Bethesda Wants Fallout MMOG Rights Returned

lucky_bob45

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i'd rather they didn't make a fallout MMO, it's kind of hard to feel like a part of the final dregs of human existence with hundreds of people running around.
 

uppitycracker

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Link Kadeshi said:
uppitycracker said:
I gotta say, I'd much rather have Interplay working on this than Bethesda. Don't get me wrong, I absolutely loved Fallout 3, but I just get the impression that Bethesda couldn't do as good a job as Interplay, especially with an original designer on board. Seems like a greedy move for Bethesda to try and take this. Sure they own the IP now, but it belonged to Interplay first. I really, really hope this continues as originally planned.
Interplay was doing nothing good with the franchise past F2 (Oppinion), and Bethesda has given it a good revival(Great by my personal oppinion). I can't figure out why people have an issue with Beth making an MMO. They are financially stable as all hell, they have talented personel, and they actually have a headquarters... Does Interplay have one yet? Last I knew they got foreclosed out of theirs.
They agreed to start full-scall production or they lost their rights to the MMO. Beth gave them plenty of time to start, sure Masthead Studios is a company focused on MMO's, but they're only 3-4 years old, and best I know, they're only game is Earthrise that has yet to see the sun.
So let me get this straight. Past the best game in the series, they never did anything good with the franchise? They were also originally working on Fallout 3, and yeah, I know a lot of people hated Brotherhood of Steel, but for what it was, I loved it. Granted you couldn't really compare it to the others, I still found it enjoyable.

But anyway, like I previously said, Bethesda did a lot of good with Fallout 3. It wasn't perfect by any means, but I was incredibly impressed with the game, and I have faith that they will continue to learn from their previous work and make some amazing improvements with the next. That said, I just do not see a Bethesda MMO working out as well as what Interplay can pull off. They claim to already be in development of the game, they have one of the original designers, and all I see is a company rushing to take back the rights to an IP they have barely dipped their toes into, for no clear reason. Given the public nature of how these kinda things go, I'd have a hard time believing that Interplay is simply just lying about the fact the game is in motion.

And yeah, Earthrise hasn't seen much progress at all lately, but at least they have some really innovative and amazing concepts and ideas. More than I can say for Bethesda.
 

Ilosia

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Mar 10, 2009
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I can see a perfectly good reason to believe that Interplay's project is not actually progressing smoothly, when they made the deal they still had no capital at all, a 2.4 million debt in fact, how did they get rid of the rest of their huge debt? By selling the Fallout license and that's a one trick pony, once you've sold it you can't sell it again.
Unsurprisingly they failed to get the money they needed and failed to meet the deadline.

In short: They tried to do something they couldn't possibly manage, they failed and Bethseda is taking back the license as agreed in the deal made in the first place.
 

Link Kadeshi

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oliveira8 said:
Link Kadeshi said:
oliveira8 said:
Yeah people the thing is Bethesda wouldnt probably not even make a Fallout MMO...Thats not what Bethesda wants from here. Bethesda wants to own again the Fallout IP for it self. To make whatever they want from it. From Fallout Kart to Fallout Smash Brawl.
Bethesda would not make a frakin' kart game, or brawl game, I think you're a bit confused on who Bethesda is... See, they're not the ones named frakin' Nintendo.
I know they wont. xD was just making an example for the reasons Bethesda wants exclusively the FAllout IP back. So they can do whatever they want from it.
After reading this, it occurs to me it came off more rude than intended. I was writing it in a hurry and didn't proof beyond spelling.

Technically, Beth doesn't want the IP back, it's theirs outright with the exception that Interplay needed to make a MMO within a certain time-frame with a couple (Two that I know of) milestones and Interplay would pay Bethesda something like 12% of the subsciption and such. Bethesda has not been known (To my memory) for making supurflourous spin-offs for the sake of money.
 

Link Kadeshi

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uppitycracker said:
Link Kadeshi said:
uppitycracker said:
Words of the past...
...Stay in the past
So let me get this straight. Past the best game in the series, they never did anything good with the franchise? They were also originally working on Fallout 3, and yeah, I know a lot of people hated Brotherhood of Steel, but for what it was, I loved it. Granted you couldn't really compare it to the others, I still found it enjoyable.

But anyway, like I previously said, Bethesda did a lot of good with Fallout 3. It wasn't perfect by any means, but I was incredibly impressed with the game, and I have faith that they will continue to learn from their previous work and make some amazing improvements with the next. That said, I just do not see a Bethesda MMO working out as well as what Interplay can pull off. They claim to already be in development of the game, they have one of the original designers, and all I see is a company rushing to take back the rights to an IP they have barely dipped their toes into, for no clear reason. Given the public nature of how these kinda things go, I'd have a hard time believing that Interplay is simply just lying about the fact the game is in motion.

And yeah, Earthrise hasn't seen much progress at all lately, but at least they have some really innovative and amazing concepts and ideas. More than I can say for Bethesda.
Well, a lot of games show promise of massive innovation and their concept makes your wanna bounce like a fool in joy, but it's always best to reserve judgement on this stuff till they actually DO these things. Fable was a big eye opener on that point.
Fallout 1+2 were great games, but beyond them, Interplay kinda made crap (Make your own oppinion on the later games, of course.) choices for the genre. Of course, in all fairness, they may have learned a lesson. Van Buren is a moot point to bring up, as it was canned, so there is nothing you can use it for in defense of a point, other than they did not do well with the series after a point.
Let me start this next point off by stating my oppinion on the MMOization of Fallout. I don't care for it much, I think Fallout is not a universe meant for MMOing. I feel the same with the Elder Scrolls series, and Doom (Seriously, that would be a craptastic idea) and many other calassic games (Hmm, FreeSpace Online... I could do that). That said, I don't really see how Beth would make a worse MMO than Interplay. If anything, I'd rather the lore stay with one company (Even if only one at a time). That is a worry point for an MMO too. I'll grant you, they have an original creator, but that only means something if he can do anything with the series. I think if they're gonna make this, they should keep in touch with the current IP owner to keep the game at least "canon".
I'll grant you, I have not been a fan of the series as long as most, I was introduced to Fallout 2 a couple years after it was released (Read: Not a a F3 bandwagon jumper). I still worry about the series' future. If Interplay has made the needed progress, I hope they do right by the series, and make it capable for it to be considered canon by F3's standards. I'm not a Beth fanboy, I just think they have right to the IP they own and have tried to rebound.
 

uppitycracker

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Link Kadeshi said:
uppitycracker said:
Link Kadeshi said:
uppitycracker said:
Words of the past...
...Stay in the past
So let me get this straight. Past the best game in the series, they never did anything good with the franchise? They were also originally working on Fallout 3, and yeah, I know a lot of people hated Brotherhood of Steel, but for what it was, I loved it. Granted you couldn't really compare it to the others, I still found it enjoyable.

But anyway, like I previously said, Bethesda did a lot of good with Fallout 3. It wasn't perfect by any means, but I was incredibly impressed with the game, and I have faith that they will continue to learn from their previous work and make some amazing improvements with the next. That said, I just do not see a Bethesda MMO working out as well as what Interplay can pull off. They claim to already be in development of the game, they have one of the original designers, and all I see is a company rushing to take back the rights to an IP they have barely dipped their toes into, for no clear reason. Given the public nature of how these kinda things go, I'd have a hard time believing that Interplay is simply just lying about the fact the game is in motion.

And yeah, Earthrise hasn't seen much progress at all lately, but at least they have some really innovative and amazing concepts and ideas. More than I can say for Bethesda.
Well, a lot of games show promise of massive innovation and their concept makes your wanna bounce like a fool in joy, but it's always best to reserve judgement on this stuff till they actually DO these things. Fable was a big eye opener on that point.
Fallout 1+2 were great games, but beyond them, Interplay kinda made crap (Make your own oppinion on the later games, of course.) choices for the genre. Of course, in all fairness, they may have learned a lesson. Van Buren is a moot point to bring up, as it was canned, so there is nothing you can use it for in defense of a point, other than they did not do well with the series after a point.
Let me start this next point off by stating my oppinion on the MMOization of Fallout. I don't care for it much, I think Fallout is not a universe meant for MMOing. I feel the same with the Elder Scrolls series, and Doom (Seriously, that would be a craptastic idea) and many other calassic games (Hmm, FreeSpace Online... I could do that). That said, I don't really see how Beth would make a worse MMO than Interplay. If anything, I'd rather the lore stay with one company (Even if only one at a time). That is a worry point for an MMO too. I'll grant you, they have an original creator, but that only means something if he can do anything with the series. I think if they're gonna make this, they should keep in touch with the current IP owner to keep the game at least "canon".
I'll grant you, I have not been a fan of the series as long as most, I was introduced to Fallout 2 a couple years after it was released (Read: Not a a F3 bandwagon jumper). I still worry about the series' future. If Interplay has made the needed progress, I hope they do right by the series, and make it capable for it to be considered canon by F3's standards. I'm not a Beth fanboy, I just think they have right to the IP they own and have tried to rebound.
I can totally understand your point about not wanting to see Fallout turned into a MMO. And with the lore staying with one company, as that can pretty easily end up trashing it in one direction or another. I do gotta say though, that out of all the concepts turned into a MMO, I think the Fallout universe is a fantastic idea. So long as they capture the universe, and not the previous games. The universe in itself could work so well for a MMO, hell I'd take post apocalyptic over swords and orcs any day

And yeah, yer right about the hype on good ideas. Earthrise just has some of the best concepts I've ever heard, and that's why I'm watching it closely. I know better than to get my hopes up for it, but yeah.

But all in all, you do make some pretty good points that I really don't have any good arguments for. The only thing I have to say, is that if Interplay does say they already have development going and it's true, this is a pretty big douchebag move either way. I guess my desire for this game to come out is probably what's keeping me on Interplays side the most, with the knowledge that if Bethesda ever DOES do anything with it, it'll just push it back that much farther down the line.
 

Bibliomancer

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I don't care if Bethesda makes a Fallout MMO, but I really, REALLY hope that they never make an Elderscrolls MMO.
 

Kiutu

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brithou11 said:
If Bethesda does make, who knows when it will finally be out! (Don't forget about the Elder Scrolls MMO they are currently working on)
They are working on TES V atm and the MMO is only rumor. No, TES V will not be the MMO.
 

Green Tentacle

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Interplay needs to make a new Earthworm Jim game, though the transition when it went on N64 was complete shit. Just make a new MDK game.
 

IrrelevantTangent

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They'd better justify this by actually making the Fallout MMO they now have the rights to, or this will have all been for nothing.
 

chiefohara

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Couple of points.

1) The wasteland being over populated. A fair enough point but you have to remember that humanity was adapting and growing all the time between the two original fallout games. Shady sands in Fallout 1 was only a village, and in fallout 2 it became the New California Republic and had blossomed into a capital city.

Thats not even counting other cities like New Reno, Vault City, or San Francisco.

So depending on the 'fallout' timeline they set the MMO into, i think its plausible enough to have a populated wasteland, because the human race, ghouls, supermutants etc.etc. are overcomming and thriveing all the time.

2) Fallout Lore or cannon... A dodgey point to get into, but in all Fairness i think Bethsada did an incredible job on fallout 3, and were more faithful to the franchise than fallout tactics, and a great deal more faithful than Fallout, brotherhood of steel. As a long term fan i trust them to take the story further and to develope the universe their own way.

Also, you have to remember that there was a significant difference in the tone of fallout 1 and fallout 2. Whilst im very fond of both games. Fallout 1 had a more serious and sombre tone to it, whereas fallout 2 had little to no problem taking the piss out of itself at times which would have broken the essence of the story. I enjoyed the humour of meeting King arthur and his band of nights in a random encounter, getting hyposprays from a crashed star trek shuttlecraft, or the chosen one having an endless 'did so' 'did not' 'did so' argument with a large stone head. That stuff was a laugh.

But from an anal point of view certain things like the grandchild of the original vault dweller growing up in a fairly basic tribal setting (blue tattoo's and bones and all) when his grandparents were vault dwelling technical wizards was a bit wrong... the fact that the grandparent achieved a mythical, broken english legendary status in only two generations was kinda taking the piss a little i thought... not even to mention the GECK. You had all this crazy detail in the first one about the FEV virus trying to justify and vidicate it, and then for the sequel there's this instant garden of eden creation kit that works at the push of a button. Im not even going to dwell on the talking deathclaws aspect. If Credibility can be stretched to such a crazy degree by the interplay lads, then i don't see how a third party developer such as bethsada can do any worse harm than whats already been done.
 

Doth

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Apr 2, 2009
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Step one: buy IP.
Setp two: liscense rights.
Step three: cancel liscense.
Step four: ??????
Step five: Profit!