The problem with a time skip is the Rachnii. If the Rachnii are there, then that canonizes the decision on Noveria. If they're not there, it still catches them in the ass because they either have to canonize that the queen was killed, or canonize that she wasn't, but something happened to the Rachnii to make them not be there.Fappy said:I would hope they release a Mass Effect MMO even longer from then if it can be helped. I think many here would agree that the genre needs A LOT of work and time to evolve. Hopefully by the time they do turn ME into an MMO the genre will no longer be resented by half the gaming community.TsunamiWombat said:Your neglecting the cost defrayal of IP ownership. How much of that 20 million (which by the way, is still a completely unconfirmed number) was licence fee to Lucas Arts? How much of a % of their monthly revenue goes directly to Lucas Arts?Fappy said:I will reiterate a point made on the Bioware Social Network. EA will not blow another 200 million dollars on an MMO with only a fraction of the fanbase Star Wars has.
Also, DON'T WANT!
I agree a Mass Effect MMO is not on the horizon within, oh, probably this decade. They'll want TOR to run for 1-3 years before they even think of a new MMO project (if at all), and then the development will take another 5 years if TOR is any indication.
Timeskip, same as TOR, which takes place roughly 100-1000 years after KOTORKimarous said:Even ignoring the financial and social logistics of the whole project, this sounds like a remarkably bad idea. At what point does this MMO take place? Before the events of the Mass Effect trilogy, thereby avoiding retcon issues but limiting what players can encounter? After the Mass Effect trilogy, allowing for maximum freedom but cock-slapping anybody who has finished their personal story due to a canon MMO backstory?
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Now for dream speculation!
My dream Mass Effect project is a pausable real time fleet strategy game that allows me to pit racial fleets against each other in futuristic ye olde nautical style (space combat in the ME universe involves alot of broadsides and big ship manuevering while gunships and 'fighter' class vessels try to slip past larger ships ME fields)
Or, Frankly, a Mass Effect RTS of any kind...
Same problem with the genophage. They would have to canonize whether or not you cured the Krogan.
All other details could probably just be swept under the rug, but those two details have a huge lasting effect on the entire galaxy.
And you can't really do anything for before the games, because there's not that much time between the events of the games and the First Encounter War. And they can't set it during the war because, lets face it, a Mass Effect MMO where you can either play as a human or a Turian, but no other race? Yeah, I don't see that going over too well with the fans. Plus, c'mon, would you really chose to be a human over a Turian? I can guarantee that the factions would be unbalanced.