RJ 17 said:
Wow....I mean I had no personal interest in getting a WiiU. Hell, the last Nintendo system I owned was a frickin' N64. But is the WiiU really THAT bad? I haven't paid attention to it's specs or anything really relating to it, I just know that it's apparently going down in flames. Could anyone give me a brief summary of why NO ONE wants to make games for this thing and why customers have absolutely no desire to buy it?
It's somewhere between the 360 and PS3 in power, but a hundred dollars more than either. It had a slow launch without enough publicity, and though it had the most launch titles in history, most of the games were ports of things people already played. After launch, there was a huge span with no first party games and few third-party games coming out (because Nintendo was unprepared and third parties blew their respective loads on launch ports), which hampered sales for the coming months. These hampered sales and continued lack of first-party games scared away third parties, thinking the userbase wasn't big enough to invest in. At the same time, the lack of new third-party games came out has caused many potential customers to shy away from the machine.
At this point, it's a pretty nasty cycle that can only be solved by a large influx of must-have first-party games released on a fairly steady schedule (we need at least one big game from Nintendo every three months, though more would be better). Pikmin 3 is a good step in the right direction, but Nintendo has already dropped the ball for the rest of the year by almost exclusively announcing games that people already played (
Wind Waker HD), and sequels that will be perceived as not different enough to warrant a purchase (
Super Mario 3D World,
Wii Fit U,
Wii Party U,
New Super Luigi U). Meanwhile, the stuff that is actually generating hype (
Super Smash Bros,
Mario Kart 8[footnote]Yes, the franchise is growing stale, but at least this one visually sets itself apart from previous entries. I think people see it as a new
Mario Kart, not a rehash of a previous one[/footnote],
Bayonetta 2) is almost all coming out next year, and not going to help sales for a good while, which will of course keep developers away for that much longer.
This Christmas, which will be vital for Nintendo, the system is largely going to have to bank on
The Wonderful 101,
Donkey Kong Country: Tropical Freeze, and
Sonic Lost World, all of which look good, but none of which look system-seller good.
SM3DW will do okay, but ripping
NSMB's art and music style was a huge mistake and one which I'm almost certain will work against it when it's virtually indistinguishable at a glance from five games they've already released, requiring a closer look than any promotional material (something else Nintendo's been seriously lacking lately) can give.
Long story short, I don't think the Wii U will recover this year. It might have a shot next year, particularly if Nintendo gets their butts in gear and starts working on things that people are actually asking for, such as
F-Zero,
Star Fox, a new
Metroid that doesn't resemble
Other M, and bringing more games to Virtual Console (seriously, they have the rights to a whole shitload of stuff and they're just sitting on it). If they broaden out in those directions, they'll almost certainly do better. If they do something really unexpected, like an
Animal Crossing MMO or a full-fledged console
Pokémon RPG, they'll succeed and then some. It mostly boils down to making what the fans
actually want instead of just guessing.
P.S. Thanks
P.P.S. A price drop would help also. Seriously, it's a tough sell for most people at $350, and will be even tougher when the far more powerful PS4 launches at $400.