Bethesda Wants Fallout MMOG Rights Returned

nova18

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SmugFrog said:
pvtchunders said:
Companies aside, the idea of a fallout MMO seems... odd...
Simply, MMOs support large groups of people, and to ever see 30+ people in a cluster in any fallout setting seems to contradict the premise of the game, post-nuclear holocaust with a general every man for himself feeling.
Not if they make the world large enough. Sure, there may be certain areas of the world where people will congregate; but why wouldn't the survivors group together anyway? The first 2 games had pretty good size towns with a lot of NPCs.
I think they would have to severely limit the server populations to maintain the post- apocalyptic theme but then again, most people insist that the benefit of an MMO is the social advantages. Fallout guilds would essentially destroy the survivor feel, but I guess thats what Fallout 1-3 is for, loners can stick to the single players.

I want to see how they would implement jobs and classes, like Mercs, Slavers, Raiders, Traders and others. I'm going to reserve my judgement until I see some solid information regarding gameplay.
 

SmugFrog

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nova18 said:
I want to see how they would implement jobs and classes, like Mercs, Slavers, Raiders, Traders and others. I'm going to reserve my judgement until I see some solid information regarding gameplay.
There's always been a lot of talk about how Bethesda would approach an MMO based on The Elder Scrolls series. Given the amount of freedom in the games, how can you give each character that same amount of freedom in an MMO?

I didn't even think about how they would/could implement a class such as a slaver. That would be very interesting; you're playing a bad guy, rounding up some generic NPCs and a good guy (assuming a PvP server) sees this and comes by to try and stop you.

I think Bethesda could pull it off - but I would hope they put a lot of development and testing into it first. I would hate to see Bethesda have such awesome ideas and concepts, but for the servers/bugs to make the game horribly fail.

I can imagine the massive amount of land they would have. Given the number of vaults around DC alone, there could be hundreds across the country (I'm not up on the Fallout lore) - that could be the player starting location. If they work it right, those players in different areas won't see each other for a long time (sort of like starting a new character of a different class in WoW - yes, I know that's not a LONG time, but you're in a different area at least).

Let's face it though - what would people do in a post-apocalyptic wasteland? Or should I say some people, since some will always be raiders etc - People will group together and rebuild. When the people from different vaults come together and start hanging out in cities, it will still feel realistic. To deny that they would ever do that is kind of silly. It would only be a matter of time.

I think we're also all speculating this would be a "Massive" online game the likes of WoW or something; like you said, if they were really wanting to limit the players, they could have servers with only 50 people on them - sort of like how Diablo II limited players getting together. Your character is stored on the server, you just join into a "game" with your character. Seems like that would break immersion if they have world changing events and housing though.

The thing I would miss the most is mods - but perhaps if they're running it with a monthly fee, Bethesda would crank out extra content.
 

pantsoffdanceoff

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asinann said:
Interplay should make it, they already started it and they won't bow to pressure from the whiny people to not allow us to shoot people in the nuts or to kill certain NPC's because "it wouldn't be right."
Unless it was done GW style. the you would only see large populaces in cities, whihc is how its supposed to be.
 

Mrsoupcup

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[Gavo said:
]Fallout MMO? Interesting.... I hope Bethesda makes it.
NOOO, Interplay made the first fallouts. they should make it. I don't want an oblivion style MMO. (Well the walking style at least)
 

DragonChi

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Bethesda needs to back the fuck off. Fallout is and forever will be an Interplay game, they invented it, they made it the game i was they everyone loved, they know how to handle it. Bethesda did nothing special. you give them ANY game, and it would have come out the same way .."Oblivianized" regardless of any physical contract. they can't deny the origins and creators of the franchise.

consider this analogy. a mother has a kid. mother can't support kid anymore, so another parent takes ownership. no matter what happens..that kid will always have the blood/genetics of its mother.same thing here with fallout. its Interplay's kid and interplay's blood.
 

Talendra

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Jan 26, 2009
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I don't think this would be a good thing at all. While this style of game in MMO form would possibly be quite fun, the idea of being the lone wanderer of the wasteland from vault 101 suddenly isn't so appealing when there are 3000 more around.
Personally I think a post apocalyptic, first person MMO inspired by fallout 3 (and of course its predecessors, I am just envisioning a more fallout 3 style gameplay) would be great fun.
It just shouldn't be called fallout.
 

Link Kadeshi

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Yeah, cause Interplay's been doing great with Fallout since 2... I mean, the tactics games were their best work, right?
No?
Oh... Sorry.
oliveira8 said:
Yeah people the thing is Bethesda wouldnt probably not even make a Fallout MMO...Thats not what Bethesda wants from here. Bethesda wants to own again the Fallout IP for it self. To make whatever they want from it. From Fallout Kart to Fallout Smash Brawl.
Bethesda would not make a frakin' kart game, or brawl game, I think you're a bit confused on who Bethesda is... See, they're not the ones named frakin' Nintendo.
uppitycracker said:
I gotta say, I'd much rather have Interplay working on this than Bethesda. Don't get me wrong, I absolutely loved Fallout 3, but I just get the impression that Bethesda couldn't do as good a job as Interplay, especially with an original designer on board. Seems like a greedy move for Bethesda to try and take this. Sure they own the IP now, but it belonged to Interplay first. I really, really hope this continues as originally planned.
Interplay was doing nothing good with the franchise past F2 (Oppinion), and Bethesda has given it a good revival(Great by my personal oppinion). I can't figure out why people have an issue with Beth making an MMO. They are financially stable as all hell, they have talented personel, and they actually have a headquarters... Does Interplay have one yet? Last I knew they got foreclosed out of theirs.
They agreed to start full-scall production or they lost their rights to the MMO. Beth gave them plenty of time to start, sure Masthead Studios is a company focused on MMO's, but they're only 3-4 years old, and best I know, they're only game is Earthrise that has yet to see the sun.
DragonChi said:
...
consider this analogy. a mother has a kid. mother can't support kid anymore, so another parent takes ownership. no matter what happens..that kid will always have the blood/genetics of its mother.same thing here with fallout. its Interplay's kid and interplay's blood.
It doesn't matter who the parents were originally, if they turned into broke crackheads, do they really have rights to their kids, or say over their kids? There is a reason there is a government agency named Social Services out there to take these children to better conditions(Sad that fosterhomes can sometimes be better places).
 

scotth266

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Jan 10, 2009
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I honestly don't see the appeal all that much. Oh well, at least it's being made, if I ever start to care about it. And who knows, it might wind up being very nice.
 

Jackson - Deathclaw

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A MMO should be done by Interplay, unless Bethesda can ome up with a new turn-based or improved shooting mechanic because the VATS system wouldn't work in a multiplayer

but i agree with people saying how they would group together

they could make it possible to join various factions from the game or maybe create towns from scratch for the early players, find an abandoned town or city and slowly build it up by creating economies and other infrastructure, a more true to life growth of a community, not just copied and pasted villages

if you made the wastelands more hostile as well it would encourage people to work together to fight the various beasts of the wastelands
 

oliveira8

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Link Kadeshi said:
Yeah, cause Interplay's been doing great with Fallout since 2... I mean, the tactics games were their best work, right?
No?
Oh... Sorry.
oliveira8 said:
Yeah people the thing is Bethesda wouldnt probably not even make a Fallout MMO...Thats not what Bethesda wants from here. Bethesda wants to own again the Fallout IP for it self. To make whatever they want from it. From Fallout Kart to Fallout Smash Brawl.
Bethesda would not make a frakin' kart game, or brawl game, I think you're a bit confused on who Bethesda is... See, they're not the ones named frakin' Nintendo.
I know they wont. xD was just making an example for the reasons Bethesda wants exclusively the FAllout IP back. So they can do whatever they want from it.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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Bethesda does great single player.

DON'T MESS WITH A GOOD THING!

In other words, stick with deep single player games.
 

xxnightlawxx

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ahhhhhh omfg i am tired of mmog coming out for good series that were better single player:Warcraft Fallout Elder Scrolls all of those are better single player
 

xxnightlawxx

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Patrick_and_the_ricks said:
[Gavo said:
]Fallout MMO? Interesting.... I hope Bethesda makes it.
NOOO, Interplay made the first fallouts. they should make it. I don't want an oblivion style MMO. (Well the walking style at least)
y wouldnt you want an oblivion style mmo it would interesting anf maybe fun but they still shouldnt make it
 

Ilosia

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Mar 10, 2009
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ShadowKirby said:
asinann said:
Interplay should make it, they already started it and they won't bow to pressure from the whiny people to not allow us to shoot people in the nuts or to kill certain NPC's because "it wouldn't be right."
http://www.gamasutra.com/php-bin/news_index.php?story=23231
"In its 2008 10k filed yesterday, however, Interplay says its cash balance as of December 31, 2008 was "approximately $0." Moreover, it's burdened with a working capital deficit of about $2.4 million, and the company says it may liquidate assets or pursue bankruptcy."

I doubt they'll make it.
This is pretty much the crux of my opinion to this story, I'm quite thankful that Bethseda have finally taken the rights back, it was pretty obvious that Interplay weren't going to manage it since they'd managed to drive themselves into a massive debt black hole beforehand and still hadn't gotten rid of it all when the deal was made.
They would have had to raise a massive amount of money with no plausible way of doing so, it's about time the lid on Interplay's coffin was closed for good.
 
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Time for i
Ilosia said:
This is pretty much the crux of my opinion to this story, I'm quite thankful that Bethseda have finally taken the rights back, it was pretty obvious that Interplay weren't going to manage it since they'd managed to drive themselves into a massive debt black hole beforehand and still hadn't gotten rid of it all when the deal was made.
They would have had to raise a massive amount of money with no plausible way of doing so, it's about time the lid on Interplay's coffin was closed for good.
Time for interplay to have a bake sale!
j/k
Frankly, while it is somewhat sad to see Interplay crumble, their IP has moved on beyond the original games, and become truer to the overall idea of the fallout concept. While it may no longer be made by the original people, Bethesda has the right idea of what the games should be about, and has made it into a polished, entertaining game, and I think that they would be more than capable of making it into an MMO.
 

Doug

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Patrick_and_the_ricks said:
[Gavo said:
]Fallout MMO? Interesting.... I hope Bethesda makes it.
NOOO, Interplay made the first fallouts. they should make it. I don't want an oblivion style MMO. (Well the walking style at least)
And then the company royally screwed itself and collapsed.

I'd prefer it if Beshesda made the Fallout MMO purely because Interplay will screw up and implode again if they don't, taking the Fallout MMO forever with them.

Add to that, Interplay were lazy bastards, not fixing the bugs with either Fallout 1 or 2, and in the case of us Europeans, leaving us with invisible talking children who nicked stuff without us even knowing.
 

Doug

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Monkz. said:
I just can't see V13 being that great tbh. it has soo much potential it'll be hard to fulfil it.
Been watching the project for a while now and will continue.
Actually...yeah, your right really. The old Fallout fanboys where whiny enough that Fallout 3 was in 3D, not 2D isometric (seriously!), so given the sheer weigh of hopes and fantasies pasted onto Project V13, it'd be hard to see them nor anyone else be satistified. Beshesda's Fallout MMO too will find it hard to meet expectations, but their more likely, IMHO, to achieve it.
 

Jepix

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vamp rocks said:
this will be the next WOW!!! except cheaper and actually good

if bethesda makes it..
If by that, you mean a large game full of whiny peer-presured nerds that care shit for any kind of story as long as their gear is penis-enlarging enough, no. I don't hope we're looking at another wow.