Beamdog Boss Reveals More About Baldur's Gate Enhanced Edition

Continuity

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Wow!.... Epicness. Old school gamers are getting a lot of love recently, what with this and the wasteland 2 kickstarter http://kck.st/yDcMry, and doublefine's adventure game funded 6 times over.

I approve.

Shame its not coming to steam though :(

likalaruku said:
Aww, I was hoping this was going to be an announcement that they were making Baldur's Gate 3.
All in good time....

Seriously, if these "enhanced editions" sell like hot cakes... who knows, we might see... awww who am I kidding :(
 

ms_sunlight

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You must gather your party before venturing forth.

You must gather your party before venturing forth.

You must gather your party before venturing forth.

You must gather your party before venturing forth.

You must gather your party before venturing forth.

(I'm getting impatient!)
 

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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Scars Unseen said:
I remember when that one program you needed open to access a game was your operating system.
For some reason, I just felt like this really, really needed to be repeated.

I can't decide if it's hilarious or deeply sad that so many people who rail against the evils of DRM will in the next breath refuse to buy a game if it's not on Steam.

Back on topic, Baldur's Gate Enhanced is Baldur's Gate, so it's going to use the old ruleset (which it should anyway) and it's going to feature only partially-voiced characters and it's going to do pretty much everything the original BG games did, as they did them. I have no idea how close the experience will come to BGTutu, but it's not really relevant; BGEE is clearly intended to bring the Baldur's Gate experience to the vast masses who don't have the original games and don't want the hassle of dicking around with mods and extra installs and all the rest of it. From where I sit, that should be applauded, not criticized.
 

GothmogII

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Apr 6, 2008
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Andy Chalk said:
Scars Unseen said:
I remember when that one program you needed open to access a game was your operating system.
For some reason, I just felt like this really, really needed to be repeated.

I can't decide if it's hilarious or deeply sad that so many people who rail against the evils of DRM will in the next breath refuse to buy a game if it's not on Steam.

Back on topic, Baldur's Gate Enhanced is Baldur's Gate, so it's going to use the old ruleset (which it should anyway) and it's going to feature only partially-voiced characters and it's going to do pretty much everything the original BG games did, as they did them. I have no idea how close the experience will come to this BGTutu business, but it's not really relevant; BGEE is clearly intended to bring the Baldur's Gate experience to the vast masses who don't have the original games and don't want the hassle of dicking around with mods and extra installs and all the rest of it. From where I sit, that should be applauded, not criticized.
That's not really fair on the BGTutu team, since they did go out of their way to provide an installer via Easy Tutu that does everything automatically. There's very little hassle involved at all. :/

I -do- agree that Beamdog should be getting props for what they're doing, but I still feel you're begin un-necessarily harsh on the Tutu mod despite inferring that you've not actually tried it.
 

Andy Chalk

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I haven't tried it, but the point is that any extra step, even a relatively simple one, is going to put off less-than-hardcore fans who might enjoy the BG experience but have zero interest in anything more complex than an out-of-the-box experience. "Download this and play it" is one thing; "Download this, then download this, now install this over this" is something else entirely and while it may be very simple and certainly doesn't sound overly taxing to most of us, the mere perception of complication is enough to put off a great many people.

And honestly, speaking of unfair, I think it's entirely unfair to imply, entirely without basis, that the Beamdog team is going to just repackage BGTutu and charge money for it.
 

Sofus

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YES!! this is GOOD news everyone.

Fiddling with mods to make the original game run on the same engine as bg2 could take a long time before it worked properly. I think it took me an entire day (14-16 hours) the last time I decided to install all the mods I wanted for bg1, 2 and TOB (which were most of the mods, especially the ones that enhanced combat).

By the gods, I hope that they decide to include some of the quests that were not entirely completed in the original games.


I'll buy it.. hell i'll buy this twice just to make a point.


P.S. I have played the BG trilogy for roughly 1700 hours in total, and if it wasn't because I would have to install all the mods yet again I would still be playing it.
 

Denamic

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I was hoping to avoid dealing with thac0, because it's retarded.
But BG is so awesome that I can overlook that shit.
 

octafish

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STOP TOUCHING ME!
Ahem.
I mean, I love AD&D, I stopped playing when everyone went to 3rd edition. I like to pronounce THAC0 as THACOW! I'll wait and see what changes they make, because I am quite happy with the Trilogy Mod and GOG copies (I still have the discs and maps too). Maybe if they buff Jan Jansen I'll give it a looksee.

Jan- This reminds me of the chapter where the paladin first makes passionate love to the flesh golem. What a beautiful scene?

Keldorn- Begone, gnome, lest my honor demand I perform acts that you shall regret.

Jan- 'Fleshy, honey,' the paladin said. 'Yes baby?' said the golem...
 

lRookiel

Lord of Infinite Grins
Jun 30, 2011
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Fantastic, I'm glad they are keeping it in it's charming 2D format.

"See battle Boo!... Run Boo run!" *Squeak squeak!*

However I'm sceptical, if there is a decent amount of new content then I'll get it, and if not, I may get it all the same for the graphic update (with prior research ofcourse).
 

Scars Unseen

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May 7, 2009
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Denamic said:
I was hoping to avoid dealing with thac0, because it's retarded.
But BG is so awesome that I can overlook that shit.
I mentioned it before, but I still don't get the fuss about THAC0. In 2E you subtract Armor Class(adjusted by bonuses/penalties) from THAC0(adjusted by bonuses/penalties) which gives you your target number. Mathematically, that's THAC0 - AC = Target. In 3E you add the adjusted Attack Bonus to your roll and try to hit the adjusted Armor Class, which can also be described mathematically as AC - Attack Bonus = target. They literally just flipped the equation. I get that a lot of people prefer higher numbers to mean better, but the mechanic is nearly identical in all ways that are not superficial.

Sofus said:
YES!! this is GOOD news everyone.

Fiddling with mods to make the original game run on the same engine as bg2 could take a long time before it worked properly. I think it took me an entire day (14-16 hours) the last time I decided to install all the mods I wanted for bg1, 2 and TOB (which were most of the mods, especially the ones that enhanced combat).

By the gods, I hope that they decide to include some of the quests that were not entirely completed in the original games.


I'll buy it.. hell i'll buy this twice just to make a point.


P.S. I have played the BG trilogy for roughly 1700 hours in total, and if it wasn't because I would have to install all the mods yet again I would still be playing it.
Just want to point out that it takes almost no effort to install BGT(haven't used TuTu). All those other mods that you spent the day installing? Assuming that BGEE stays mod compatible, you'll still have to install them if you want the features they add or change.
 

DayDark

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I?m not really that interested unless it comes to the consoles, already have the GOG editions.
 

viranimus

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I get that it is isometric, I get that it was built around K&M but to not only not support gamepads, but to make the statement there will be no gamepad support like adding gamepad support is somehow insulting or going to diminish the product in this "enhanced" edition in itself is insulting.

Im not suggesting to change the default controls, but to categorically deny the idea of adding gamepad support that would take less than 50 lines of code for basically no other reason than fear the PC master race will rage at the consolitis of one of their favored games is asinine. Would adding additional control mechanisms on top of what already exists not be an "enhancement"???

Edit: I dont get why there is so much desire for a steam version when a clearly superior DD format for it has long been available. Even if your determined to use steam as a launchpad for all your games you do realize you can launch any game from steam,right? Hell I could launch minecraft from steam if the constant patching and mods did not make it more chore than its worth. This will not have that issue.
 

Continuity

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viranimus said:
I get that it is isometric, I get that it was built around K&M but to not only not support gamepads, but to make the statement there will be no gamepad support like adding gamepad support is somehow insulting or going to diminish the product in this "enhanced" edition in itself is insulting.

Im not suggesting to change the default controls, but to categorically deny the idea of adding gamepad support that would take less than 50 lines of code for basically no other reason than fear the PC master race will rage at the consolitis of one of their favored games is asinine. Would adding additional control mechanisms on top of what already exists not be an "enhancement"???

Edit: I dont get why there is so much desire for a steam version when a clearly superior DD format for it has long been available. Even if your determined to use steam as a launchpad for all your games you do realize you can launch any game from steam,right? Hell I could launch minecraft from steam if the constant patching and mods did not make it more chore than its worth. This will not have that issue.
Allow me to explain:

viranimus said:
I get that it is isometric, I get that it was built around K&M but to not only not support gamepads, but to make the statement there will be no gamepad support like adding gamepad support is somehow insulting or going to diminish the product in this "enhanced" edition in itself is insulting.
Gamepad control is impossible, not merely tricky but impossible, without either designing two completely separate interfaces and to some extent two separate games, or without compromising the m&k controls.
I don't care if you find it insulting but the simple fact is that gamepad control is shit for this sort of game, so its perfectly justifiable to dismiss it out of had as you might dismiss motion controls, or a control scheme that worked by balancing a flower pot on your head.
So go ahead and be insulted, but also know that you are wrong and in no way justified in your feeling.

viranimus said:
Im not suggesting to change the default controls, but to categorically deny the idea of adding gamepad support that would take less than 50 lines of code for basically no other reason than fear the PC master race will rage at the consolitis of one of their favored games is asinine. Would adding additional control mechanisms on top of what already exists not be an "enhancement"???
Less that 50 lines of code? do you really have this little idea what you are talking about? the entire game and game interface would have to be drastically overhauled to the point where the game no longer bared much resemblance to the original. Why would they want to do that when the goal is to improve the original, not shoot it in the knees?

If you really really want a shitty watered down console bastardised controller friendly baldur's gate, then I suggest you look up Baldur's Gate: Dark Alliance.

viranimus said:
Edit: I dont get why there is so much desire for a steam version when a clearly superior DD format for it has long been available. Even if your determined to use steam as a launchpad for all your games you do realize you can launch any game from steam,right? Hell I could launch minecraft from steam if the constant patching and mods did not make it more chore than its worth. This will not have that issue.
You pretty much answer your own question, many people, myself included have 99% of their games on steam (166 titles at this time), not to mention a social network of gaming friends that's been built up over several years. If you're that heavily invested in a DD platform you need a very large incentive to even consider buying a game in another way. Yes you can launch games though steam but as you have said yourself, this is usually more hassle than its worth and doesn't come with full steam integration and metrics.
 

DayDark

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@Continuity That?s a colossal amount of bullshit. bg1-2 can both be played only using the mouse, consisting of only two buttons and motion. The games can literally be controlled through the in game interface. It take a tremendous lack of creativity to think such a system can't be adapetd to a controller.
 

viranimus

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Continuity said:
Allow me to explain:
Ok, Ill allow you to explain my response.

So go ahead and be insulted, but also know that you are wrong and in no way justified in your feeling.
Thats close enough to my sentiment. As was explained elsewhere the perspective that it cannot be done with a gamepad is lacking in substantiation. To dismiss it out of hand even though it would be a major improvement diminishes calling this an enhanced version. There is next to no effort involved in creating a gamepad control scheme for a game whos controls are unbearably simple. It has nothing to do with modifying the game or the user interface and has everything to do with saving face with PC gamers who would cry consolitis if it were added regardless how baseless that claim is.

You pretty much answer your own question, many people, myself included have 99% of their games on steam (166 titles at this time), not to mention a social network of gaming friends that's been built up over several years. If you're that heavily invested in a DD platform you need a very large incentive to even consider buying a game in another way. Yes you can launch games though steam but as you have said yourself, this is usually more hassle than its worth and doesn't come with full steam integration and metrics.
Step one: Open steam
Step two: Click games menu
Step Three: Click Add non steam game to library
Step Four: Select or browse to desired games location

I just added my GOG version of BG2 to be launched to steam in less time and effort than it took to write out the instructions. As for steam integration? wrong. You still have the steam overlay To access FLs and such. Metrics? Most old steam games dont have achievements or stat tracking anyway The only metrics left are steam tracking your player usage which no one in their right mind should be defending as a consumer benefit. So not buying the GoG version because your vested in steam amounts to typical steam laziness and lemming like gullibility and fanboyism

Gamepad control is impossible, not merely tricky but impossible

simple fact is that gamepad control is shit for this sort of game,

If you really really want a shitty watered down console bastardised controller friendly baldur's gate, then I suggest you look up Baldur's Gate: Dark Alliance.
Called it said:
the PC master race will rage at the consolitis of one of their favored games
No I WONT look at dark alliance. Ill replay either 1 or 2 via a gamepad via xpad just as I always have and do it just as well if not better than having to slog thru keyboard and mouse configuration and endlessly drag/click Just so PC gamers can justify defending what is one of the few things that differentiates their platform from everything else.. Im sorry, but if you think that adding a gamepad overlay in any way alters an existing game, control configs, or somehow would require a complete overhaul to the game, its UI or anything else other than an additional overlay then your not going to believe anyone if they tell you otherwise. So Im sorry. I firmly disagree with you, because in my estimation your using an incredibly narrow view to justify your position at the prospect of making an optional and arguably better control mechanism that could streamline unnecessary control actions. Your entitled to view it as such but dont go dissecting my post and trying to supplant opinions as fact.
 

MammothBlade

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Oct 12, 2011
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SHUT UP AND TAKE MY MONEY! I've been wanting to play Baldurs Gate for a while now. Seems like this will be awesome. I was going to get the originals sometime but I think I'll wait till summer.

endtherapture said:
It doesn't sound like they're changing anything at all to be honest.

Quite disappointing.

All I want is for the first game to be much easier so I don't have a character die every 10 seconds in it.
Maybe they'll introduce difficulty settings?

Oh, and for everyone complaining about it not coming to consoles, it's not as if it will be a graphically demanding game that will require you to upgrade your PC. Therefore it's accessible to pretty much everyone.
 

cikame

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I guess there won't be too many improvements considering the save files are the same format and mods might still work. I was hoping for a complete renovation of all the game systems and menus, if you try and play the first game now it is almost unplayable.
 

Towels

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One thing I hope they change since they're doing a concerted release of both games: Change the starting party members in BG2 according to situations in BG1. I mean, does it make since to already have the loyalty of an insane good berserker and cynical neutral druid if you're super evil? Imoen would have to stay, althogh if they really wanted to blow my mind they would keep the story for BG2 intact yet enable it to where Imoen wouldn't play the same role of the little sister in BG2.

Come on, I'm spoiled now with the open-endedness of Mass Effect. Plus there were tons of other characters in BG1 3with good storylines that could be used, all good, nuetral and evil.
 

LostCrusader

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Hope they do go through with putting this on steam. Would give me a chance to try out the series.
 

Chairman Miaow

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DayDark said:
@Continuity That?s a colossal amount of bullshit. bg1-2 can both be played only using the mouse, consisting of only two buttons and motion. The games can literally be controlled through the in game interface. It take a tremendous lack of creativity to think such a system can't be adapetd to a controller.
Nobody would play that. It would be horrifically clunky. I play primarily on consoles but it does have limitations, and this is one of them.