Phoenixmgs said:
Haha, it seems some people are acting like DICE would ever make a masterpiece of a single player campaign that would have some sorta meaningful storyline and themes if it wasn't for those meddling SJWs, Scooby-Dooby-Doo!!!
But yeah, ANY kind of twist on WWII is needed at this point especially in these BF/COD Michael-Bay-esque blockbusters.
That was me wasn't it?
I came in this thread wanting no panzerfausts in panzershreks until 1943, unlike BF1942. Then I could run over the Wehrmacht with a tank, some carryover feelings from the fake balance in RO2. Instead what I got was like I said, BF1 on crack.
The "realism is boring" meme has become very irritating, with arguments to the extreme like saying "respawning is unrealistic!" Yet fps games have been gradually become more and more realistic to the point where nobody wants to play Quake style arena shooters anymore.
These game journos have it all wrong, you don't build a better game by making a AAA modern military shooter into a WW2 game, or WW1 like the regression that was BF1. You don't want to make a game so devoid from reality, you could change the models to exoskeleton fighters and it would feel the same.
WW2 is boring, not because it's been done to death, but because most WW2 shooters are lesser games on the stepping stones to the modern fps. All this cosmetic nonsense, katanas, cybernetic augmentations, and experimental weapons is just compensating for a game that has to have the niceties of the modern fps we have grown accustomed to. Otherwise it's a vapid stripped down version of Battlefield 4. Furthermore, this type of gameplay has gotten tiresome, and options are just a reprieve from inevitable boredom.
High stakes and difficult shooting mechanics have exploded. Otherwise CS:GO, PUBG, and Fortnite wouldn't have taken over the PC shooter market. People don't want ARMA, but they certainly don't want Michael Bay's Pearl Harbor: the Video Game as much as they don't want that atrocity that was Battlefront 2.
People have already mastered CoD's cone of fire, so much that apparently this new Battlefield is going to have spray patterns instead. It's clear the formula is being left in the dust, adding comic book nonsense isn't the solution. Now that they are adding buildable fortifications, buildable field guns, more movement and leaning options, less regenerating health, more serious squad wipes, draggable bodies, basically they are imitating things from RO2, R6:S, Squad, and whatnot, but more casual and fun. I'm expecting that sort of evolution, something that was hinted at since BC2, I'm not expecting battle line simulations. That's stuff the trailer didn't show, and I am embarrassed about my rant earlier.
And my rant about shitty stories? Who else but DICE and Treyarch are in that market and have the funds to actually make such a single player campaign like that? I certainly hope they don't listen to games journalists and actually make a pathetic attempt, but whatever.