BioWare Asks Gamers if They Want a Mass Effect Prequel

UsefulPlayer 1

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After!

I derive a great deal of joy from seeing how the world changed and finding out what happens to Shepard's friends. Like when in Dragon Age 2 they referenced the events of Dragon Age Origins. And I do not want to see a younger Garrus or baby Wrex.

BUT!

I can definitely see something like, for some reason, the same person was at the first contact war, when the Geth rebelled, when the Rachni attack, and when the implementation of the Genophage. Though seeing Mordin in that situation could be fun.

Perhaps, maybe they could do it even more crazy and let Shepard II manage to stop the Geth rebellion, help the krogen defeat the Rachni, and stop the Genophage.
JakeNubbin said:
First off, ME3 GOTY. I am not going to just let this amazing, extremely in depth universe just rot and die just because of five minutes of bad ending. Does anybody have any idea how hard it is to make endings? Anybody? Especially for a universe this grande?
Seriously, I don't know what people are talking about. Bioware managed to deliver a grand adventure in a totally awesome Sci-fi universe.

If anything, people love it too much and that's where the anger comes from when something doesn't go their way.
 

A Raging Emo

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I would rather that they left the franchise alone besides the three games. Mass Effect, Mass Effect 2 and Mass Effect 3. I would have preferred it if there were no comic books, no spin off games, no anime series, nothing besides those three games.

Please, Bioware. Don't go down the same route as Bioshock and Assassin's Creed. Whatever you do, Bioware. Whatever you do.

[sub]It's already too late, isn't it?[/sub]
 

Trillovinum

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Personally, i'd like a prequel where you don't play as a human. In fact, it would be best if there were no humans around at all. like playing with a Prothean... because honestly, I'm getting a little tired of all those humans in the ME universe. they're the least interesting species of them all.
 

tendaji

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feycreature said:
I would actually love to play the First Contact war. Sure, the major historical events are in place, but the same is true of any historical fiction. We know what happened to Leonardo DaVinci but Assassin's Creed still works. Or, as someone above pointed out, the Morning War. There are so many good storytelling opportunities in both.
The only problem with the First Contact War I see is that it is a 3 month conflict. And the primarily parts of it are pretty much 3 space battles, and an orbital bombardment of Shanxi. Otherwise there wasn't anything else really to do during the 'misunderstanding war'.
 

Souplex

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The problem with any sequel is it would have to take place after the ending.
A prequel could do something fun, like the Krogan Rebellions, Rachni wars, or First Contact war.
A midquel could also work, taking the form of some sort of side-story. Maybe we could see Garrus' hijinks on Omega or something?
A sequel would have to declare one of the four (Refusal, Destroy, Control, Stupid green space magic) endings cannon, and they're all kind of terrible, but Destroy at least leaves room for more stuff to happen.
 

2clueless

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Just another note: Bioware itself is definitely no longer the Bioware we fell in love with way back when. It is EA Bioware, something completely different and less than complimentary.

You can still see the gems of true craftmanship in some elements of the game. The entire Genophage story line and every single choice in it is pure gold. The start and progress of the Citadel through the game was very well done. Changed along with events of the game.

But, true Bioware employees probably spent so much time perfecting these facets of the game, EA cracked the whip to rush every thing else. Katsumi quest? Terrible. Miranda interactions throughout the game. Dreadful, not the same character at all, and obscure to the point of, well, pointlessness. Sure, there was the tie in to [REDACTED], but I got more intrigue and insight listening to Citadel conversations than interacting with Miranda.

With so many key Bioware employees gone, and the desire to milk this cow as fast as possible, I just see more flash/less substance as the future. And that future sucks.

Still want a sequel, just to see the terrible user reviews it is sure to get. Very little chance I would attempt to touch it.
 

Fursnake

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Need to move on from Mass Effect. A prequel will not have near the epic level of story as the trilogy. There are other mediums to use to tell the prequel stories like books, comics etc. I can't say I'm very interested in any more Mass Effect games because after the three ME games I have had my fill of the story and the gameplay.
 

Evil Smurf

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New characters, same universe. WITH UNICORNS. If they do it right it could be a either a great prequel or sequel.
 

Emiscary

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Y'know, I suddenly think I understand how oldschool Star Wars fans felt post-prequels. The whole thing is so utterly ruined in my mind that I want nothing more than for it to go away quietly. And yet they keep chugging right on, making their abomination ever more bloated and shitty.
 

jab136

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I don't want a prequel, what is the point if the outcome is known? but a sequel wouldn't work either unless they did a complete overhaul of the endings. so my answer is fix the endings and then do a sequel.
 

Gergar12_v1legacy

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For what reason do we need one. Why couldn't we just ended the game, and given every single question an answer. It might be like black ops 2. Some missions in the past, some in the present or future. They should focus on making new game series or games.
 

ResonanceSD

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"Would you buy this attempt to get more out of your wallets"?

No, Never. After you stuffed up what the original Mass Effect was, never again, Bioware.
 

dancinginfernal

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First Contact War.

First Contact War.

God damn it, why is nobody realizing it could be about the First Contact War?

Yes, I want a prequel. Wrex is the only character that would be alive at this point, and he'd be systems away - and we'd get to explore the first interaction with a race that has never seen another Alien race before.

Plus no more fucking Husks.
 

dancinginfernal

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jab136 said:
I don't want a prequel, what is the point if the outcome is known? but a sequel wouldn't work either unless they did a complete overhaul of the endings. so my answer is fix the endings and then do a sequel.
By that logic, why did they make Deus Ex Human Revolution? Or Dead Space: Extraction? Or any other prequel ever?

We know what happened, sure, but the game taken by a character during whatever even they would choose (First Contact War!) would provide a new, and interesting perspective in order to give you an idea of what happened in more detail than you would have otherwise derived.
 

crazyrabbits

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dancinginfernal said:
God damn it, why is nobody realizing it could be about the First Contact War?
Because the First Contact War had so little action (as mentioned above, it consisted of three space battles and change) that there's little to draw a plot from. Same with the Geth-Quarian conflict - it's backstory precisely because it consisted of a couple major events (the Geth fleeing from the Quarians, then the occupation of Rannoch), with little in-between.

I don't give a crap about events happening centuries earlier, because (a) they have no relevance to the "current" storyline, and (b) there's little to write around, consisting both of those 'wars' were filled with long periods of downtime.

By that logic, why did they make Deus Ex Human Revolution? Or Dead Space: Extraction? Or any other prequel ever?
Because both of those examples you quoted were made after only 1 or 2 installments of critically-acclaimed franchises, with little backstory to expound on. That, and one of those two examples took place immediately before the events of the first game, and tied in directly with a DLC in the sequel (which was likely the plan all along).

Also, of the two examples you mentioned, the lead character in the former was an expy of JC Denton (himself a highly-regarded character), while the other was a Ripley-type character who was the surprise lead character after the narrative followed someone else for a large part of the game. They both had a hook to them that the ME universe, as it stands, would have a hard time following up on.

The ME franchise has more or less wrapped up every single historical conflict mentioned in the series. There's so little to go on that I'd wager money that even if they did do a prequel, it would be within the recent timeframe of the series (not going into their lackluster writing abilities or failure to follow through on character arcs).

As I said earlier in this topic, Bioware wrote themselves between a rock and a hard place. They wouldn't spend resources on creating a narrative around any squadmate (barring Liara or Vega, who already has his own prequel) because they have the potential to die at multiple points throughout the games. They can't make a compelling prequel that focuses on a prior conflict because there's little material, narrative-wise, to draw from. They can't make a sequel without canonizing one of the wildly disparate endings, which would likely piss off a part of the fanbase.

This whole move smells of desperation on BW's part. They have no idea what to do, and they're asking their fans for answers - after they just railed on them not a few months prior for criticizing their "art".
 

DudeistBelieve

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dancinginfernal said:
First Contact War.

First Contact War.

God damn it, why is nobody realizing it could be about the First Contact War?

Yes, I want a prequel. Wrex is the only character that would be alive at this point, and he'd be systems away - and we'd get to explore the first interaction with a race that has never seen another Alien race before.

Plus no more fucking Husks.
This. This peeks my interests.

Aside from that, I'd be just fine taking on the galaxies' newest threat.... Which wouldn't be cannon with the ending of my game, which ended with Sheppard destroying the reapers and the rest of the galaxy.... Thus bringing peace, at least, to the universe.
 

OldDirtyCrusty

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After the ending of ME3 it has to be a sequel.
They could do it like Saints Row3. Go nuts, be as stupid as possible and i want to see space dragons and take the fight to the mystical, mysterious, utterly stupid space child. Bioware could do a cameo and let themselves be shot up by the player. The endboss has to be EA in shape of a giant space cock threating to fuck planet "fanbase".

Instead of something ME related i would also like to take a peek at something new, maybe Bioware learned a thing from the big uproar. Otherwise aslong as it`s like i described above i will sure buy it, i just hope they add a bit more colour to the ending.