To be fair, Skyrim's combat isn't that bad. Simple, sure, but competent. Can't say the same for the rest.Anthraxus said:Can't believe the ES games are being mentioned in a BEST melee combat thread. LOL. Sure you didn't mistake best for worst ?
To be fair, Skyrim's combat isn't that bad. Simple, sure, but competent. Can't say the same for the rest.Anthraxus said:Can't believe the ES games are being mentioned in a BEST melee combat thread. LOL. Sure you didn't mistake best for worst ?
Excuse me as I lower my eyebrow to compensate. What exactly prevented it from being realistic? I think it's a fair bit more than other games that have been mentioned, like Batman where you constantly vault over enemies and AC where... actually AC is fairly realistic aside from the jumping off buildings and cushioning your fall on enemies.-Drifter- said:I had to raise a quizzical eyebrow at this statement. Dark Souls is definitely not realistic.Westaway said:Manditory Dark Souls post.
Very good, realistic melee combat.
I found it this recently but there is a way in AC2, and apparently AC1, to do those finishing moves without having to counter, by pressing the attack button only after you land a successful hit, instead of mashing it repeatedly. If you do this by third or fourth hit you'll execute the finisher.irmasterlol said:AC2 still had most of the problems as AC as far as combat only being so much standing around and countering. They didn't speed things up until Brotherhood added that combo kill system that made even the biggest enemy clusterfucks trivial.Kyrian007 said:First person... none. It just doesn't work from a first person perspective.
3rd person... AC 2-Rev. It works as well and as smoothly as the Arkham games, and flows even more naturally with freerunning and even stealth.
The combat is close enough.-Drifter- said:I had to raise a quizzical eyebrow at this statement. Dark Souls is definitely not realistic.Westaway said:Manditory Dark Souls post.
Very good, realistic melee combat.
That little video actually made me pre-order the game instantly, it looks way way way too awesome not to buy it. Thanks for bringing this to my attention.rolfwesselius said:Overgrowth or as i like to call it Watership beatdown.
There is not even a health system it´s based on skeletal structure, hit the back hard enough and you break the spine,Same for the neck And any other body part.
Well Chronicles of Riddick begs to differ....Kyrian007 said:First person... none. It just doesn't work from a first person perspective.
Escape From Butcher Bay would like a word. Incredibly satisfying and brutal brawling; every hit feels like it has a massive weight behind it. The brawling bits were some of the most fun parts of that game.Kyrian007 said:First person... none. It just doesn't work from a first person perspective.
I loved this game so much. Single player was still great, especially when you got the mods for realistic dismemberment, loaded a random map, spawned a load of NPCs and chopped them into itty bitty pieces. :3 Flipping over my enemy's heads and decapitating them is one of my fondest childhood memories.Nami nom noms said:My choices won't be popular, but here's what I believe to be the best from all the games I've experienced:
Jedi Knight 3: Jedi Academy = Not so much the singleplayer, but the multiplayer had great physics, allows for pretty much any kind of attack you can concieve of, and rewards player judgement and skill above all else. Brilliant if you like to feel like you are the one making the difference.
I've wasted more time on the Alpha for that game than I have on several complete games :']snagli said:That little video actually made me pre-order the game instantly, it looks way way way too awesome not to buy it. Thanks for bringing this to my attention.rolfwesselius said:Overgrowth or as i like to call it Watership beatdown.
There is not even a health system it´s based on skeletal structure, hit the back hard enough and you break the spine,Same for the neck And any other body part.
Fighting with a sword does not look like that. The melee combat is awesome but has almost no grounding in reality.The Almighty Aardvark said:Excuse me as I lower my eyebrow to compensate. What exactly prevented it from being realistic?-Drifter- said:I had to raise a quizzical eyebrow at this statement. Dark Souls is definitely not realistic.Westaway said:Manditory Dark Souls post.
Very good, realistic melee combat.
It's a little difficult to explain in detail because I honestly don't know where to start, but if you've ever so much as pretend fought with wooden sticks then you know that it's just not how sword fighting works. If you want an example of something closer to realism, check out Mount & Blade and perhaps the first two Thief games (it's been a while since I played them.)The Almighty Aardvark said:Excuse me as I lower my eyebrow to compensate. What exactly prevented it from being realistic?-Drifter- said:I had to raise a quizzical eyebrow at this statement. Dark Souls is definitely not realistic.Westaway said:Manditory Dark Souls post.
Very good, realistic melee combat.
I thought the combat in dragons dogma was far more varied than in Monster hunter. Yeah Monster Hunter has more melee weapons but Dragons Dogma has tons of skills for each melee weapon. I found myself spamming the same attack over and over much less in dragons dogma anyway.King of Asgaard said:The next is Monster Hunter, as a series. With 11 different weapon types to choose from, each with their strengths and weaknesses, players are encouraged to experiment and diversify their play styles. That is a sign of great combat. Yes, I'm aware that 8 of the weapons are melee, but my point still stands.
Finally, Dragon's Dogma. It was a surprise to see Capcom release a game that, on the surface, looks like Monster Hunter and, while the influence is undeniable, it is its own beast. The melee combat is, unfortunately, not as varied as the previous two, yet what it does is polished to a near-mirror sheen.
I think it does have some grounding in reality. A lot of the moves in dark souls are very stylish, like something an actor who wants to impress would use.Ftaghn To You Too said:Fighting with a sword does not look like that. The melee combat is awesome but has almost no grounding in reality.