Bioshock info needed

jonnopon3000

New member
Feb 25, 2009
900
0
0
yo i have been watching some bioshock 2 videos over on IGN.com and it looks great. This, however unfortunate, is one of those sequals that relies extremely heavily on the previous game though, so i am a little stuck with the storyline, the characters, the setting and whatever "Adam" is.

Can somebody, or many people, please give me some kind of all-inclusive outline of the storyline of bioshock one, some info on the characters, some info on the setting and its past if there is anything you need to know and the basic game mechanics of bioshock one. Also, i would really love an explanation of what Adam is.#

I know this is really a lot to ask, but thank you all those who help me out. And yes, i will give you all cookies.
 

TaborMallory

New member
May 4, 2008
2,382
0
0
Story: Bioshock takes place in the early half of the 1900's. The game starts off showing the player with a box with the phrase "Would you kindly?" (This is very important to the later story, I'll talk about it more in a bit). Eventually, things happen. The plane crashes and the player is left stranded at a seemingly abandoned lighthouse. He enters, discovering a bathysphere to an underwater utopia.
This utopia, however, has been severely ravaged by the invention and commercialization of plasmids; genetic powers from a very special stem cell called "Adam". This Adam is the key to survival. It's they key to the plasmids that eventually drove the citizens insane with power and greed.
The player is led along by a man named Atlas who leads him on a merry goose-chase to save his family from Andrew Ryan, the creator of the city. Atlas teaches the player to kill the Big Daddies, who are characterized as strange yet powerful beings in diver suits. These Big Daddies protect the Little Sisters who have been implanted by a sea slug that carries the previously mentioned stem cells, or Adam. These Little Sisters walk with their guardians around the city collecting Adam from dead bodies. The player either harvests or saves the Little Sisters, each with according amounts of Adam. With this Adam, the player can purchase a wide variety of genetic upgrades, such as telekinesis or health upgrades.

This is as much as I'm able to write tonight; I'll be back tomorrow with more. Does the OP want the entire story, including spoiler warnings?
 

jonnopon3000

New member
Feb 25, 2009
900
0
0
TaborMallory said:
Story: Bioshock takes place in the early half of the 1900's. The game starts off showing the player with a box with the phrase "Would you kindly?" (This is very important to the later story, I'll talk about it more in a bit). Eventually, things happen. The plane crashes and the player is left stranded at a seemingly abandoned lighthouse. He enters, discovering a bathysphere to an underwater utopia.
This utopia, however, has been severely ravaged by the invention and commercialization of plasmids; genetic powers from a very special stem cell called "Adam". This Adam is the key to survival. It's they key to the plasmids that eventually drove the citizens insane with power and greed.
The player is led along by a man named Atlas who leads him on a merry goose-chase to save his family from Andrew Ryan, the creator of the city. Atlas teaches the player to kill the Big Daddies, who are characterized as strange yet powerful beings in diver suits. These Big Daddies protect the Little Sisters who have been implanted by a sea slug that carries the previously mentioned stem cells, or Adam. These Little Sisters walk with their guardians around the city collecting Adam from dead bodies. The player either harvests or saves the Little Sisters, each with according amounts of Adam. With this Adam, the player can purchase a wide variety of genetic upgrades, such as telekinesis or health upgrades.

This is as much as I'm able to write tonight; I'll be back tomorrow with more. Does the OP want the entire story, including spoiler warnings?

Yeh please. I could use all the info you could possibly give me on bioshock 1. Thanks a lot by the way.
 

TaborMallory

New member
May 4, 2008
2,382
0
0
jonnopon3000 said:
TaborMallory said:
Story: Bioshock takes place in the early half of the 1900's. The game starts off showing the player with a box with the phrase "Would you kindly?" (This is very important to the later story, I'll talk about it more in a bit). Eventually, things happen. The plane crashes and the player is left stranded at a seemingly abandoned lighthouse. He enters, discovering a bathysphere to an underwater utopia.
This utopia, however, has been severely ravaged by the invention and commercialization of plasmids; genetic powers from a very special stem cell called "Adam". This Adam is the key to survival. It's they key to the plasmids that eventually drove the citizens insane with power and greed.
The player is led along by a man named Atlas who leads him on a merry goose-chase to save his family from Andrew Ryan, the creator of the city. Atlas teaches the player to kill the Big Daddies, who are characterized as strange yet powerful beings in diver suits. These Big Daddies protect the Little Sisters who have been implanted by a sea slug that carries the previously mentioned stem cells, or Adam. These Little Sisters walk with their guardians around the city collecting Adam from dead bodies. The player either harvests or saves the Little Sisters, each with according amounts of Adam. With this Adam, the player can purchase a wide variety of genetic upgrades, such as telekinesis or health upgrades.

This is as much as I'm able to write tonight; I'll be back tomorrow with more. Does the OP want the entire story, including spoiler warnings?

Yeh please. I could use all the info you could possibly give me on bioshock 1. Thanks a lot by the way.
Just make sure to check up again in about 10 hours from now.
By the way, how was my writing? Am I headed in the right direction? Are there any flaws in the way I tell the plot?
 

Reep

New member
Jul 23, 2008
677
0
0
It would be a lot better to play the original Bioshock, there's no rush since number 2 wont come out for a while.

Play Bioshock, enjoy it and you will appreciate the story a lot more than if one of us told you.
 

jonnopon3000

New member
Feb 25, 2009
900
0
0
TaborMallory said:
jonnopon3000 said:
TaborMallory said:
Story: Bioshock takes place in the early half of the 1900's. The game starts off showing the player with a box with the phrase "Would you kindly?" (This is very important to the later story, I'll talk about it more in a bit). Eventually, things happen. The plane crashes and the player is left stranded at a seemingly abandoned lighthouse. He enters, discovering a bathysphere to an underwater utopia.
This utopia, however, has been severely ravaged by the invention and commercialization of plasmids; genetic powers from a very special stem cell called "Adam". This Adam is the key to survival. It's they key to the plasmids that eventually drove the citizens insane with power and greed.
The player is led along by a man named Atlas who leads him on a merry goose-chase to save his family from Andrew Ryan, the creator of the city. Atlas teaches the player to kill the Big Daddies, who are characterized as strange yet powerful beings in diver suits. These Big Daddies protect the Little Sisters who have been implanted by a sea slug that carries the previously mentioned stem cells, or Adam. These Little Sisters walk with their guardians around the city collecting Adam from dead bodies. The player either harvests or saves the Little Sisters, each with according amounts of Adam. With this Adam, the player can purchase a wide variety of genetic upgrades, such as telekinesis or health upgrades.

This is as much as I'm able to write tonight; I'll be back tomorrow with more. Does the OP want the entire story, including spoiler warnings?

Yeh please. I could use all the info you could possibly give me on bioshock 1. Thanks a lot by the way.
Just make sure to check up again in about 10 hours from now.
By the way, how was my writing? Am I headed in the right direction? Are there any flaws in the way I tell the plot?
Not really, you get all the info over perfectly. Easy to understand and follow, and with no useless info like anecdotes. Pretty good stuff. You should review/summarise games for a living, if u dont mind my compliments. Pretty awesome
 

TaborMallory

New member
May 4, 2008
2,382
0
0
iain62a said:
Maybe you should just get the original Bioshock?
Reep said:
It would be a lot better to play the original Bioshock, there's no rush since number 2 wont come out for a while.

Play Bioshock, enjoy it and you will appreciate the story a lot more than if one of us told you.
Sometimes, one cannot be bothered to play a previous game. I can think of a few examples later; right now I'm in dire need of sleep.

Good night everybody.
 

TaborMallory

New member
May 4, 2008
2,382
0
0
jonnopon3000 said:
Not really, you get all the info over perfectly. Easy to understand and follow, and with no useless info like anecdotes. Pretty good stuff. You should review/summarise games for a living, if u dont mind my compliments. Pretty awesome
I'll give it a try. Right now, I find that I'm much better at commenting on other peoples' reviews. We've been analyzing reviews in english class recently, and I think it's something I can get into.
Kinda like Simon on American Idol.
 

jonnopon3000

New member
Feb 25, 2009
900
0
0
TaborMallory said:
jonnopon3000 said:
Not really, you get all the info over perfectly. Easy to understand and follow, and with no useless info like anecdotes. Pretty good stuff. You should review/summarise games for a living, if u dont mind my compliments. Pretty awesome
I'll give it a try. Right now, I find that I'm much better at commenting on other peoples' reviews. We've been analyzing reviews in english class recently, and I think it's something I can get into.
Kinda like Simon on American Idol.
Lolz, i review games i do. is fun. i havnt reviewed a game in ages though...
 

JC175

New member
Feb 27, 2009
1,280
0
0
Why don't you just play the game? It's a great game, the price should be fairly cheap, and I have a sneaking suspicion that it's going to be better than the sequel.
 

AngelSword

Castles & Chemo Founder
Oct 19, 2008
245
0
0
Here's what happened:
-Shit goes down
-Your character enters
-More shit goes down
-Boss battle
-Game ends
 

The_Night_Walker

New member
Apr 18, 2009
362
0
0
This is the whole story for you

At the start of the game, Jack (the player protagonist) is a passenger on a plane that goes down in the Atlantic Ocean in 1960, after ordered society in Rapture has collapsed. After surfacing, Jack finds himself the only survivor of the crash, and swims to a nearby towering lighthouse on an island, where he finds a bathysphere which he uses to descend into the ocean and enter the city of Rapture. An Irishman, Atlas, via the service radio found in the bathysphere, assists Jack in making his way to safety, while Ryan, believing Jack to be an agent of a surface nation, uses Rapture's automated systems and his pheromone-controlled Splicers against him. Atlas tells Jack that the only way he can survive is to use the abilities granted by plasmids, and that he must kill the Little Sisters to extract their ADAM. Overhearing Atlas' words, Dr. Tenenbaum intercepts Jack, and urges him to save the Little Sisters instead, giving him a plasmid that will displace the embedded sea slugs in each Sister. Atlas says his wife and child have been hiding on a submarine and directs Jack towards it. Just as Jack and Atlas reach the bay where it is located, Ryan has it destroyed; an enraged Atlas asks Jack to kill Ryan.

Eventually, Jack confronts Ryan in his office, where the latter is casually playing golf. Ryan reveals a truth that he has pieced together. Jack was actually born in Rapture a mere two years ago, genetically modified to mature rapidly. He is Ryan's illegitimate son by an affair with Jasmine Jolene, a dancer. Ryan further reveals that, after purchasing Jack's embryo, Frank Fontaine designed him to obey orders that are preceded or followed by the specific phrase "Would you kindly..." Jack was then sent to the surface when the war started to put him beyond Ryan's reach. When the conflict between Fontaine and Ryan reached a stalemate, Jack was sent instructions to board a flight with a package and to use its contents, a revolver, to hijack and crash the plane near the lighthouse; enabling him to return to Rapture as a tool of Fontaine. Because Jack was Ryan's son, he could freely use Rapture's bathysphere network, which had been locked out to everyone except those within Ryan's "genetic ballpark". Finally, Ryan has Jack kill him, wanting to die on his own terms. With Ryan's death, Jack realizes too late that Atlas has also been using the trigger phrase to control him. Atlas reveals himself as Fontaine (having faked his death to throw Ryan off his path) and takes control of the city, leaving Jack at the mercy of the reactivated security systems. Dr. Tenenbaum and her Little Sisters help Jack escape through the vent system, where he falls and loses consciousness.

When Jack awakens, Dr. Tenenbaum has already deactivated some of his conditioned responses (such as the trigger phrase itself) and assists him in breaking the remaining ones, among them one that would have eventually stopped his heart. When it becomes clear to Fontaine that he is losing control of Jack, Fontaine points out the peculiar fact that Tenenbaum has survived both World War II as a Holocaust victim and the battle in Rapture. With the help of the Little Sisters, Jack is able to track down Fontaine. Fontaine, having been cornered, injects himself with vast amounts of ADAM and becomes an inhuman monster. Jack battles Fontaine, eventually prevailing and allowing the Little Sisters to subdue and extract the ADAM from Fontaine. Three endings are possible depending on how the player interacted with the Little Sisters, all narrated by Dr. Tenenbaum. If the player rescued all the Little Sisters (therefore saving their lives), the ending shows the rescued Little Sisters returning to the surface with Jack and living full lives under his care, including their graduating from college, getting married, and having children; it ends on a heart-warming tone, with an elderly Jack surrounded on his deathbed by all of the adult Little Sisters. If the player harvested (and therefore killed) all of the Little Sisters, the game ends with Jack turning on the Sisters after defeating Fontaine, presumably killing them all and taking their ADAM. Tenenbaum narrates what occurred, condemning Jack and his actions, voice thick with anger and contempt. Later in the second ending, a ballistic missile submarine carrying a nuclear missile comes across the wreckage of the plane and is suddenly surrounded by bathyspheres containing Splicers. The Splicers kill all hands aboard the submarine and take control of it. If the player saved some of the Little Sisters, but killed a fair few as well, the ending is visually identical to the second one, though the tone of Tenenbaum's voice is a sad one, as opposed to angry.
 

Pumpkin_Eater

New member
Mar 17, 2009
992
0
0
It's goo that gives people cool mutant powers with the unfortunate side effect of making them sociopathic addicts. The little sisters harvest it. That's all you really need to know.
 

jonnopon3000

New member
Feb 25, 2009
900
0
0
yoyo thanks all people who helped me oot! i will find the let's play thingy cause i can also use this in the future. Thanks again!
 

Legion

Were it so easy
Oct 2, 2008
7,190
0
0
Play it for the love of all that is something!

The feeling just won't be the same playing the sequel without the first. It's why my friend never bothered playing Half Life 2 when he bought the Orange Box, he had never played Half Life 1 to get him into it.
 

Samman

New member
Mar 19, 2009
87
0
0
It's unlikely that #2 will be a better experience than the original. I mean, the game was one of the most immersive I've ever played, the plot and plot twist were beyond epic, and the overall production quality was through the roof.

So yeah, play #1.

edit: Just realized how much it appears that I'm saying the second will be bad. It won't, but I think it's impossible to match the feeling you get going through the first no matter how good the sequel's going to be. That feeling can't be replicated through a plot synopsis either.