Better than Vash!
- Oct 20, 2009
yes please. If you ask anyone what sci fi setting they want to be in a lot of ppl choose Mass Effect. I would love to play an MMO in that world. So if it happens i'll be on the bandwagon for sure
The KotoR games didn't have the problems that I have with Mass Effect at all though, so it was to be expectedNightmareLuna said:You just described Star Wars The Old Republic perfectly.BrotherRool said:1.Incredible and deep worldbuilding
2. Sense of scale
3. Feelings of epicness
4. Big large scale choices taking a long time to come into affect
5. Excellent character creations
6. Varied questing
8. Intricate moral choices.
9. Really really good cinematography
Thanatus1992 said:So what? Am I the only one rolling a Prothean?
I'll take the Collector then.Tay051173096 said:Is it bad that I want to be a reaper?
No, it was more of a thing to help my brother's girlfriend get into pen and paper RPG's, since she's never played one before, yet she LOVES the Mass Effect cannon, so we figured we'd try to make a homebrew game that we could play with her, so that she would get an idea of what a tabletop RPG is like, and so that it would be familiar to her, as opposed to something like Star Wars or DnD, which are two universes that aren't familiar to her. Me, being a frequent on /tg/, love to make homebrew things (in fact I'm helping make an Outlaw Star one right now), so I figured, why the hell not?Saltyk said:Actually, I read all of them. Did you read mine? I said that a lot of their reasons seemed shallow. I think there is just as much reason to applaud and even hope for a Mass Effect MMO as to decry it. And if Bioware makes good on their promise to bring story to MMOs with TOR, than a good chunk of that will be out the window. And there's no reason to believe that MMOs have to be just like WoW.
And against my better judgment, I read your entire comment. Even the part that was directed at someone else. The idea of a pen and paper RPG set in the Mass Effect universe is no better than the idea of an MMO set in the Mass Effect universe. Your complaint about them having to choose a canon is just as valid. Unless you choose to set the story long after the events of the game (like they are doing in TOR), there's no way to account for the choices players would make to avoid playing in "someone else'" story. That being said, the idea is intriguing. And I don't see why it couldn't work out. I'm just curious as to what your intentions are. Trying to get it published by Bioware or just a fun diversion for you and your friends?
No, that seems to prove that you said that all of their reasons are, not just most of them.Saltyk said:all of their reasons
Sounds like a serious amount of work, I applaud your effort.LuzGutierrez said:Funny you should say that. My brother and I are working on one right now. He's even got his girlfriend working on the character sheet for it. We've got the 7 races (Human, Turian, Salarian, Krogan, Asari, Drell, and Quarian), the 6 classes from both games, Biotic abilities, and we're almost done with a very brief list of equipment. It's all homebrew, based off of the Star Wars D20 system.plugav said:Say, why isn't anyone making a pen&paper RPG in the Mass Effect universe? Or are they?
That's a valid point.LuzGutierrez said:As for on-topic. I don't think its possible. There's just too much, too many variables (over 1000 from both Mass Effect 1 and 2) that a standardized universe for an MMO would just be too different from everyone's own personal playthroughs, that it wouldn't feel like playing in "our" Mass Effect, but "someone else's" Mass Effect."