Biggest Difficulty Spike You Have Ever Experienced

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Brownie80

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Brown Cap said:
Honestly, I am going with Slender: The Arrival
I blew right through the first two levels, but as soon as I made it to the mining shaft, I can't escape that little prick, masky (or whatever you call her).
Game's really difficult.
You seem like it doesn't scare you that much. I applaud you. I'd never think there's be a difficulty spike in that game.
 

ShinyCharizard

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Blitsie said:
Unreal Tournament (both 2k4 and 3) always had one hell of a difficulty spike during the last campaign match now that I remember, its basically a 1 vs 1 match but to actually make it special or whatever the developers decided to boost the bot's damage and accuracy through the roof, resulting in a fight where you can nearly get one shot killed the moment you get spotted. This is especially jarring since straight up until then - if you were on a difficulty level that matched your skill - the bots never gave you any trouble at all.
This. Four player co-op versus one bot in the final match, the score ended at 19 to 20 in our favour. That bot can literally predict your every movement.
 

Blitsie

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ShinyCharizard said:
Blitsie said:
Unreal Tournament (both 2k4 and 3) always had one hell of a difficulty spike during the last campaign match now that I remember, its basically a 1 vs 1 match but to actually make it special or whatever the developers decided to boost the bot's damage and accuracy through the roof, resulting in a fight where you can nearly get one shot killed the moment you get spotted. This is especially jarring since straight up until then - if you were on a difficulty level that matched your skill - the bots never gave you any trouble at all.
This. Four player co-op versus one bot in the final match, the score ended at 19 to 20 in our favour. That bot can literally predict your every movement.
Its the worst when it grabs the minigun, what's supposed to be a rather weak weapon that's focused on peppering the opponent with bullets over a short period of time to take him down turns into an uber spam cannon of death, where even one bullet (ignoring the other 15 coming my way) brought down most of my armor and half of my health. I died inside when he grabbed double damage with that gun once.

I ended up using very cheesy tactics to win, in 2k4 the map had specific spots for the bot to get stuck in (or accidentally plummet to his death) so I spammed that glitch in my favor. With UT3 I just flat out cheated, even with the "loaded" code it still gave me hell.
 

Pink Gregory

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SushiJaguar said:
My personal difficulty spike has to be in Resonance of Fate. Oh, all done with the tutorial? Here's the first mission.

YOU DIED.

YOU DIED.

YOU DIED.

Oh you finally wisened up and killed the leader of the enemy group. Good job. Oh hey it's the first boss. Thirteen fuckin' hours of trying and I still haven't beated that jerk.
It was never the bosses that mulched me. Even the first boss and that damned Tesla Tortoise thing only took me a few tries after seeming like unscalable edifices; but those red tile encounters...

Just come across one in which one of the 5 identical enemies can empty your scratch damage in pretty much one attack, with very little cover except a stack of boxes in the middle. Just emblematic of one's own hubris when you're aware that they're optional encounters...
 

joest01

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Apr 15, 2009
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lol, Resonance of Fate never hides its intentions to crush your soul :)

I saw Valkyria Chronicles mentioned and the desert stage. But the wrong one. The big tank didnt give me that much trouble. It was the big open desert where the fog sets in after a few moves that got me. Until of course I figured out Alicia can run around the map :)

Also stage 1-2 in Wild Arms XF. With the overleveled enemy. The only way to survive was spamming replicas for him to attack.

A bit fresh on my mind is Monsoon in MGR:R. That game also doesn't pretend to not be hard, but Monsoon really ups the ante.
 

SmallHatLogan

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The final boss in Sonic 2 still gives me grief. I've been playing the Mega Drive Sonics since I was a kid and can breeze through them without dying with the exception of the Sonic 2 boss. The main issue is that you have no rings and therefore it's a one hit kill so you have to play pretty defensively, and he takes a while to go down.

How about Fallout 2? As soon as you leave Arroyo (the first area) you have the chance of running into random encounters with enemies who totally outclass you.
 

Yoshi4102

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MysticSlayer said:
In the first Advanced Wars, there is a major difficulty spike right at the final fight. Everything was enjoyably challenging up until that point. However, that final boss was an absolute pain due to how difficult he was compared to previous battles. I don't think I ever did manage to beat him.
YES!!! Holy crap, dude. I was also unaware that you could influence the different commanders (or whatever they're called haven't played in a long time) so I got the crappiest ones with the worst specials and failed every time I played. I never did beat it, not because I rage quit, just took a break from playing and never came back. I need to go at it again.

On a slightly un-related note, I'm sad that the game took a turn from the cartoony look and feel to a more serious tone. Lost a bit of its charm.
 

Brownie80

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I just got back from playing Saint's Row 2. There's this one mission.

Bad Trip: You just escaped from a car but you are drugged and your vision is shaking like crazy. You get a call from Shaundi saying the Sons of Samedi are attacking the hideout. So I go save we, and when I go back outside: INSTASPIKE! You have to kill 60 baddies. 60! And since it's full of cars that explode you'll be reviving them A LOT. And if you or your homies die during this sequence? You have to start over and kill 60 of them ALL OVER AGAIN WITH YOUR VISION IMPAIREDNESS BACK!
 

scorptatious

The Resident Team ICO Fanboy
May 14, 2009
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Currently playing Shin Megami Tensei: Nocturne for the first time. Fun game, but damn it can be brutal.

I know what you're thinking right?

"Matador?"

Yup. Before hand, I've heard horror stories about this guy. So when playing this game, I took the neccesary precautions and learned some buffs and debuffs.

I didn't expect to fight him so early on though. :(

Still, after taking advantage of Dark Might and using healing items I was able to barely overcome Matador on my second try. At the time I thought, "OK, I think I got this!"

And then Dante appears...

Revolution

Critical

Revolution.

Game Over.

...

:[
 

Ayame Murasaki

Crazy cannibal elf chick.
Mar 28, 2014
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All my fights with Nyx (the last Persona 3 boss) go the exact same way.

Blow through the first thirteen phases with no trouble at all. (Yes, you did read that right. This boss has THIRTEEN phases to go through before things get serious.)

Heal and buff when Nyx becomes invincible for several turns thanks to her Moonlit Gown move.

Whittle down her HP when Moonlit Gown lifts, until she's down to a sliver of health.

...This is where things get FUN, because Nyx has another little trick up her sleeve--a move called Night Queen, which she uses to charm one of my characters.

The charmed character promptly uses Diarahan on Nyx. If you don't know what Diarahan does, it's a spell that restores the target's HP to full.

...Cue much swearing and controller-throwing. >[
 

Shoggoth2588

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When I played Shadow of the Empire a million years ago, I remember getting to the scrap yard...planet and being unable to progress any further. IG-88 was an impenetrable wall of difficulty for me back then but I may have better luck if I were to try again today.

zelda2fanboy said:
Every SNES Star Wars game. It's all over the damn place. You practically have to play the whole thing with codes to get anywhere. Also, Jak and Daxter into Jak 2. Let's add guns and cars that handle like crap, while removing any checkpoints.
I was only able to beat the first one but based on what I've played of the other two...and with my experience of the first one, there's no denying how crazy those games were. They were a ton of fun but they were brutally unforgiving.

SomeGuyOnHisComputer said:
Anyone remember the Futurama game?
For whatever reason the second level is one of the hardest in the game. It doesn't help that it comes right after the calming, more exploration based first level.
I've never played that one but The Simpson's game. It's moderately challenging but, specifically the end-game (last level or three) which is particularly difficult. It wouldn't have been as terrible if not for the waves-upon-waves of deadly Zoidbergs God kept throwing at you...spoilers by the way.
 

Glongpre

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Hmmm Diablo 2 against Duriel is always a challenge. Especially with summoners. Then there is another spike at Diablo because of resistances.

I don't know if that is the biggest, but that is all I can think of right now.
 

Nazulu

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Jun 5, 2008
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Shoggoth2588 said:
When I played Shadow of the Empire a million years ago, I remember getting to the scrap yard...planet and being unable to progress any further. IG-88 was an impenetrable wall of difficulty for me back then but I may have better luck if I were to try again today.
Ha! I didn't think anyone else actually played that game here. And yeah, it was difficult. I really enjoyed the junk yard level and that boss fight back when I was a kid, cause all you had to do was unload all your weapons. However, the level after that (or 2 after) that's in the sewer drove me insane. It's a water level, where it's hard to see certain enemy's, and the new enemy they introduce in it is creepy. You should see the boss too. There is no where to escape too and no way to get a clear shot in either. I will get my revenge on it one day.
 

Shoggoth2588

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Today, I began playing Donkey Kong 64 for the first time in over a decade. I never beat it in my childhood because I couldn't figure out how to get past the Donkey Kong arcade segment and needed that N coin to open the door that would have eventually led to the final boss fight. Anyway, I went back earlier today and while it's mostly not terrible in terms of challenge (I'm actually having to fight the control stick more than anything) there's one mini-game that I haven't beaten yet and which will likely be the end of me.

As Tiny Kong, you need to race a Scarab Beetle down a slide. While going down this slide you need to collect 50 coins. If you touch the Scarab Beetle on the way down, you lose 3 coins. The slide itself has multiple twists and turns, with multiple twists/turns being unguarded (ie: you can fall to your not-death-just-loser state of being). All of these factors make for an extremely difficult, extremely frustrating, MINI-GAME. I'm going to go back in and try again in the next hour or two...that Banana will be mine dammit...I hate the way that fucking Scarab laughs when it wins too...