Batman: Arkham Asylum Thoughts

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Gingerman

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Aug 20, 2009
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From what I saw from the demo it looks good but demos can sometimes give a false impression. Hence why I'll wait until I buy it then I'll judge it like a fox.

Have to say its great to have Mark Hamell back as the Joker prefered him to all the other varitations (sorry Ledger but Hamell sounds more the part... and sounds more scary)
 

Space Spoons

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Aug 21, 2008
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From the demo, I can already tell that it's going to be regarded as one of the best Batman games ever made, and that's enough to make me consider buying it.

Every time I played through that demo, though, one phrase kept popping into my mind: Missed opportunity. For those of you who haven't played yet, there are two kinds of "stealth take-downs" available to use in the demo; the kind you use from behind, and the kind you use from above.

The "from behind" take down was pretty much expected, so I don't have much of any opinion on it. The "from above" take down, though, is excellent. Batman hangs upside down from a grappling point, waits until someone passes beneath him, then snatches them up into the air like some great ghoul. It plays very heavily on the idea of Batman being this creature from the dark, and it's a lot of fun.

Here's the problem, though; why is that the only kind of "stealth takedown" that plays up the fear element? At one point, you're given the opportunity to hide in grating beneath the feet of some guards. Wouldn't it be great to be able to open the grate and pull a guard under? And what about the old standby of the Batman series, dragging some hapless guard into the darkness, never to be seen again?

I'm really hoping that because this was just a demo, we're only being given a small taste of what Batman's really capable of... But I've been disappointed before.
 

MetaKnight19

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Jul 8, 2009
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i played the demo and thought it was pretty damn good, so i put a pre-order down for it. roll on august 28th
 

Beartrucci

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Jun 19, 2009
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I really loved the demo, I spent two hours straight just reloading the checkpoint at the last room of the demo where you stealth around and pick them off one by one. I also spent a lot of time reloading the checkpoint at the start where you fight. And the game has Challenge Mode's where it's just beating up a shit load of thugs or stealth stuff. So thats hours and hours of replay value right there for me. Too bad I don't have enough money for it :(
 

scnj

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Nov 10, 2008
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Gingerman said:
Have to say its great to have Mark Hamell back as the Joker prefered him to all the other varitations (sorry Ledger but Hamell sounds more the part... and sounds more scary)
There was one part of TDK where Ledger sounded scarier than Hamill, and that was the filmed footage of him with the fake Batman, when he shouted "Look at me!"
 

blood77

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Apr 23, 2008
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I think that we finally have design elements that were correctly chosen for this particular game style.

I have heard reviews say that the combat is something akin to Assassin's Creed, which is great because that is what batman typically does, take down a team of thugs single handedly.

There is also a stealth element to the game, I don't think I need to explain why this should be in a batman game.

And finally there are alternative combat options. Such as, instead of confronting enemies head on you can pull the floor out from under them or blow a whole in a wall. Basically smart options for fighting the villains.

Given all of this, I have high hopes for this game.
 

GonzoGamer

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Apr 9, 2008
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I have to say, I wasn't too excited about this game until we started seeing it in action and seeing all the elements put together. I was even a little peeved at sony for scoring exclusive content for it while letting so much go like GTA addons - although that hasn't been a big loss so far.

Now after seeing how its going to work and playing the demo, I can say it seems like it's going to be a hell of a lot of fun. It's definitely on my rental list and I think if I can play a little more of it first, I might just go buy it.
 

Jinxzy

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Jul 2, 2008
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I love the demo, the game still has that gritty/dark comic book feel. The combat is very good, not to many (unnecessary) quick time events. Only used to dodge and such. The stealth is amazingly fun. Hanging people from above and scaring the crap out of the enemies what more could you ask for?
 

Deathsong17

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Feb 4, 2009
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LordCuthberton said:
deathsong17 said:
To say "I fucking want this" would be understating things for me.
So you may Need this?

haha OT: I'm quite please its my birthday on the 23rd...Cha-Ching!
No, just uber super mega fucking want :D I just wish I had money so I could preorder it :(
 

G1eet

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Mar 25, 2009
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iggyus said:
I played the demo and its fucking AWESOME !!!!! I will definitely get this game, and as for the voice actors they brought back the people who voiced the animated series, which is awesome as well
http://i55.photobucket.com/albums/g138/iand1993/Scruffy_Futurama.jpg

I too played the demo and loved it. I just have to learn how to be stealthier.
 

Julianking93

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May 16, 2009
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Like I said before,

The only way this could suck is if it was too short and the boss battles suck, but taking into consideration how many villains there are in this, length doesn't seem like it would be a problem, and if the boss battles are half as diverse as the regular gameplay, then it should be fine.