WTF is that last bit of quoting since I actually don't remember writing that.Hookah said:Odd that people repeatedly call you out for your made up bullshit, perhaps you should take not of this and stop making arbitrary claims without any evidence to back it up?Therumancer said:Battlefield 3 is a well known game and pop culture phenomena like CoD, you can't follow gaming like I do without gaining some familiarity with it.Hookah said:Hookah said:You already said you don't play BF3, so how do you know your 'your paying to obtain a level of power that is only supposed to be in the hands of people who put in the time and obtained the mastery of the game.'? It's not an MMORPG where the latter weapons are automatically the best. Different people have different styles and use different weapons to suit them. When I play recon (sniper) I use a Semi-automatic rifle with a medium range scope, so the last unlock for that class - a large single shot Anti-Materiel rifle - is of no use to me. It's not 'better' but 'different'.Therumancer said:Hookah said:[
It's really not 'pay to win' Aside from the vehicle unlocks nothing else is substantially superior to the base weapons. You don't get an advantage over others by paying for this. You save time, there is a fundamental difference. I was just playing it and saw people who were top level using the base guns. On BFBC2 I swore by my AEK-971, even though it was the 'beginner' assault rifle.
It's not really 'monetizing' the ending either - the games been out since November.
I really don't see the problem with this. Its not DLC, its nothing that cannot be acquired through normal gameplay. If people want to pay, that is their prerogative. I still haven't unlocked everything for BF3, and I probably wont, but that doesn't mean I'm gonna pay for it.
Furthermore, as the article states this is nothing new to the BF series. It's not some new extra evil EA plot to cash grab. While I am rarely a fan of EA's actions, sometimes comments on here suggest that people have really lost their objectivity towards them, and just attack everything they do out of hand.
But whatever, if you guys wanna complain about how eeeeeevil EA is on a website, have fun. I'll be off to do something else. Like make a cheese sandwich
Except that it's not a Pay to Win setup. According to this article, everything that you can get with this are items that you can unlock through normal play. You're not getting the Death Star, you're getting weapons that everyone can get.
I've played BF3 a bit and while I'd never pay for something like this, it does suck to start with shit and have to put in a lot of time to get your weapons. Some people value their time more than money (or just plain don't have the time to spare) but still want to be able to play the game.
Actually it is "pay to win" your paying to obtain a level of power that is only supposed to be in the hands of people who put in the time and obtained the mastery of the game. Your basically paying for an advantage over anyone who hasn't put in the time, or spent the money, and gaining the abillity to dominate them.
Ultimatly if you "want to play" but don't want to put in the time (or can't) your supposed to suck compared to those that do, that's part of the point. Being able to decide "well I'm rich so I'm going to buy my way out of the boring stuff and paying my dues" isn't paticularly fair to those who can't afford to do that, or those who put in the time and effort.
In the end this isn't good for the game, or gaming in general. The only thing it's good for is EA lining it's own pockets.
Of course understand that I am of the opinion that in multiplayer I believe firmly in everyone being equal other than their skill and time investment. I do not believe in "equalizing" things between the serious players and the casuals if the more casual or unskilled players can afford to pay for it, if your a casual player, then you should expect to not be as powerful as the other players who take it more seriously. In any enviroment like this, even PVE games, there is going to be a degree of competition, and that means there are going to be losers, being able to buy your way into the winners circle and get those perks invalidates the entire process.
See, the arguement is double sided. Your casual player argues that he should not be held back because he's unwilling to turn a game into a hobby and make the time committment, or maybe he links the game but is just pants at it and doesn't like that this limits his progress. To him, if he has the money, paying a few bucks to even the playing field seems reasonable. To the more serious player, he feels that the time, effort, and perhaps displayed skill SHOULD get him some rewards. Putting 100 hours a week into a game (if that's what he decides to do) should make him better than someone who might play an hour or two a day and that should be recognized by the game by putting him well above those casual players in every conceivable way. Swiping a credit card should not give someone equal achievements and perks.
Now, to be honest I do understand the problem of being someone who always gets WTFpwned by giants in an established game. However I believe those are the lumps someone needs to take to earn their way up, especially seeing as the first ones playing generally had to pay their own kinds of dues. I feel that monetizing this is not the way to address it however, I think instead more effort needs to be taken to segregate queues such as ensuring PVP in MMORPGs is premade vs. premade, and pug vs. pug, and in all forms of games probably make the amount of time an account has been logged into the game a variable in matchmaking. If you've only played 40 hours in say a month, a queue should try and find people with a similar amount of played time for you, before it sticks you onto a map with people who log that in a week. You can't measure skill levels with a computer (yet) but you can measure that variable which would help, and which to me is a much better idea, and has more gaming integrity, than letting people pay to unlock benefits that are supposed to be earned... even if integrity doesn't put money into industry pockets.
I think a lot of people here are missing the point - BF3 isn't like an MMORPG, or really like CoD were certain unlocks are vastly superior to others. I believe on paper, or at least to the best of my knowledge, the FAMAS is currently the best weapon in BF3, yet it is far from the most widely used weapon. It is a short range rapid fire weapon, it doesn't suit a lot of playstyles.
The vehicle unlocks certainly make a tank/heli/plane better, but an enemy dies just as good from a M16 as he does from an AN-94.If you do not play the game, how do you have experience of it?Therumancer said:See, you assume that because I don't play something I'm ignorant of it, or the genere, which is not true in the least.
Stats to support your statement. If you can make such a claim you must be able to support it with some factual evidence.Therumancer said:For all your protesting, the bottom line is that the weapons are locked for a reason. You, and others, might say they aren't better but apparently more people disagree with you than agree due to this being a viable business strategy. If they were not any big deal, nobody would pay, and EA wouldn't bother trying to do this kind of thing.
That is true, but i'm really not to bothered about it. I'll hardly be upset if I start going up against Lvl 1s armed with AEK-971s, it'll still take them time to learn how to use the weapons, what works in what situation, which attachments suit which role. Just because they have a slightly more accurate gun that the base, does not immediately result in them running around the map obliterating all the other newbs.Therumancer said:Now, your correct that a lot of the weapons, like any shooter with a large arsenal, are probably highly situational. The player who purchuses them still winds up with more options for his load out he wouldn't be entitled to without having put in the time, he's not forced to say make do with a weapon that doesn't ideally suit him and his playstyle until he earns one like people who earned the weapons instead of paying for them probably had to in many cases.
If this were true, why did I not more than 2 hours ago come up against several level 50s using the base Assault rifle, LMG, and Sub-machine gun? The base weapons are often the most balanced, with the more advanced ones tending towards an extremity in one area over the other (the F2000 having an incredibly high rate of fire, but awful accuracy, for example).Therumancer said:See, if EA was just selling skins, like "make your M-16 look like a Galil" or whatever that would be one thing, but they aren't, they are actually selling weapons with differant, and usually higher levels of performance over more basic weapons.
I have no real love for EA, I enjoy BF more for playing it with friends than anything fundamental about the mechanics.Therumancer said:I understand you like the franchise, and presumably the company from the way your defending it, but this is still a ridiculous money grab, that defeats the entire purpose of having a system where players are supposed to earn anything.
Do you really think that many people are going to spend $39.99 for every unlock? It's an overpriced service which is entirely unnecessary. It's only on one platform. The Prothean DLC, now that was a cash grab, aimed directly at fans of the franchise.
I don't really care for your hyperbolic predictions. The unlock systems in FPS are there to encourage persistence and expand the games lifespan (i'm really not sure why, tbh, doesn't seem that important to keep people playing once you have their cash). This service cuts out the unlocks which are purposefully designed to encourage persistent play. Which actually when I think about it is rather self defeating.Therumancer said:Personally, I think a few years if these trends continue "grinding is for poor people" is going to become the truth of gaming. Whether it's MMO grinding, or grinding in other generes of games where you feed yourself into a veteran meat grinder again and again while you slowly chip away at your unlocks.
The grinding in MMOs is to encourage the player to sub for the longest period. With something like CoD Elite, we have a cross-over in the two (CoD Elite is a service that is defiantly damaging to gaming, and sets a bad precedent that I hope is not taken up, it also has utterly obnoxious advertising).
To be honest it's getting to the point where I am going to ignore any demands for "evidence" to something obvious on any topic. EA apparently sells these packs, as the article points out they have done so before, which encourages them to keep doing it. If nobody gained an advantage and purchused them, this would not be an issue. They even call them "shortcuts".
As a word of advice since I run into this a lot, don't demand evidence or proof of something as hyperbole. It makes you look silly. I understand why people do it when they feel in control of a situation (to try and look cool, or to sidestep having to concede a point or do their own research when someone points something out that's easily verifiable). In this case for example this entire discussion exists because of specific events that have already transpired... ie EA providing a "shortcut" to top flight capabilities in the game for real money, with people supporting this enough to make it a viable business. No evidence needed, everything I said was established before this conversation even happened. Semantics games don't a point make.
At any rate, it seems you eventually came to the same conclusion that I did, albiet by a differant path, and for differant reasons so there is no real point to further discussion.
If you can't engage in logical discourse then you can't argue properly. You'll make false arguments and logical fallacies. Thus destroying any credibility your position had in the first place.really ? which one ?
not that i care after the "try harder" remark.
ah, to be a teenager before you realised "logic" was bullshit...
Also not a teenager.
You type so fucking much but in the end all you're saying is "yes, I don't own the game, but I'm still right and you're wrong."Therumancer said:massive wall of text
5+ people telling you that you not owning the fucking game or even having a clue what entails a victorious round is not consistent?Therumancer said:but I stand by my statements, and really nobody has done anything to convince me I'm wrong in the slightest, since there isn't even an entirely consistant claim among the defending fan.
Stupid hyperbole.Buretsu said:I hear you. Man, I don't get why people would even think about being casual gamers. What's the point of even playing a game if you're not going to practice at least 12 hours a day on it? They're what's killing competitive gaming.
No, that just means people are grasping for anything they can potentially use to claim any degree of victory. I left an opening that people think it sounds good to criticise so people with nothing else to say on the subject who know they are wrong are harping on it to try and salvage some degree of victory in their minds.LiquidSolstice said:5+ people telling you that you not owning the fucking game or even having a clue what entails a victorious round is not consistent?Therumancer said:but I stand by my statements, and really nobody has done anything to convince me I'm wrong in the slightest, since there isn't even an entirely consistant claim among the defending fan.
Are you blind?
No, that's actually people telling you that an unlocked upgrade tree means next to nothing in terms of how fair the game is and the reason you don't understand this is because you don't own the game. Unfotunately, like a toddler, you're sticking your fingers in your ears and screaming "NO NO NO U ALL FANBOI" because people aren't agreeing with you.Therumancer said:No, that just means people are grasping for anything they can potentially use to claim any degree of victory.
I don't know what the fuck is so hard about this. You are not correct. Your opinion is that you're correct. The fact you don't own the thing you are passing judgment on negates any entitlement to a proper well-based stance.I left an opening that people think it sounds good to criticise so people with nothing else to say on the subject who know they are wrong are harping on it to try and salvage some degree of victory in their minds.
Cute, you've stepped back from "I know exactly what I'm talking about, even though I don't own it I've read all about it therefore I'm an expert" to a much more docile "Oh come on, I know at least something about it, I do read about it after all". You're just making yourself look more and more pathetic and foolish now. Want to change your stance one more time? Just for good measure? I mean we can already see that you're not confident enough in your own idiotic opinion that you are scaling it back as we go.See, the arguement that someone who does not play a game must be entirely ignorant of it on every possible level is totally illogical and something I ignore as the rhetoric it is.
No, I'm not jumping to that conclusion. I calmly stepped over to it, because if you knew what a victorious round entails, you wouldn't have made the blanket assumption that an unlock tree greatly affects and offsets the balance in achieving that.For example you are jumping to the conclusion that I don't know what a victorious round entails because I haven't played the game, which actually isn't true.
(OCD in me notes the irony of you using the word consistent but consistently misspelling it at the same time)The lack of consistincy is on what people actually claim the benefits of the weapons are and other related things. Them all not liking what I am saying however is pretty consistant.
I like how for some reason you keep on thinking you speak in stone-tablet-inscribed facts. We're not actually done, you're just too stubborn to admit you are unqualified to discuss the potential side effects of the OP's topic.That said, we're pretty much done, there isn't a lot more to be said.
Oh no, I don't assume you're ignorant. I know you're ignorant. And I will keep calling you out on it until you admit the truth or ignore me. By the way, for all your talk of ignorance, it's "I've said my peace", not "piece".I've said my piece, whether you agree or disagree. Feel free to assume I'm ignorant, that won't make it true, but if it makes you feel better knock yourself out.
I don't know if you're aware of this, but Battlefield doesn't solely exist for unlockables. If you're playing it solely to unlock weapons, and you're not playing it for that tiny little aspect of team-based tactical play in which strategies and trends help you defeat your enemy (also known as "The Whole Point of Battlefield Games"), maybe you're better off playing something else.SonOfVoorhees said:My bother actually letting people play your game and achieve something through hard work when you can just sell them the top rank. Will this be the future of gaming? You can play FF15 (or whatever) or for a payment of £15 buy a fully levelled up character and be on the last boss, who, for another £5, will be killed in one hit.
Its just dumb. Why create a game and then give players reasons to not actually bother to play it? This stuff can be good for single player, but online it puts others at a disadvantage. Like in WOW when low level characters twinking - this was mostly annoying in the war zone arenas. Especially as they are linked to specific levels like 1 - 10 only and this low level character has the power level of a level 40 damage wise. Although funny thing is on wikipedia it says that Twink is also a term for young or young-looking gay or bisexual men.
For the last damn time, this isn't an unfair advantage in any way...So yeah, giving other players extra help in an online game is wrong especially if it puts others at an unfair disadvantage.