Motion control has been called both the next evolution in gaming and a dumb gimmick that will be tossed aside. By the looks of things, the former appears to be a tad more accurate. But no one will argue that there have been many games that haven't quite grasped motion control quite yet. This thread is about those games which use motion control brilliantly to enrich the experience that the game brings. What has been the best use of motion conrols in games so far?
My personal vote goes to Zack and Wiki for its creative uses of the Wii remote, and that all of the functions worked. My second place vote goes to Wii Sports Resort. Swordfighting and Archery have never been so fun.
My personal vote goes to Zack and Wiki for its creative uses of the Wii remote, and that all of the functions worked. My second place vote goes to Wii Sports Resort. Swordfighting and Archery have never been so fun.