I don't understand where your post comes from ? I complained about DA2 and said that I don't like their focus for ME3 and am losing faith in SW TOR as well and you come and say how I'm wrong because "ME2 was AWESOME" ... -_- ??McMullen said:I don't understand where this viewpoint comes from. When I played ME1 I though it was the best game ever. I'm currently playing through it again to get a character ready for ME2, and now it's just a test of patience and tolerance. ME2's gameplay and story are both vastly improved as far as I can tell. The characters are more interesting, the environments and world more fleshed out and refined (Omega feels like the shithole it's supposed to be, Illium feels like a nice place to visit... at least at first glance), and we don't keep revisiting the same 3 prefab structures on 50 different planets. I think they should have done away with the probe mechanic and replaced it with the quick survey from orbit from the first game, along with bigger caches of minerals in mission areas.Vaer said:Kind of sad what Bioware is slowly becoming since it became part of EA, not that it wasn't to be expected but it's still depressing, from deep and involving story and characters to mindless action and cliche and shallow story and characters, from the leading RPG developer to crappy action and shooter games, did all the people that work on previous games just die ? cause after DA2 and now hearing this it seems like Bioware itself isn't far off from following them... hell even my hopes for SW TOR are slowly being killed
It seems to me that people just assume all non-shooter aspects of ME2 suffer simply because the RPG mechanics were made less of a focus. I don't agree at all. I would have liked more than just 4 levels per power, but there just isn't anything in ME2 that I would say was better in ME1. Even the probe gameplay, while boring, is far less time-consuming than the mako.
Ho ho ho, you and your puns.HankMan said:Shoots and Ladders? Sounds like fun!
If the enemies get smarter, did they also make sure Wrex's fat ass won't run in front of me every time I try to snipe?
I agree, and I also want to add that it's kind of silly to tout the ability to climb ladders as a great new gameplay mechanic.GLo Jones said:I guess seeing is believing, because 'multi-tiered levels joined by ladders' sounds pretty damn frustrating and tedious to me.
VivaciousDeimos said:Ooooh, thank you, that made me laugh out loud.Loop Stricken said:Can my fish not starve because I'm too busy saving the galaxy that someone else can't feed the blasted things for me?
It's already semi-automated isn't it? You just push a button. EDI could do it for you, so no one would even have to physically go up there.
Come on Bioware! These are the important things!
Quoted both of you just to get your attention... you can actually have the Yeoman take care of that for youLoop Stricken said:All I want...
All I want...
Is Mass Effect 2's combat with the original's RPG-ness. And more Tali. And Legion.
And armour.
Ooh, and can we paint the Normandy too? Can my fish not starve because I'm too busy saving the galaxy that someone else can't feed the blasted things for me?
To me Mass effect was a Shooter Based RPG anyways, so I don't mind.Zhukov said:I remember reading that in those magazine scans that hit the net awhile back. Sounds good to me.
The RPG-crowd are gonna hate it though. "It's justed a dumbed down shooter now! Ruined forever! Waaah!
Heh.
So 95% of the escapist forumgoers.Zhukov said:I remember reading that in those magazine scans that hit the net awhile back. Sounds good to me.
The RPG-crowd are gonna hate it though. "It's justed a dumbed down shooter now! Ruined forever! Waaah!
Heh.
There is something wrong here... we're having a logical and pleasant exchange of ideas on the interwebz?! I have to admit, my eyes are brimming with tears.Ian Caronia said:Hrm... That's-!The.Bard said:Who cares? As much as you say it isn't an RPG, I say it is. Does that take anything away from it? No. It just means you define an RPG differently than what Mass Effect provides. It isn't wrong, per se, but I think in general, the negative bashing that comes with ranting at it supposedly not being an RPG is tiresome at best, and petulant at worst.
Mass Effect is unlike any other game I've played. I wouldn't want it to be like a Call of Duty shooter anymore than I would want it to be like a by-the-numbers RPG like Baldur's Gate. People just need to chill and love the Mass Effect for what it is.
...Hm.. Well It's just-
...
XD Okay, you got me. It's true that life is colored by perception, and that if someone enjoys something through a particular perception that doesn't hurt anybody/thing than there's no reason to try to change their POV. Just like I passed your test, you surprised me with this outlook.
That's awesome, because I have a short fuse from people always complaining that ME2 was dumbed down. I don't call them anything specifically, but I usually just say something about how they exist because I allow it, and that their heads will explode because I demand it.You can say that all the arguments I've gone through defending P4 and Oblivion from the MEW [Mass Effect Wankers (my term for those who jerk-off on the ME box because it's their one true religion or something)] has left me with a short fuse for Bioware's public speeches on their game and how they put down other genre when their games have the same "flaws".
YES! THIS! Now we are grooving to the RPG & SHOOTER MUZAK!!!! *Shepard dance**snip* ...at the end of the day I guess it really doesn't matter how we define it so long as it's fun.
Hahahahaha! Best. Line. Ever. I wonder if the escapist can set up some sort of auto-reply for everyone who complains about the game either way with this. If I wasn't so lazy, I would take this a step further and draw a comic of two dudes running around the corner with Mass Effect in their hands and bumping into each other... "You got your shooter in my RPG!" "You got your RPG in my shooter!" and they both smile.Glad you were as amiable as I hoped you were, mate! Hope you have fun with your ME3 RPG, because I hope I'll be having a blast with my ME3 shooter!
I agree with most of your points, save for this. While I do like that the skill progression was very distinct, it conflicted so badly with the story that it bugs me every time I go back to play. Shepard supposedly starts the game as an elite N7 operative yet he can't reliably hit a target 20 feet away? Something's amiss here.Doc Theta Sigma said:Bring back character progression. I liked the fact that at the beginning of Mass Effect I was barely a marine then built myself up to be y'know, Shepard.