This whole "Galactic readiness" thing sounds like a bad move. I really hope we aren't told how ready everything is during the whole game. One of the best parts of the Suicide Mission was not knowing how ready I really was until the very end. If I had a metre telling me I was going to be fine before going into the mission it would've killed all tension.
As for the multiplayer, I don't really know what to say. I love the idea of playing as a Salarian Engineer or a Krogan Vanguard and I like that it is an aside to single player rather than being an intruding bolt-on. But on the other hand, I wouldn't be surprised if this is Bioware's replacement of the various side missions in ME2 and it feels a bit like filler. It would've been cool if we had flashback missions or background operations, missions that were fun but also added to the story.
Overall, I feel disappointed, but I don't know if that's disappointment at the mode itself, or disappointment in not having something to be truly angry about.
As for the multiplayer, I don't really know what to say. I love the idea of playing as a Salarian Engineer or a Krogan Vanguard and I like that it is an aside to single player rather than being an intruding bolt-on. But on the other hand, I wouldn't be surprised if this is Bioware's replacement of the various side missions in ME2 and it feels a bit like filler. It would've been cool if we had flashback missions or background operations, missions that were fun but also added to the story.
Overall, I feel disappointed, but I don't know if that's disappointment at the mode itself, or disappointment in not having something to be truly angry about.