that much better than the picture in the first post? I don't think so. Why? Now let me use one argument (or two) that have been said many times before: it's NOT a god forsaken HALO! You do not expect an MMO to have graphics like FPS, alright? And, as was stated somewhere above, it's intended for a mass (as in Massive Multiplayer Online) of players, so you it doesn't automatically assume every one has the latest hardware on their desk.
That might seem like one argument said twice in different way, however, that is due to the fact I consider it as important as noting that we lack jet shoes if someone suggest using jet shoes to save ourself from utter destruction.
 

Jamboxdotcom

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I'd like to know what world you're living in where that screen looks bad. It doesn't look amazing, but it's by no means bad. Also, as has been noted MMOs tend not to be as graphically intensive as smaller games, because of the other processing constraints and the need for a bigger audience.
 

Pedro The Hutt

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shasjas said:
Gralian said:
Because, as i keep saying, a new MMO does not have the 7 years of patching that monoliths like WoW have. It's going to come out ugly, buggy and like every other MMO launch. SWTOR won't be anything special until a year from now, and that's if it hasn't tanked already. Given the risky nature of the MMO niche market - i'd say that's highly likely. Especially with EA handling it.
exactly. why cant they just make KOTOR 3 instead of an MMO thats most likely going to fail unless its extraordinarily lucky.
It ~is~ KotOR 3, and 4 through 11. =p Each class has its own full story mode that lasts longer than the original KotOR.
 

AlternatePFG

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Pedro The Hutt said:
shasjas said:
Gralian said:
Because, as i keep saying, a new MMO does not have the 7 years of patching that monoliths like WoW have. It's going to come out ugly, buggy and like every other MMO launch. SWTOR won't be anything special until a year from now, and that's if it hasn't tanked already. Given the risky nature of the MMO niche market - i'd say that's highly likely. Especially with EA handling it.
exactly. why cant they just make KOTOR 3 instead of an MMO thats most likely going to fail unless its extraordinarily lucky.
It ~is~ KotOR 3, and 4 through 11. =p Each class has its own full story mode that lasts longer than the original KotOR.
How much of that story mode will be grind? :V

Seriously, I don't mind grind but I think how BioWare is advertising like this is the quality of multiple KOTOR games is silly.

Anyway, that screen doesn't look horrible (extremely jaggy however) but pretty much everything I've seen of this game fails to impress me.
 

dangoball

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Pedro The Hutt said:
It ~is~ KotOR 3, and 4 through 11. =p Each class has its own full story mode that lasts longer than the original KotOR.
That ~is~ what they said in one preview but I wouldn't bet on it. The story aspect is one that got me interested in SWTOR (apart it being SW) and hey, any kind of story is better than go-kill-fetch adventure of any other MMORPG, but with story instances - flashpoints - being repeatable, I have some doubt. Better not to get your hopes up much.
 

Gwarr

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Every time somebody mentions this game to me I cannot get over the DULL graphics . No , I don't know how many pixels they have , but it's DULL . I get bored only watching photos of this game , which is bad . Maybe it's just me , but I doubt it .

Anyway , if this games fails , Ea is in big big trouble , it invested shit-load of money into it
 

mduncan50

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Looks fine to me. More important that the game is fun, rather than have the best graphics so half of the people who want to play will have a crap experience because their computer isn't good enough.
 

bob1052

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emge said:
Today I stumbled upon this http://images.bit-tech.net/content_images/2011/04/star-wars-the-old-republic-preview/3.jpg image from SWTOR. And it stuck me, does this look like a screenshot from a future MMO whitch there is being spent 2-300 million dollars on, or one from a random 5-10 year old game?

Why do they release images, screenshots and videos that look so bad it feels like it's not going to be worth the intial cost of just buying the game?

It's almost as if they are trying to keep the publics expectations so low we will be mind blown when we see how good the game actually looks.

Keeping my fingers crossed.
That's not even the worst of it. All of the gameplay they have revealed looks a few years old too.
 

Pedro The Hutt

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dangoball said:
Pedro The Hutt said:
It ~is~ KotOR 3, and 4 through 11. =p Each class has its own full story mode that lasts longer than the original KotOR.
That ~is~ what they said in one preview but I wouldn't bet on it. The story aspect is one that got me interested in SWTOR (apart it being SW) and hey, any kind of story is better than go-kill-fetch adventure of any other MMORPG, but with story instances - flashpoints - being repeatable, I have some doubt. Better not to get your hopes up much.
Considering they had to voice 250,000 lines of dialogue vs. 30,000 lines in Mass Effect, I'd say they've got us covered. =p
 

moose49408

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It never ceases to amaze me how quick people are to judge something based on relatively little information. You can't possibly hope to get an accurate picture of something based on a single image, or a short review/description of a few features. If there's anything that games should have taught us in recent years its that no one feature (gameplay, graphics, story, presentation, etc) can make or break a game. It's all about how the entire package works together. I for one will reserve judgment for (or against) SWTOR until I (emphasis on that actually being me) get an opportunity to play the game for myself and see how all of these features work together.

Now, that disclaimer said, I'll be quite honest that I couldn't care less how the game looks; most MMOs don't even come close to measuring up to normal single player game level graphics, due entirely to the demand of having to generate so much more than "normal" games have to. If bioware can actually manage to deliver on half of their promises to make this game about story rather than grind/character leveling for the sake of grind/character leveling this might actually the first MMO that I can bring myself to play for more than a week or two before completely loosing interest.
 

Tohuvabohu

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Mar 24, 2011
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Xzi said:
It looks good. For a Gamecube game. Seriously, I don't care whether or not you want to make a game that can run on any system, you should still start with modern graphics and then make it highly scalable. And given that screenshots/videos are always taken at the highest possible settings to show off, I am not impressed.

Black Prophecy, a F2P MMO, looks a lot better than TOR does. Doesn't bode well for the game. You can claim all the advanced story features you want, but at the end of the day MMOs come down to repetition, and people at least want something nice to look at while doing the same things over and over.
Just how important are the game's graphics? Because, I really don't think how "pretty" the game looks has much to do with how enjoyable it is overall.
I remember Age of Conan, I remember how pretty it was, but I also remember the astronomical amount of ass that game sucked. Sure it was pretty to look at while grinding, but that honestly didn't make any difference. I thought the game was just all around awful. Based on that very relevant experience, it's at least why I believe appearance doesn't have much to do with the goodness of a game.
 

hermes

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I really hope this does well, since with the amount of effort and money they throw into this black hole; if it fail, it will fail big time for a lot of talented people (besides, I don't share the general "EA hate").

However, every time I see anything that is not a CGI trailer, I am concerned about the direction of this game. The game is being marketed as a WoW killer, yet it doesn't look like it tries to diferenciate enough. Creatively, the universe is not richer than The Clone Wars, and Gameplay-wise it plays and feel the same as any other MMO before it. A fully voiced campaign is nice, but its not what the MMORPG crowd cares about.

The Star Wars franchise is a good franchise to set an MMO, but other big franchises (Matrix, Star Trek, Conan, DC comics, LEGO, Lord of the Rings, Star Wars again, etc) have already tried to compite with World of Warcraft and failed miserably...
 

Pr0

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Feb 20, 2008
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Blur is the problem.

Blur made DCUO look incredible. Theres been an untold amount of money paid out to Blur on TOR trailers and those CGI trailers make it look incredible.

The in engine art is cartoony, sub-realistic and the overall refinement options at the character level are, well, it looks like they're trying to capitalize on the Clone Wars cartoons to be honest.

Gameplay wise, you have the generalistic MMO mechanics in place since EQ and a lot of what you'd expect from WoW, only instead of the relatively impersonal quest window that you and a million other players get, you get a slightly more personal experience in of which you have a threaded story dependent on your chosen class which you and several other hundred thousand people will experience "personally" to make the game feel more "epic".

Then you of course have the bolted in BioWare conversation wheel to make you feel like you're actually making choices that are going to alter the relatively linear storyline you're stuck in. And voila, kaching goes the cash register.

Far as the game not having been in beta "that long" I was in a beta squadron for TOR last year. They'd been testing for a good while before that. Everyone in my test squadron threw the exact same issues at them. The combat is stilted and predictable, the animations look like they were ripped almost part and parcel out of KoTOR and the art is only what I'd call minimally better.

Whats worse is the worlds of TOR suffer from the same problems all "worlds" of every MMO suffer, things just stand around in clustered areas waiting to be killed. When I was testing once I worked out the minimal agro radius of the enemies in the area I was in I could literally thread my way through the place with no consequences at all.

Not to mention the whole generic tanking/healing/control/DD aspects of MMO classes being brutally evident when I tested, literally one of the primary tanking classes having absolutely zero damage mitigation capabilities other than to stand there and outlast incoming damage by virtue of having a larger HP pool and armor factor than the things shooting/attacking it....and I was just thoroughly unimpressed with what I saw, especially for all the time and money thats gone into the game.

And the big problem is if they'd not latched on to the MMO mechanics that work for WoW and had actually worked harder to make their game play and art design more closely resemble the pure visual awesome that Blur Studios is making the game out to be in trailer after trailer....we'd have ended up with something that was new and breaking new ground in the industry.

All we really have, to be honest, is character creation system that makes people look like retarded plastic action figures, WoW style MMO combat dynamics, and the only upside is BioWare's story based approach to character progression and thats about it....but when it comes down to it, everything you see in WoW...its in TOR.

It is my belief after watching this title go from a rumor to actually beta testing it to now seeing its "game play" conditions as it nears its potential release that EA and BioWare literally decided that if its good enough for Blizzard its good enough for them, and all they really needed to do was tack on a few original bits, and it would somehow make the title competitive.

And, unfortunately, since WoW continues to dominate the market..they may be right. And I think that is not the fault of EA or BioWare but the fault of the gaming market, which has rejected every title thats hit the market with a new concept and stuck with the tedious pablum that is WoW and literally forced anyone who wishes to survive in the industry to mimic its dynamics in some way.

But Star Wars already tried to look like WoW, it was called the NGE back in 2005, in SWG. And that didn't go over to well. I guess maybe -starting- from an NGE perspective will cause TOR less damage than SWG, as they're not switching up to mimic WoW midstream, they're just coming right out of the gate to say....everyone can be a jedi and its WoW with lightsabers. Enjoy!

Seriously though the character models are as bad as seen in that photograph. They have not gotten better, and I don't expect they're going to by release either.

Knights of the Cartoon Republic, Rated E for Everyone.
 

Tuesday Night Fever

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Games that don't have photo-realistic graphics suck. Games that I used to like, but are no longer graphically awe-inspiring suck. If a game isn't photo-realistic, it has no redeeming qualities. Boycott ugly games, because graphics is the only thing that's important!

/sarcasm off
 

baddude1337

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Jun 9, 2010
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I guess most of the money went into those awesome CGI trailers. They really should just make a movie rather than an MMO, would probably be more successful.