Bethesda Says Wii U Is "Not On Our Radar"

Roxas1359

Burn, Burn it All!
Aug 8, 2009
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j-e-f-f-e-r-s said:
Their QA guys would probably be summarily executed by Iwata himself if they pushed a game as buggy as Skyrim or Fallout 3 through the door.
Whoa whoa whoa, Bethesda has a QA team!? Holly crap did they just hire them recently!? XD

OT: As others have said, seeing as how "well" past Bethesda games have run on the PS3 and 360 I take this as a good thing in a sense.
 

Covarr

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May 29, 2009
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RJ 17 said:
Wow....I mean I had no personal interest in getting a WiiU. Hell, the last Nintendo system I owned was a frickin' N64. But is the WiiU really THAT bad? I haven't paid attention to it's specs or anything really relating to it, I just know that it's apparently going down in flames. Could anyone give me a brief summary of why NO ONE wants to make games for this thing and why customers have absolutely no desire to buy it?
It's somewhere between the 360 and PS3 in power, but a hundred dollars more than either. It had a slow launch without enough publicity, and though it had the most launch titles in history, most of the games were ports of things people already played. After launch, there was a huge span with no first party games and few third-party games coming out (because Nintendo was unprepared and third parties blew their respective loads on launch ports), which hampered sales for the coming months. These hampered sales and continued lack of first-party games scared away third parties, thinking the userbase wasn't big enough to invest in. At the same time, the lack of new third-party games came out has caused many potential customers to shy away from the machine.

At this point, it's a pretty nasty cycle that can only be solved by a large influx of must-have first-party games released on a fairly steady schedule (we need at least one big game from Nintendo every three months, though more would be better). Pikmin 3 is a good step in the right direction, but Nintendo has already dropped the ball for the rest of the year by almost exclusively announcing games that people already played (Wind Waker HD), and sequels that will be perceived as not different enough to warrant a purchase (Super Mario 3D World, Wii Fit U, Wii Party U, New Super Luigi U). Meanwhile, the stuff that is actually generating hype (Super Smash Bros, Mario Kart 8[footnote]Yes, the franchise is growing stale, but at least this one visually sets itself apart from previous entries. I think people see it as a new Mario Kart, not a rehash of a previous one[/footnote], Bayonetta 2) is almost all coming out next year, and not going to help sales for a good while, which will of course keep developers away for that much longer.

This Christmas, which will be vital for Nintendo, the system is largely going to have to bank on The Wonderful 101, Donkey Kong Country: Tropical Freeze, and Sonic Lost World, all of which look good, but none of which look system-seller good. SM3DW will do okay, but ripping NSMB's art and music style was a huge mistake and one which I'm almost certain will work against it when it's virtually indistinguishable at a glance from five games they've already released, requiring a closer look than any promotional material (something else Nintendo's been seriously lacking lately) can give.

Long story short, I don't think the Wii U will recover this year. It might have a shot next year, particularly if Nintendo gets their butts in gear and starts working on things that people are actually asking for, such as F-Zero, Star Fox, a new Metroid that doesn't resemble Other M, and bringing more games to Virtual Console (seriously, they have the rights to a whole shitload of stuff and they're just sitting on it). If they broaden out in those directions, they'll almost certainly do better. If they do something really unexpected, like an Animal Crossing MMO or a full-fledged console Pokémon RPG, they'll succeed and then some. It mostly boils down to making what the fans actually want instead of just guessing.

P.S. Thanks

P.P.S. A price drop would help also. Seriously, it's a tough sell for most people at $350, and will be even tougher when the far more powerful PS4 launches at $400.
 

Andy Shandy

Fucked if I know
Jun 7, 2010
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Oh no, does this mean everyone will never see the highly-anticipated sequel to Wheelpsin!


While it obviously isn't good news for the Wii U, it's not like Bethesda were putting game after game on Nintendo systems beforehand.
 

Scribblesense

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Jan 30, 2013
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It would be pretty cool to play Elder Scrolls while I'm sitting on the toilet, but after playing Skyrim and New Vegas on both 360 and PC I've decided I'm only going to buy Bethesda-developed games on PC.

It sucks for Nintendo because part of their strategy with the Wii U was to bring back third party publishers, and all the big names (besides Ubisoft and Activision) are ignoring them.

I sure hope that PS4 and Xbone sales meet expectations. This industry can't afford three underperforming consoles, and I really doubt that if the Wii U makes some miraculous turnaround everybody's going to jump back on with full support.
 

Scribblesense

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Jan 30, 2013
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Covarr said:
RJ 17 said:
Snap
It's going to be an interesting couple of months, for sure. I have more faith in Nintendo's lineup though; sales-wise, Metroid, Star Fox, and F-Zero have never been big, while Wii Fit, Wii Party, DKCR, and Super Mario are huge despite their familiarity.

One thing that the Wii U has that its competitors don't this holiday is family-friendly appeal, something Nintendo works hard to maintain, and it could work well for them if they emphasize that. I'm not sure if we'll see lightning strike twice with Wii Fit U, but it should at least put Wii U on a lot of minds.

Plus, we have a new Skylanders coming soon, which has always done best on Nintendo consoles, and Disney Infinity, which will probably perform the same. Then there's a wild card in Pokemon Rumble U, a download-only title from Nintendo which features NFC toys that might just take off like a rocket.

While fans are important to a console's success, market appeal is of much more importance, and the Wii U is starting to look very appealing.
 

Morsomk_v1legacy

RUMBA RUMBA RUMBA RUMBA RUMBA
Jan 30, 2013
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Ohh Bethesda, when will you learn that gamers actually don't care about the fact that you make your games on the consoles. They are quite buggy and honestly, buggy games shouldn't exist. Besides, I don't think anyone actually cared about the fact that you weren't going to be developing games for the Wii U in the first place.
 

Xman490

Doctorate in Danger
May 29, 2010
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So it looks like the Wii U is going the way of the Wii: a good lot of semi-worthwhile Nintendo games that are slight upgrades to previous games in their franchises and a few Sega (and ex-Sega) games here and there. Very few new IPs will be added to the mix.

I'm getting worried about Nintendo. Their new system is a direct upgrade to the Wii, but it is still just as relatively underpowered. Now, Nintendo might not have the casual audience to brag about, since so many people are satisfied with or care little about their Wiis.
 

Gameguy20100

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Sep 6, 2012
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Another company isn't making games for this thing?

So that's EA, Ubisoft and Bethesda now.

This isn't looking good for you Nintendo.
 

RJ 17

The Sound of Silence
Nov 27, 2011
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Covarr said:
Ahhh, I'm starting to see why everyone's dogging on it now. Thanks for that rundown, makes a lot more sense now. I was just surprised because there were stories about how the Wii was impossible to find, like stores couldn't keep it on the shelf long enough to even put a price-sticker on it before people were buying them out. Yet with the WiiU it sounds like everyone's avoiding it like the plague. Buuuuuut it just goes to show you that quantity of games doesn't equate to quality of games...sounds like they need to bust out some of their heavy hitters and fast.

Though personally, I'm in the boat that thinks Nintendo could be doing much better if they threw in the towel and went 3rd party. I'd imagine there's plenty of PS and Xbox players that would love to play some Mario/Zelda/Metroid games without having to buy a Nintendo console. Well, I would, at least. :p

Anyways, thanks again for that breakdown on the issues with the WiiU.
 

weirdee

Swamp Weather Balloon Gas
Apr 11, 2011
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It's fine. I mean, realistically, all of their games are designed for a PC's capabilities, instead of limping along with these consoles...
 

RandV80

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Oct 1, 2009
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I like Nintendo but I have to say good here, though I would love the irony if they did make the next Elder Scrolls/Fallout for the Wii. Bethesda makes games that can really push the boundaries of technology, and as someone who's always played them on PC it kind of pissed me off that Skyrim had to be held back so they could release it to the 360 and PS3. What the Wii U would do to the PS4/Xbone versions the PS3/360 did to the PC.

Next round of games should be fine though since new consoles will be out with a more suitable level of RAM.
 

Arnoxthe1

Elite Member
Dec 25, 2010
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klaynexas3 said:
Even then, their gameplay has typically been only really okay, with only a few great ones under their belts.

OT: This is hardly shocking. Granted, I'll still buy a WiiU solely for Shin Megami Tensei X Fire Emblem and the new Xenoblade game. Also, considering I lack a Wii, I'll need that to be able to play the old Xenoblade. Then, even if I say Nintendo doesn't always have great games, that isn't to say they aren't fun and that I don't enjoy them, so I'll still probably get maybe a Mario and/or a Zelda game, but those definitely aren't console movers for me. Oh, and also I'll need a price drop, and either myself or my brother to move away from home, because he already has a WiiU.
I don't like very many franchises that Nintendo has at all now but the franchises I do like (Super Smash Bros., Legend of Zelda) I really adore.

Ultimately though, for Nintendo...

The Great Journey is about to begin. But, when it does, the weight of your heresy will stay your feet... and you shall be left behind.
:p
 

Yuuki

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Mar 19, 2013
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I don't see how any of this really matters. People buy Nintendo consoles to play Nintendo games, and they buy Sony/Microsoft consoles to play all other games. For quite a few years Nintendo consoles have been nothing more than boxes that allow you play their proprietary games. That's their "DRM" so-to-speak, in order to play their games you must own their box that has "this allows you to play Nintendo exclusives" stamped on it.

And that's fine, that formula worked perfectly well for years and years, so why is Wii U being considered a failure because of a lack of non-Nintendo games and 3rd party companies not being interested in developing for it? It's supposed to be like that. Yeah sure they're not selling very many units, but that's because the original Wii still works perfectly fine as a Nintendo-game-playing-box. That's the primary reason for the lack of Wii U sales, Nintendo haven't given their fanbase enough of a reason to upgrade from the Wii.
 

OldNewNewOld

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Mar 2, 2011
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And nothing of value lost.
Playing any Bugthesda game on a console is simply wrong.

You must play them on a PC and only half a year after release so that the user created patches fix all the bugs features.

Also, I don't think that a game as bugged as The Elder Bugs Skyrim PS3 version would pass Nintendo's quality assurance.
And lets not pretend this is something new. Bethesda never made games for Nintendo, so them still not making any is hardly a surprise or newsworthy.
 

Eternal_Lament

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Sep 23, 2010
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Yuuki said:
I don't see how any of this really matters. People buy Nintendo consoles to play Nintendo games, and they buy Sony/Microsoft consoles to play all other games. For quite a few years Nintendo consoles have been nothing more than boxes that allow you play their proprietary games. That's their "DRM" so-to-speak, in order to play their games you must own their box that has "this allows you to play Nintendo exclusives" stamped on it.

And that's fine, that formula worked perfectly well for years and years, so why is Wii U being considered a failure because of a lack of non-Nintendo games and 3rd party companies not being interested in developing for it? It's supposed to be like that. Yeah sure they're not selling very many units, but that's because the original Wii still works perfectly fine as a Nintendo-game-playing-box. That's the primary reason for the lack of Wii U sales, Nintendo haven't given their fanbase enough of a reason to upgrade from the Wii.
Part of the issue stems from Nintendo's major statement, and arguably the main theme, of the WiiU: that is, trying to bring the "core" gamer back after feeling snuffed by the Wii. As such, one of their big selling points was that the WiiU was going to feature more third-party titles. It should be obvious, and it probably is to everyone commenting, that Bethesda was unlikely to ever release a game for the WiiU. It's just that this adds to the pile of various developers and publishers who have expressed reluctance to make games for the system, a sentiment that makes people wonder/worry about Nintendo's plan to make the system more third-party friendly. For some, it may seem like "Business as usual for Nintendo, they shouldn't change." or "Business as usual for Nintendo, they should change." for others however, it may seem like "I want to use and like my WiiU, but that's going to be hard to do if more publishers/developers stray from the system." or "With all these developers/publishers straying from the console, what will Nintendo do that they don't usually do to make me buy a system."
 

Covarr

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May 29, 2009
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j-e-f-f-e-r-s said:
Covarr said:
RJ 17 said:
Wow....I mean I had no personal interest in getting a WiiU. Hell, the last Nintendo system I owned was a frickin' N64. But is the WiiU really THAT bad? I haven't paid attention to it's specs or anything really relating to it, I just know that it's apparently going down in flames. Could anyone give me a brief summary of why NO ONE wants to make games for this thing and why customers have absolutely no desire to buy it?
It's somewhere between the 360 and PS3 in power, but a hundred dollars more than either.
Bollocks. It's actually more powerful than either, as has been shown with games like Trine 2, Most Wanted U and most recently Pikmin 3. More RAM and more modern GPU equals more powerful console. The argument that the Wii U is somehow less powerful than the PS3 went out the window when MWU came out. It got kicked out the window permanently when people started snapping screenshots of Pikmin 3.
Power isn't just graphics, though. I can't speak to the quality of the AI in Pikmin 3 (planning on picking it up today, actually), but I'd be willing to bet the PS3 can do better. The Cell processor was always great at AI, and other CPU-bound tasks.

P.S. Thanks

P.P.S. How is Most Wanted U? Does it offer anything to make a compelling purchase for anyone who already owns the game on PC?
 

Tanakh

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Jul 8, 2011
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Covarr said:
I normally disagree with jeffers, but he is quite right this time. What you are saying is totally bollocks. Tough Trine 2 is actually very light on the machine (i have ran it on very old computers at max settings flawlessly), the Wii U has indeed more ram, a better GPU and a better CPU, being roughly twice as good as the PS3 just in the CPU, 6 times as good as an Xbox 360, probably half as good as a Xbox One and 1/3 as good as a PS4.

The processors honestly have little to do with current AI in most video games btw, if you know your stuff you would know that most "AI" are scrips or very simple routines, the processor takes more time usually in stuff like physics.

TL;DR: Saying the Wii U is inferior in any technical aspect to a PS3 makes you look like you really don't know anything about them.