Battlefield 4 Official Story Trailer Socks a Dog in the Chops

GodzillaGuy92

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I watched the Killzone: Shadow Fall trailer a few minutes ago and was surprised to find my eyes not spontaneously rolling. True, I don't know anything about Killzone, but you'd think there'd be at least a couple embarrassing things I would notice. Had my standards gone down? Was I drifting away from a grounded perspective on reality?

And then I watched this, and the sensation of my eyeballs frantically searching for the back of my skull assuaged all my worries. Thanks, Battlefield 4.
 

Single Shot

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the doom cannon said:
Single Shot said:
fix-the-spade said:
Single Shot said:
I think they called it Battlefield 2, or was it 1942.
No, they called it 2142 and the pods are-a-dropping!
Eh, I wasn't into the whole sci-fi feel of 2142. A great game in terms of gameplay but it just wasn't for me.

the doom cannon said:
Single Shot said:
So, does anyone else remember that game with the fairly realistic story, good teamwork with incentives, a variety of maps and weapons where none were too overpowered, and a series of worth wile DLC expansions that added new features, new maps, new factions, and new objectives.... I think they called it Battlefield 2, or was it 1942.
I'm sorry, what are you even talking about?
Let me explain in short words for you.

I was using a sarcastic question to point out how far the Battlefield series had come from its roots, and how those series origins were better than whatever skin mask it's wearing this year in it's attempt to look like CoD.
What story existed in 1942 and bf2? They only had multiplayer. What dlc? Those games and their expansions came in disc format. And they were expansions, not dlc content. Well i suppose the last 3 bits of content for bf2 were slightly more dlc-ish. What new objectives were added?
The early games did have story, it was very basic and told only in the loading screens, but it made sense unlike all the craptacular over-the-top stuff we're getting now. Okay, the expansions did come in disk format, but there was also a download option, and objective modes might have been the wrong way to word it, I'm thinking about one-off maps with unique features like the paradrop map from secret weapons of WWII, or the night assault map in special forces, they added something new.
 

Single Shot

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rasputin0009 said:
tdylan said:
It says a lot that BF's marketing is "Look at us make fun of COD" as opposed to "This is why you would want to play BF."
The dog-punching is literally half a second at the end of the trailer. It's a very small jab that very few people will get. Most people will recognize that the trailer included explosions, girl squad, black guy yelling, American circle-jerks, and explosions.

Evonisia said:
Real subtle, DICE. Your bias is starting to show. Or is this their apology to the BF fans for ripping off MW2 and Black Ops in BF3?
How is "Russian terrorists explode things" ripping off only MW2 and Blops? That's been the go to military story for the past 50 years. See: Bond movies, Tom Clancy novels, everything.

Single Shot said:
fix-the-spade said:
I was using a sarcastic question to point out how far the Battlefield series had come from its roots, and how those series origins were better than whatever skin mask it's wearing this year in it's attempt to look like CoD.
The later games in the series aren't much different from its roots at all. This is coming from someone who's put at least 500 hours into each game in the series and at least 2000 hours into 1942. The biggest change was going from 1942/Vietnam to BF2, and if you consider BF2 part of Battlefield's roots, then you should consider that the only thing that has changed since is the addition of a single-player campaign. It's still tactical and team-oriented shooting-at-things gameplay.
It might not be entirely the game, but the people. I played BF1942 - BF2 and it was normal to have teams working at least loosely together because trying to go off on your own meant death to all but the most elite, then BF3 came out and the official servers got packed with lone-wolf players hating on team players, hate against snipers, hate against pilots, hate against shotgunners, hate against machine gunners, a total lack of medics which you couldn't identify as medics most of the time anyway, and a series of massive nerfs to almost everything creating more hate and bile. then the unofficial servers went up and they got packed with little-hitler types demanding nobody kills me, nobody uses 'X' but me, if I don't like you I kick you, and other such idiocy.

I just don't remember to much of that bullshit going on in the earlier entry's.

I also don't really like the amount of pro-American circlejerk the newer games are cramming in, the earlier ones just told you who you were and let you go fight. That too breeds bile and hate on the chat and voice servers. It just feels like the new battlefields are losing their identity trying to become CoD in part because of the attempt and in part because of the jackasses that attempt attracts. The "Oh, so it's like CoD, and I like CoD, but I have to be seen as cool so I have to hate CoD, I'll get Battlefield instead" types. and they are still the minority, but they're vocal about it.

And before you ask, no, I don't like the single player campaign, but I don't care if it's in there, just wish they'd spent more time on the MP side.
 

Schmeiser

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You people suck the fun out of everything, stop over analyzing stuff. I share the opinion of the OP, it was a fun jab at COD.
 

the doom cannon

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Single Shot said:
The early games did have story, it was very basic and told only in the loading screens, but it made sense unlike all the craptacular over-the-top stuff we're getting now. Okay, the expansions did come in disk format, but there was also a download option, and objective modes might have been the wrong way to word it, I'm thinking about one-off maps with unique features like the paradrop map from secret weapons of WWII, or the night assault map in special forces, they added something new.
Ok that makes more sense. With the way it was worded, I wasn't sure where the sarcasm was supposed to be placed. It sorta sounded like you were saying that the old games were bad and the newer games had all those features you mentioned lol
 

Single Shot

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the doom cannon said:
Single Shot said:
The early games did have story, it was very basic and told only in the loading screens, but it made sense unlike all the craptacular over-the-top stuff we're getting now. Okay, the expansions did come in disk format, but there was also a download option, and objective modes might have been the wrong way to word it, I'm thinking about one-off maps with unique features like the paradrop map from secret weapons of WWII, or the night assault map in special forces, they added something new.
Ok that makes more sense. With the way it was worded, I wasn't sure where the sarcasm was supposed to be placed. It sorta sounded like you were saying that the old games were bad and the newer games had all those features you mentioned lol
Fair enough. I was fairly drunk when I posted both of them comments. Glad I got my point across in the end though.