"I reject your gameplay loop, and substitute my own!"Would be pretty embarrassing for DICE if Portal becomes more popular than the main game.
Honestly, the Battlefield community fixing DICE's fuck ups is nothing new. In BF4, the plethora of server options really allowed for a much different feeling game. Adjusted TTK, spawn delays, HUD elements, etc. Which might actually be the reason they removed the server browser from BF1 and BFV. As someone who didn't get to play BF3 or BFBC2 at their height, I'm actually quite excited for Portal."I reject your gameplay loop, and substitute my own!"
Except to play Portal mode you still need to buy the game. Dice don't technically lose in that scenario.So it's pretty likely that the regular class systems will be back in the Portal mode. They left a bit of the code for the BF3 classes in the beta it seems.
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Would be pretty embarrassing for DICE if Portal becomes more popular than the main game.
Oh this game is gonna sell like hotcakes. How could it not, when they've ensured it appeals to as much people as possible.Except to play Portal mode you still need to buy the game. Dice don't technically lose in that scenario.
I've seen a surprising number people in support of this. "I've always wanted to run with a sniper and med bag". Which is... interesting. And doesn't bode well for the game, if people are excited to finally have the freedom to camp on roofs with infinite health. But at the same time, I can see how a newcomer to the franchise would be happy with the system. So let's hope DICE actually thinks about it for once.At the very least, I would be surprised if the unrestricted weapon/gadget system is still in place.
Every time someone says "I wish they would put X in the game", I want to ask them "would you be okay with that if everyone but you had access to X?".I've seen a surprising number people in support of this. "I've always wanted to run with a sniper and med bag".
This is my mindset behind why the grappling hook needs to be nerfed hard. I'm sure its fun as fuck to use, but Jesus, what an annoying mechanic to fight against. I expected it to work more like they do in Rainbow 6 Siege. They need to be more tactical, not a "I wanna go here now" button.Every time someone says "I wish they would put X in the game", I want to ask them "would you be okay with that if everyone but you had access to X?".
No, the last game to have something like this was BF4 I beleive, and only in one of the content packs (using modern aircraft carriers instead of flying fortresses).Does it have that mothership vs defenders mode that was the best part of 2142?
It's the only reason I could be interested in this at all.
That's a shame, that mode was the shit, I loved sneaking around the ship trying to take it down from the inside and how easily that could devolve into an aerial combat with stolen ships or having to flee in panic to defend a point that was about to be taken.No, the last game to have something like this was BF4 I beleive, and only in one of the content packs (using modern aircraft carriers instead of flying fortresses).
They did give one of the specialists literal wallhacks.Anyway, yup, nice to see that none of these new specialists have abilities better than the grapple hook. Maybe the wingsuit one? Just for her explosives.
Exactly. It's just a fucking wallhack, absolutely zero skill. I think the grapple hook needs heavy nerfing, but even its current implementation requires actual thought when you use it. This is just "press button to see enemy". Hell, her passive is even more ridiculous. Her wallhacks will apply to any enemy shooting at her. Imagine being rewarded for getting shot in a video game.They did give one of the specialists literal wallhacks.
These abilities are straight out of Apex Legends, which makes perfect sense since they brought on a bunch of Apex people to help Dice build this game.Exactly. It's just a fucking wallhack, absolutely zero skill. I think the grapple hook needs heavy nerfing, but even its current implementation requires actual thought when you use it. This is just "press button to see enemy". Hell, her passive is even more ridiculous. Her wallhacks will apply to any enemy shooting at her. Imagine being rewarded for getting shot in a video game.
This is exactly what I was expecting. Either you have specialists who are completely fucking useless, or you have specialists who are obviously OP. Good luck to DICE, how a dev that can't even balance weapons AND vehicles will be able to balance this specialist shit too is beyond me.
And again, the insult to injury, all of this is just to sell cosmetics and was probably intended for Hazard Zone, clearly the game they originally wanted.
Man I have such a rage boner for this game. This was supposed to be the game that I would build a PC for. Oh well, blessing in disguise, with PC part prices these days.
Not just a bunch of Apex people, but Vince Zampella himself. And I think the guy does great work, but if I wanted fucking Apex or CoD, I'D PLAY THOSE GAMES. And frankly, those games look a lot better than 2042. If I wanted to play Battlefield, where the hell am I supposed to go?These abilities are straight out of Apex Legends, which makes perfect sense since they brought on a bunch of Apex people to help Dice build this game.