The last level in Pariah
The Fade (glad someone else mentioned it) in DA:Origins
Pinnacle Station in Mass Effect
Xen in Half Life
All the zombie things and the bosses (the zombie things annoyed me more) in Deus Ex:HR
Escorting morons in Dead Rising
Large parts of last level (Halo) in Halo 3 (I wanted 3 way fights to end the game, No Covenant just sorta bummed me out)
Master Ninja Mode in Ninja Gaiden 2
The whole game aside from um... the um... Sword? in Ninja Gaiden 3
The (lack of) level design in The Library in Halo (I enjoy fighting The Flood but even a Halo nerd admits the playspace was dull)
Shadow Moses in MGS4 (the majority of it came across as a giant succession of trolling from Kojima. It could have been perfect, good old fashioned MGS1 sneaking with uber graphics but what? Little, black orbs with arms? Sigh, to be fair the end of the level nearly makes up for it, with the Vamp battle and the railgun vs Gekkos and of course REX. But for me, the damage was done.)
The Fade (glad someone else mentioned it) in DA:Origins
Pinnacle Station in Mass Effect
Xen in Half Life
All the zombie things and the bosses (the zombie things annoyed me more) in Deus Ex:HR
Escorting morons in Dead Rising
Large parts of last level (Halo) in Halo 3 (I wanted 3 way fights to end the game, No Covenant just sorta bummed me out)
Master Ninja Mode in Ninja Gaiden 2
The whole game aside from um... the um... Sword? in Ninja Gaiden 3
The (lack of) level design in The Library in Halo (I enjoy fighting The Flood but even a Halo nerd admits the playspace was dull)
Shadow Moses in MGS4 (the majority of it came across as a giant succession of trolling from Kojima. It could have been perfect, good old fashioned MGS1 sneaking with uber graphics but what? Little, black orbs with arms? Sigh, to be fair the end of the level nearly makes up for it, with the Vamp battle and the railgun vs Gekkos and of course REX. But for me, the damage was done.)