BioWare Montreal Takes Over Mass Effect

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Duffeknol

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Aug 28, 2010
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Could not give two shits about the gameplay, as long as they hire people who can actually WRITE a damn COHERENT story.
 

digital warrior

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blackrave said:
"explore new directions with both story and gameplay in the next Mass Effect game."

I hate when developers say things like that
Unless you are making RTS or racing game out of Mass Effect you do not "explore new directions"
You're simply tweaking game mechanics a bit

For example- when everyone is using gasoline generators, building nuclear reactor is "new direction", building ethanol generator isn't
After mass effect 2 and 3 hopefully this "new direction" will lead them back to mass effect 1, you know when lore and the things you did mattered.

Duffeknol said:
Could not give two shits about the gameplay, as long as they hire people who can actually WRITE a damn COHERENT story.
Preachin to the quire here man
 

Gizmo1990

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Oct 19, 2010
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As long as Casey Hudson is involved in any way, even if he is just making the tea, I am not interested. Even if they kick his arse out the door for being a 5th rate hack of a writer it would still take alot for me to trust Bioware again.
 

FedericoV

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Leftnt Sharpe said:
Hopefully, this means that the Bioware Edmonton Mass Effect team, is working on an original IP.
Since Bioware Montreal developed ME3 MP, it only means that ME4 will be transformed in to a competitive Third Person Shooter... all for the happiness of EA. The last sembances of RP will be removed from the game. In a couple of years Bioware will became an empty shell.
 

vrbtny

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Frostbite? Finally, one thing i always hated about Mass Effect was the unreal engine. It just made it look dated and all the characters looked ugly as hell, even all the female ones.

It will have colour..... I hope. Mass Effect 2 had colour, i like to think the lack of colour in Mass Effect 3 was a purposeful atheistic choice, rather than pandering to the modern gamer....

wait, i think i may be giving bioware too much credit here.
 
Apr 28, 2008
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Considering ME2 and 3's gameplay bored me to tears, I support the new direction.

I'll wait a bit before making a judgement on the story. ME2/3's wasn't all that great (most of it, not just the ending), so I hope they take it somewhere good. I hope they include using gameplay mechanics to re-enforce the story, and vice-versa rather than have story bits separated by shooter bits.

I also hope there's more times where I walk around, just talking to people and aliens and taking it all in. None of it leading to combat, just building characters and personalities and all that.

Also, more Hanar/Elcor/Volus please they got steadily less involved in Mass Effect as the series went on, and that's a damn shame.

Also also, more color and contrast, please. ME3 was pretty de-saturated and void of anything truly popping. Damn-near all their set-piece moments just blended with the backgrounds and made it all look bland. So yeah, more color. And contrast. Though you can make visually interesting scenes without much color, Spec-Ops the line did that pretty well.
 

dessertmonkeyjk

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Still waiting to command one of those star ships and actually shoot something with it. Come on, that's a much more interesting way to gather loot to a degree then scrubbing the planet with a virtual feather duster.

That and hope the side quest fetch quest marathon that ME3 had does not repeat.
 

Di-Dorval

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Will keep and eye on that one cause it's made in Montreal and we Quebeckers are awesome in everything we do.
 

Pinky's Brain

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GenGenners said:
My guess is that it won't be set in the same continuity as the original games.
Hah we should be so lucky ... no MacCasey didn't grind the setting into the mud just to let it be rescued again.

We will get prequels and not like it and that's that.
 

Icehearted

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same bullshit, different developer. At least utilizing their skill from the very worst of the previous game should work out well, right? RIGHT?
 

oldtaku

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Eh, it worked out okay for Halo 4.

Honestly, we don't expect much from Bioware these days, so why not let another studio take a fresh crack at it? Could be a pleasant surprise. And if not, oh well, we weren't expecting much.
 

chimeracreator

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I wouldn't mind a shift in studios if they also chucked out Casey Hudson. As it stands, I'll wait at least a week after it's released to find out if he ruined another ending and if the game is worth buying.
 

Quazimofo

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Legion said:
Andy Chalk said:
"The other thing I can tell you is that, while it will be very respectful of the heritage built over the course of the first three games.
This part amused me, because personally I'd argue that the third game wasn't particularly respectful of the heritage built over the course of the first two.
short of the ending, how was it not respectful of the heritage built over the last 2?
 

Zeriah

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Mar 26, 2009
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Opinions folks. I'm pretty sure most people felt that Mass Effect 1 had inferior gameplay to ME2 (it was far too easy) and ME2 is generally considered to be the best game in the franchise (everything in ME2 was an improvement over ME1 for me). I liked ME3 -- including the story, up until the ending with that stupid child and how everything you did made little difference.

However the ending left a very bad taste in my mouth, I'm definitely not hyped up for this and will wait until public opinion is in before I even give it a second thought.
 

Nimzabaat

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Zeriah said:
Opinions folks. I'm pretty sure most people felt that Mass Effect 1 had inferior gameplay to ME2 (it was far too easy) and ME2 is generally considered to be the best game in the franchise (everything in ME2 was an improvement over ME1 for me). I liked ME3 -- including the story, up until the ending with that stupid child and how everything you did made little difference.

However the ending left a very bad taste in my mouth, I'm definitely not hyped up for this and will wait until public opinion is in before I even give it a second thought.
Um ME was the absolute best of the series. ME2 was a buggy, crappy, Gears of War rip-off that stripped away all the immersion ME had. (Let's get rid of the elevator where you'd hear news about your exploits, get new missions, and hear squad banter and replace it with... a GRAPHIC of an elevator that is on screen for longer! Genius!) And ME3 was a little bit better than 2 up until the very end.
 

theultimateend

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Eruanno said:
Canadish said:
They're using the Frostbite engine?

So...does this mean instead of 3 coloured endings, we'll only have blue?
And brown. Actually, four very slightly different shades of brown and one blue.
I would expect it to be closer to 50 shades of grey.

Basically all the endings being ambiguous, plentiful, but ultimately amounting to nothing.
 

Zeriah

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Nimzabaat said:
Zeriah said:
Opinions folks. I'm pretty sure most people felt that Mass Effect 1 had inferior gameplay to ME2 (it was far too easy) and ME2 is generally considered to be the best game in the franchise (everything in ME2 was an improvement over ME1 for me). I liked ME3 -- including the story, up until the ending with that stupid child and how everything you did made little difference.

However the ending left a very bad taste in my mouth, I'm definitely not hyped up for this and will wait until public opinion is in before I even give it a second thought.
Um ME was the absolute best of the series. ME2 was a buggy, crappy, Gears of War rip-off that stripped away all the immersion ME had. (Let's get rid of the elevator where you'd hear news about your exploits, get new missions, and hear squad banter and replace it with... a GRAPHIC of an elevator that is on screen for longer! Genius!) And ME3 was a little bit better than 2 up until the very end.
Gears of War rip off? Hard to take you seriously when you say stuff like that. You still have classes, you still have talents, you still have weapon choices and abilities, you still have to control your squad. It just had a slightly higher focus on the shooting portion of it, so you can't just stand in the open and kill everything without being in any danger at all (so long as you use your skills), like in ME1 (that you could even do this on Insanity difficulty as a Soldier was just insane). There were no bugs on my game and the 'crappy' part is your opinion.

Your one complaint (which is more of a preference) is that you have a load screen when using elevators, instead of standing in the elevator listening to a radio station of your exploits (which you still get to hear in towns anyway). Alrighty...

Either way Mass Effect 2 is more critically acclaimed than Mass Effect by both critics and fans alike so...
 

Mycroft Holmes

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Mass Effect 3 had great gameplay... they only needed to build on it; not 'go in new directions' with it. And considering how well going in a new gameplay direction worked with DA2 it's a pretty worrying statement.

Here's hoping they make it a sequel wherein the cannon is automatically Shepard chooses the destroy option and they immediately ignore all that garbage with the star child.

INeedAName said:
(especially not when the main conflict of the universe has already been resolved in another game).
Well...

If you play the Leviathan DLC you meet the creators of the reapers. Basically giant super squids the size of reapers. They are capable of flying through space without space ships, murder a reaper with the power of their minds, have the same mind control abilities as reapers, and make it perfectly clear that they want to dominate and enslave the entire galaxy.

The only reason they even let Shepard go, is because they would rather take a chance letting him destroy the reapers so that they can once again emerge from the dark corners of the galaxy and reconquer everything. And with those reapers destroyed if the red option was taken, they would be perfectly positioned to try to take over. Cue another desperate war.

Or maybe not, I dunno. I don't really get the feeling that they spent too much time thinking about the implications of the Leviathan DLC when they made it.