Crazy_Man_42 said:
Yeah the mouse and keyboard can be better for some genres and such but it still isn't a reason to say that a game is "dumbed down"
It is here, because a mouse simply makes for a much quicker and more precise camera control; which is paramount to making or breaking a first person experience. I cannot begin to describe how critical good camera controls are here. You can argue preference all you want, but the mouse will always allow for more agile/instantaneous responses than a thumbstick.
What I don't get is that despite every major console having USB support, extremely few developers create support for those controls as an option.
*snip*....devs aren't completely catering to the PC players whims. Which is selfish they should be making a game that can be easily accessible so that everyone can enjoy it. Game Devs are trying to make a fun experience FOR EVERYONE.
I would find that believable if Bethesda hadn't put out those horrible console-specific User Interfaces, or programmed the game to only run stably on a very small group of video cards in their last two major titles (Fallout 3 and Oblivion). Those games were made to run under stably under only one hardware profile: that of the Xbox 360.
The problem is that they aren't making the game equal for everyone; they HEAVILY favor console gamers. Fuck, that's what the guy flat out said in his interview! If their last games favored PC gamers at their core, I could take his statement as evening the playing field; but NEITHER Oblivion or Fallout 3 favored PC Gamers; their design favored console players!
The only bone that they throw PC gamers are the mods, which doesn't actually say anything about Bethesda's attitude towards them in their core game design (because they don't develop the mod content...obviously).
Also have you people even played this game on the PC or console? I assuming no because it's not out yet.
Obviously not.
My arguments are based on what I know about Bethesda's practices, and what they're claiming that they are changing (which means they are working from a baseline or standard of some sort).
I am always happy to be proven wrong when it means an improvement, but this announcement has no good news in it for the PC gamer. Not one bit.
Man this doom and gloom crap before a game is out is really annoying. Because whatever a dev says becomes an apocalypse on a forum and for what a couple of words someone said about the game their making. And you know so what if they are designing the game to be a little more friendly to the controller. They are trying to make it accessible and how do you really know that that means the PC version will suck huh what makes all of you PC players think that this game will suck because of a few words spoken by a dev.
Likewise, I'm really tired of people preemptively throwing "GOTY" claims everywhere without any real basis other than hype: They are literally acting like mindless fanboy sheep who are buying far too much into hype.
Sadly, I'm certain that it's exactly that hype that will land Skyrim GOTY anyway.
As for my obvious bias, it stems from my previous experiences:
Fallout 3 and Oblivion were two of the buggiest, most crash-prone games I ever owned (that really says something, coming from someone who played during the DOS/3.1 era of PC gaming), and Bethesda did close to NOTHING to help fix that. They were too busy making megabucks off of their 360 sales to even bother.
I am not exaggerating here: For every hour of gameplay in Fallout 3, I had 1.4 crashes. It crashed roughly every 25-40 minutes on an up-to-date gaming-quality PC. No other game I owned at the time did that except Oblivion, which crashed a bit less often.
Bethesda provided little support in terms of solutions. What does that tell me? That PC gaming doesn't mean dick to Bethesda except as a secondary market (at best).
If they don't care, then why the fuck should I?
Conversely, Morrowind actually *was* a game that Bethesda made for everyone. They had good user interfaces for each version, and provided a list of known bugs and solutions up-front (their list of supported video cards and specs was actually accurate). Their tech support and online community was very helpful.
However, after Oblivion, much of that vanished.
It's hard to remain optimistic after going through that.