BioWare: Mass Effect 3 Combat Perfected

TheKruzdawg

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Apr 28, 2010
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Loop Stricken said:
All I want...
All I want...
Is Mass Effect 2's combat with the original's RPG-ness. [/i]
THIS. Right here.

Captcha: instrument toute. which is funny because I am using a music writing program at this very moment.
 

Alpha Maeko

Uh oh, better get Maeko!
Apr 14, 2010
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(Don't worry, I'm aware of my horrible grammar during the below rant, and fully apologize for it.)

If they want to improve something, it may as well be the enemy AI. There are some rare exceptions, but for the most part, developers suffer from the "Perfect AI" syndrome, and Bioware is no less guilty.

They don't have to aim, they just lock on. They don't take steps, they glide across the floor while doing a running animation. Which means they can "glide" in any direction they please at full speed, navigating the map with expert precision, and firing full auto on the player with perfect lock-on aim at the same time. They don't have to look where they're going, they don't run for their lives, unless the Scripting God sets off the "you have a grenade within 5.234179 meters of you" alarm, in which case they begin moving away at full speed the very micro second that alarm goes off.

They shouldn't know where the player is without having to look. They should be distracted by explosions, if not disoriented. They should act like living beings who don't want to die. They should communicate with each other before pulling off perfect maneuvers and expert shots. They should react to being shot, with more then just a one second animation, and they most certainly should -not- just shrug the damage off within a millisecond and return to their perfect behavior. Getting shot shouldn't just reduce the health bar; they should not be able to keep side stepping at 20 mph if they're getting shot.

I could write pages about how stupid it is, but I'll just stop here.
 

VivaciousDeimos

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May 1, 2010
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Loop Stricken said:
Can my fish not starve because I'm too busy saving the galaxy that someone else can't feed the blasted things for me?
Ooooh, thank you, that made me laugh out loud.

It's already semi-automated isn't it? You just push a button. EDI could do it for you, so no one would even have to physically go up there.

Come on Bioware! These are the important things!
 

tetron

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Dec 9, 2009
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Didn't enemies in ME2 already have unique tactics ? The big guys try to break your position, the medium guys get in a line and take turns exchanging fire with you, and the littler guys flank and shit like that.

Honestly if I can look at the group of enemies and, just from their physical appearance, instantly come up with a kill priority list then the game gets ridiculously easy. Especially in shooter games. Maybe this will change in ME3, I mean hey Duke Nukem Forever is coming out so I guess anything's possible.
 

Frozengale

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Sep 9, 2009
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I liked ME 2 a lot but I think some of those tweaks should include a bit more RPG elements. I felt like in ME 2 they needed to make the characters just a bit more customizable, it was fairly weak in that department. The first ME had to many variations of armor and guns but the second one just had to little. If they could have had about 2 more guns for each category ME 2 would have been SO much better. Also make it so that I can pick whatever armor look I want and have simple additives that I can put on each armor piece to give me the stats. I hated how as cool as some of those armor types looked I would never use them because they didn't feet my needs.

If they bump the customizability up by just a few notches then I think ME 3 will be perfect.
 

Frozengale

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tetron said:
Didn't enemies in ME2 already have unique tactics ? The big guys try to break your position, the medium guys get in a line and take turns exchanging fire with you, and the littler guys flank and shit like that.

Honestly if I can look at the group of enemies and, just from their physical appearance, instantly come up with a kill priority list then the game gets ridiculously easy. Especially in shooter games. Maybe this will change in ME3, I mean hey Duke Nukem Forever is coming out so I guess anything's possible.
I think what he means is that even similar looking guys will act totally different. Like say you face down two Geth Hunters. One of the Hunters might charge you and try to get in close while the other one will focus more on stealth and flanking you. Same kind of unit, different tactics. That way strategy isn't just about which enemy type you attack first, it's about observation and tactics.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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Adzma said:
Zhukov said:
The RPG-crowd are gonna hate it though. "It's justed a dumbed down shooter now! Ruined forever! Waaah!
And yet if the opposite was said for Call of Duty and all the shooter-fanboys started ranting and raving about it you'd be all sympathetic.

I don't see why an Action-RPG needs to become a CoDclone-RPG BioWare. I really don't.
Uhh... what? I don't like Call of Duty. At all. Well... okay, CoD 4 was pretty good. But apart from that I have no love for that series. If CoD suddenly turned into a platformer and "all the shooter-fanboys started ranting and raving about it", then I would not be "all sympathetic". Rather, I would be maliciously laughing my head off.

Also... did you just use the term "CoD-clone" in regard to Mass Effect with a straight face? Seriously?
 

Nfritzappa

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Apr 1, 2010
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CardinalPiggles said:
Irridium said:
had to snip it sorry
ME2 sold well because it was mindless shooting pleasure for morons.
Sure thats exactly why I love ME2. I finally know why...Because its mindless, and I'm a moron. I'm so glad I know the truth know, I can now enjoy my bliss without ignorance.

I can't believe all the exploration, decisions, story, sidequests, customization, amazing characters, and interesting environments had NOTHING to do with why I enjoyed that game! I really need to re-evaluate my life. You have changed my life sir.
 

Adzma

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Zhukov said:
Also... did you just use the term "CoD-clone" in regard to Mass Effect with a straight face? Seriously?
Yes because in the article they specifically say they anticipate being compared to the "best shooters in the world" and so they "have to get to that level."

Also let's not forget that not too long ago there were rumours, granted only rumours, that BioWare wanted to expand on the ME universe with a CoD style game. Does that mean it'll be ME3? Probably not, but if they're trying to form competition between an Action-RPG and an FPS what else could be on the books?
 

Keybladeking57

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Mar 8, 2011
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I honestly hope that this game has a sufficient ending to such an epic saga. I recently got Mass Effect 2, and I can say I am thoroughly enjoying the game. I can't decide whether to save up for Skyrim or Mass Effect 3 at the moment! I know Skyrim will have a longer playtime due to mods, but ME3 will end a saga for me! If Bioware has anything going for it, it's their amazing writing and storytelling mechanics that draw you into a story or situation whether it be gameplay or cut scenes. But yeah the lack of exploration in ME2 was saddening to me. I for one like to explore random planets and discover new things in a sci-fi atmosphere! Don't disappoint me on this bioware! The Mako DID suck though.....
 

infohippie

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Oct 1, 2009
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Eh, don't care about the combat. What I wanna know is, have they brought back the RPG aspects? Do we get an inventory back, have they dumped the loading screens and mission complete screens? Can we have the Mako back?
 

Doog0AD

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Apr 23, 2010
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That's fine, so long as they fire the butt monkies who worked on ME2's main story and replace them with writers who didn't go to the Michael Bay school of writing endings. If I have to see one more shooter ending in a mindless explosion fest followed by a Bond villain taunt, I swear my head is going to explode.
 

Xaositect

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Mar 6, 2008
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Basically, despite the fact that ME2 garnered a much more vocal backlash than ME1 ever did, we believe the retard friendly shooter combat we paid journalists to say was excellent is the correct route.

Sounds like for all the proposals to improve the RPG elements, ME3 is still going to shove Biowares fucking awful attempts at being a shooter developer down my throat again.

I wish those retards would understand that playing their Gears ripoff combat is not why I follow Mass Effect to begin with.
 

Nikolaz72

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Apr 23, 2009
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Hey guys! I played Dragonage 2. And I LIKED IT. Suck on that.

Also, Mass Effect 1 was epic. Really it was, that last battle yea? It gave me a feeling. I mean I felt somethin' for them Pilots when Sovereign lazerbeamed through them to the point of 'asplodin'. I liked the talks I got to have with Saren. And Combat with an Experimental Shotgun + Hammerrounds was awesome. Speccialy against zombiepeople.

Mass effect 2 was. . And is. Quite boring, playing through it to get a full save in order to pass it into Mass effect 3.

And I AM gonna buy Mass Effect 3. I look forward to it, merely because its Bioware and Mass Effect.
 

Galliam

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Dec 26, 2008
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Gigatoast said:
I've yet to play ME2, but I liked the combat in ME1 (the sniper rifle especially). Not really sure how to feel about making it more TPSey, but so long as I can make my amazing exploading sniper rifle again I think I'll be ok with it.
I love that high explosive ammo. I 1 shot everything wiff mah sniper rifle.
 

VulakAerr

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Mar 31, 2010
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Hi, are you playing a role? Is the Shepard in your game, YOUR Shepard with whom you've made a story/character different to anybody else's? Yes? Then you're in an RPG.

When are people going to understand that RPG != dicking around for half the game in inventory/skill screens and that it's really about playing a role. You do realise that's where the name comes from, right? I mean, I'm sure nobody's really that dense that they think min-maxing is role-playing. Right!?