Bioware...*sigh*

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Zhukov

The Laughing Arsehole
Dec 29, 2009
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I don't think they can hear you over the sound of their huge piles of money, success and adoration.

Heh.

So yeah... remember Bioware? That company that managed to make epic narrative-driven games with great characters that still managed to retain fun gameplay and a sense of immediacy that wasn't bogged down by dreary number-crunching and slow combat?

...

Oh.

...

That's right. They're still in business and doing fine.

In case it isn't clear, the point I'm trying to make here is this:
Not making games to your taste ≠ Not making good games anymore.
 

Nexus4

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Jul 13, 2010
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honestdiscussioner said:
Not saying there is anything wrong with enjoying them, they typically are remarkably well made games. It's just when people deem them as the 'epiphany of absolute perfection' and that the newer stuff is 'COD with DRAGONZ!' or 'they changed it now it sucks' that it starts to get a little ridiculous.
 

Kenami

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Call me a blind fanboy but I have yet to have any gripes towards Bioware. I haven't played Dragon Age 2 yet but I did enjoy the first one and intend on purchasing it. I feel they're a company that offers a lot for with the $60 asking price games put on us.

The only negative thing I could probably say about them is that Old Republic is sure to fail, but that's another topic for another post.
 

LiquidGrape

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Sep 10, 2008
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Dragon Age 2 is their most adventurous and imaginatively crafted game to date.
Of course, that's just me. But personally I think BioWare is headed in the right direction.
 

StrangerQ

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dolgion said:
And is the cooperation with EA turning Bioware into an oppressive company that bans legitimate customers from playing their games simply for badmouthing them?
Now i'm going bit OT here but i'm on crusade to tell a little facts about EA bans
and im quoting myself from topic about another ban by EA
StrangerQ said:
Just random thought...
http://tos.ea.com/legalapp/WEBTERMS/US/en/PC/
here are the terms of service part 11
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Specific EA Services may also post additional rules that apply to your conduct on those services.
You must also obey all federal, state, and local laws, regulations and rules that apply to your activities when you use EA Services. EA reserves the right to terminate your Account and to prevent your use of any and all EA Services if your Account is used to engage in illegal activity or to violate this Terms of Service.

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If you encounter another user who is violating any of the Rules of Conduct, please report this activity to EA using the "Help" or "Report Abuse" functions in the relevant EA Service.
and here is part part 9
. Termination of EA Services, Accounts and Entitlements

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EA may also terminate your Account(s) (and access to all related Entitlements) for violation of this Terms of Service, illegal or improper use of your Account, or illegal or improper use of EA Services, Content, Entitlement, products, or EA's Intellectual Property as determined by EA in its sole discretion. You may lose your user name and persona as a result of Account termination. If you have more than one (1) Account, EA may terminate all of your Accounts and all related Entitlements. In response to a violation of these Terms of Service or any other agreement applicable to EA Services accessed by you, EA may issue you a warning, suspend your Account, selectively remove, revoke or garnish Entitlements associated with your Account or immediately terminate any and all Accounts that you have established. You acknowledge that EA is not required to provide you notice before suspending or terminating your Account or selectively removing, revoking or garnishing Entitlements associated with your Account. If EA terminates your Account, you may not participate in an EA Service again without EA's express permission. EA reserves the right to refuse to keep Accounts for, and provide EA Services to, any individual. You may not allow individuals whose Accounts have been terminated by EA to use your Account.

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Now how many of you have actually red these?
And they even ask to make sure that you red the Terms of Service before letting you continue

They accepted the contract.
They violated the contract.
EA responds in way they told you.

And people go nuts that EA is eevil and not doing the right thing.
-snip-
 

honestdiscussioner

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Nexus4 said:
honestdiscussioner said:
Not saying there is anything wrong with enjoying them, they typically are remarkably well made games. It's just when people deem them as the 'epiphany of absolute perfection' and that the newer stuff is 'COD with DRAGONZ!' or 'they changed it now it sucks' that it starts to get a little ridiculous.
Is anyone ACTUALLY saying DA2 is Call of Duty with Dragons?

Yeah, and Civ 5 is just Halo with horses.
 

CleverCover

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Mcoffey said:
CleverCover said:
Mcoffey said:
They should just have Obsidian make their sequels. Then their franchises would be getting progressively better.
Cancel that one. I like my games completed. And playable. With less bugs than my 3rd grade teacher's "Ant Farm of Learning".
Neverwinter Nights 2, and Knights of the Old Republic 2 were far better than the original games, and they still managed to incorporate more RPG elements into gameplay, such as skills playing a larger role in dialogue, and the various Lightsaber forms one could learn throughout the game.

As buggy as Obsidians' games are they're still the best RPG dev around (Not to mention the fact that they usually patch their games up proper within the first month or so).
I didn't play NN2, so I'm going to go with KotOR2.

That's true. I liked that part of the dialogue. Being able to use a "computer skill" when I didn't have any gave me some laughs. But I only played the game once or twice. Because the story didn't do it for me. It didn't feel finished and I felt like the 40+ hours I spent searching for the damned Masters was a waste of time, like I just needed a distraction until my teacher decided to show herself in her true colors.

And it didn't feel resolved. I work to get to know the people I'm traveling with, and at the end they just dissappear? It's just me on a dead planet roaming around until I find the right door? Then I kill a bunch of baddies, a couple of bosses, and return to my ship and I fly off.

Wasn't my ship damaged? Didn't Mira walk out after her stalker? Where was everyone when I was fighting sixty Sith Mooks on my own? Why can't I open the damn door! I killed...oh there's a bad guy! He's just trying to phase through the wall and now I can't hit him! That was a frustrating thirty minutes gone. At least I didn't fall through the ground. Too many questions. No answers.

And I couldn't play the game with the damn patch. I played it on the Xbox. No patch, played the game as they shipped it out, flawed, buggy, and unfinished.

I learned how Lucas' Force was an unstable Force and how grey his world truly was. Great. I can also get thought provoking in ME2 and DA2, with less annoyances and a better sense of accomplishment. In fact, there's more re-playability. I can be nine different people with nine different stories in ME2. I'm only one person with a bitter past in KotOR2.

Also: After watching my brother lose progress on a mission just because the game couldn't recognize he finished it in F:NV, I'm guessing they still rely on the patch system to fix their mistakes. If that's the best to you....You have a lot more patience than most people I know.

TL:DR. If being better means an unfinished, unsatisfying story in KotOR2 and a millions bugs, which is a precedent they still have going for them, I'll stick with Bioware over Obsidian.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Silent Biohazard Solid said:
Oh come on, it hasn't been that way for very long. I still remember when FFXII came out, and legions of rabid Final Fantasy fanboys and fangirls attacked me for knocking it.
You mean a five year old title?

Five years is a long time in the gaming world. That's about a standard console's lifespan, unless the new model of 30 years takes over.

I also never said game franchises don't have their apologists, but SQUENIX has been taking crap for years, and its overall popularity has been on a steady decline. Even the FF series itse;f has seen a drop since 9 or 10 or so. I'd personally like to think 9, since that title was so godawful it still ranks among five or so PS2 titles I bought and never finished, but that's personal preference.

Final Fantasy will probably still have some of the most rabid defenders on earth even ten years after the series is dead and buried. But it's still not quite sacred. Nto anymore, and not for a long time now. Dirge of Cerebrus (also five years old), as you also mention, caught a lot of crap. Still had its defenders, but that's not the same as being held up in borderline idolatry. Even "user" reviews put the game in a pretty poor position.
 

Nexus4

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honestdiscussioner said:
Nexus4 said:
honestdiscussioner said:
Not saying there is anything wrong with enjoying them, they typically are remarkably well made games. It's just when people deem them as the 'epiphany of absolute perfection' and that the newer stuff is 'COD with DRAGONZ!' or 'they changed it now it sucks' that it starts to get a little ridiculous.
Is anyone ACTUALLY saying DA2 is Call of Duty with Dragons?

Yeah, and Civ 5 is just Halo with horses.
I wasn't quoting anyone, it was just a generalisation not an actual serious comment. Guess sarcasm doesn't carry well over the internet.
 

4173

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Oct 30, 2010
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Forgot to add this before, but when I chose a speech option in Baldur's Gate, that's what I fucking said. No guessing games, no random sarcasm or subservience.
 

dolgion

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Nov 20, 2010
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@Dexter111

Thanks for the suggestions! The article you included speaks to me a lot. That's one thing that I wanted to voice in this post. So Piranha Bytes have been working on games since Gothic 3? I loved the first two, not so much the third one. I'll look into these alternatives then.
 

Rayansaki

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May 5, 2009
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I don't know what you guys are talking about, Dragon Age 2 was the best game by bioware in recent years.
 

w00tage

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Jake Martinez said:
evilthecat said:
Do me a favour..

Go back and play Baldurs Gate, KotOR and the original Neverwinter Nights.

Everyone fantasizes about things they played when they were younger and turns them into monolithic epic things which can never be superceded, but in my experience that's generally because were more easily impressed, not because the games were better.

In fact, go back and play a fighter in the original Baldur's Gate. Note how deep and tactical the combat is, certainly nothing like the action RPGs of today where you have to select abilities and click more than once in an entire fight.
I get what you're saying and I sort of agree with it at a basic level, but I think your analogy leaves a lot to be desired. A single fighter in Baldur's gate is just part of the 6 part team, plus there is the entire meta game of choosing the appropriate equipment, appropriate classes and level ups in different classes and spells. It's actually quite deep in terms of the amount of thinking and planning that goes into the game before you even begin a combat encounter.

The same is not true for Mass Effect 2, and certainly not for Dragon Age 2, which I actually find more disappointing since it's "supposed" to be more of a traditional RPG. Really, they have massively regressed from DA:O to DA:2, for example take character attributes:

In DA:2 you get 3 attribute points at each level up that you should be able to spread across something like 6 attributes, each attribute having a different derived outcome for your character. Sounds great, but in practice, each character class has to use equipment, which (surprisingly enough) is usually restricted to either a character class, or requires 2 out of those 6 attribute points in order to use. So, if you are a warrior, well I hope you enjoy putting all your points into STR and CON until you're almost done with the game, otherwise you will never be able to use most of the loot you find. Same goes for the other classes as well and their respective "class attributes". (Here's a fun idea - try building a blood mage in DA:2 and using HP as your mana pool - you can do it, so long as you're willing to restrict yourself to equipment with laughably low willpower requirements to use, which means generally stuff far below your level and taking half of the fun, ergo loot acquisition, out of the game)

This is just poor game design and I'm more than willing to bet it came about by a desire to cater for the lowest common denominator and the end result is a shallow system that is actually easier for a novice gamer to screw up if they aren't paying attention - for example, a younger friend of mine got almost to the end of the first act before he realized his warrior would never be able to dual wield in DA:2 because the appropriate weapons were restricted to an ability that he'll never posses, regardless of if his attributes met the requirements for the equipment.

Frankly, I'm not a fan of this at all. Bethesda/Obsidian managed to do a far better job with the SPECIAL system from Fallout in terms of making it more accessible yet still providing depth and while I don't know if we can compare sales across titles here as easily (ergo: I don't have the numbers in front of me), you'd be hard pressed to argue that FO:3 and FO:NV were anything but huge commercial successes.
Wow that sounds just like Dark Messiah. Never played but I watched the Let's Play on Chocolate Hammer and noted the same thing - the necessity for a certain number of skill points in an attribute before you could use a piece of gear essentially adds up to a level requirement for gear. Only you're making the player implement the level system by their choices (which can be wrong) instead of just putting it in the game and letting them play.

Disclaimer - I hate the very notion of leveling systems as implemented in today's MMOs, I think they've become poison to the games.
 

mireko

Umbasa
Sep 23, 2010
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JakBandit2208 said:
While I don't agree with your take on ME2, I do agree with you that Dragon Age 2 is superior to Origins.
I still liked the parts of the story that weren't Cerberus or Collectors (I even liked Miranda), most of the game is sidequests and loyalty missions which are still top-notch for the most part. I don't know if it was just hard to follow up ME1, but I didn't think anything in the main plot measured up to the awesomely Lovecraftian reveal of the Reapers.

Still a great game, mind you. I wouldn't have bothered playing through it three times otherwise.
 

Canadamus Prime

Robot in Disguise
Jun 17, 2009
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dolgion said:
canadamus_prime said:
dolgion said:
canadamus_prime said:
dolgion said:
Remember Bioware? Those guys made some of the modern classics of the RPG genre. Baldur's Gate, KotoR, Neverwinter Nights etc. What happened to them?

In another thread I read that people bitched about DA:O's old school combat approach, so logically they had to make the combat more action oriented. And people still *****, even more so. It's not that gamers are whiny primadonnas that can't be pleased.
Oh wait, yes they are. Exhibit A: You.
You know what? You're right, I'm whining. I'm demanding. I want games that really move things forward. In the very least, I expected Bioware to keep their promise of making an RPG that is in spirit the successor of BG2, but with the second game of the series, they pulled out of that promise instead of actually addressing the issues of DA:O. What I meant in the paragraph you quoted was that simply making the combat action-oriented didn't fix anything. They just thought "oh shit they don't like the old-school style. okay, we'll just make it anime" instead of thinking WHY the old-school combat wasn't well-received. That's why I'm doubting that Bioware has any real vision for the Dragon Age series that they work towards.
Then perhaps you should get on the Bioware forums and offer them some actual constructive criticism and perhaps some suggestions as to how they could improve the combat instead of unhelpful and rather childish whining.
I did offer suggestions, though they are unfortunately buried in the discussion here. Also, I am working on my own RPG.

For combat it would've been enough to just lift the complexity of DA:O's combat to the level of around BG2. Complexity not meaning that everything should be super hard to grasp, but to offer for a wider range of combat tactics, thus allowing more classes. BG2 obviously had a solid foundation in the D&D ruleset. It's not perfect, and Bioware should've IMO looked into taking its complexity/depth while removing all the stuff that just doesn't work well in CRPGs (like the one-spell per day thing. I didn't like that myself). The last thing they should've done was to make it all even simpler like they did. (If their goal truly was to create a spiritual successor for BG2)
Why are you telling me all this? I'm not Bioware. As I said, you'll want to get on Bioware's forums, not the Escapist, and voice all this. [sub]...in a mature and constructive manner I hope.[/sub]
 

TilMorrow

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Jul 7, 2010
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I thought there was a agreed concensus somewhere that said BioWare's DA2 IS NOT DA:O but mearly a side story that introduces a character that is to play an important role in DA's finale (as bioware are unlikely to make more than three games in a series... except for KOTOR 3, 4, 5, 6 and 7 which is supposedly packed together as KOTORO and 8, 9 and 10 as potential expansions). Which kinda of explains why it wasn't as great as the first aside from the obvious money-grabbers explanation but is all the same not an excuse.

I should just say, BioWare makes good games, but they are human and humans are prone to f*** ups. Give them constructive critism and a good shoving and that'll get them back on the right path.

moosek said:
Kotor isn't a deep, hardcore RPG.
No its not a hardcore RPG, but it can be agrued it was deep in certain aspects of storytelling as well as a fun game.


It's morality/implications system became Mass Effect.
What morality system? It was more like do you want be a Sith or Jedi.


bussinrounds said:
It's all about the $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
When did they become Creepers- Oh I just realised they were dollar signs...
 

Korten12

Now I want ma...!
Aug 26, 2009
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Dexter111 said:
They were forced by their Publisher JoWooD to "make Gothic 3 more like Oblivion/Morrowind" to appeal to the Mass crowd, they were also forced to Release it before it was done and when it was very buggy... I still haven't played it really xD
Actually, I did a review on the 3rd (never beat it but put a lot of time into it) and it was quite good. The community has released patches like it did for the 2nd game that fixes the bugs.

http://www.escapistmagazine.com/forums/read/326.205690-My-First-Review-Gothic-3-Possible-Spoilers
 

Dragunai

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xHipaboo420x said:
They all sell heroin to schoolchildren and kick beggars to death. I know this for a fact.

They make good games though.

Haha, high fives.

On Topic:

Bioware havent lost any edges. Dragon Age Origins was a work of Art and when they made DA2 they revamped the skills system (making it more fluid and easier to grasp whilst providing more options) before they revamped the combat engine to, again, make it more fluid and immersive over the 1st games, click a, watch fight, approach.

Mass Effect 1 was an ... OK game (I found it to be very cluttered and awkward compared to 2 but it was a launch title and so obviously 2 is gonna supercede it) and when I played Mass Effect 2 I loved it even more because again they looked at the players discomfort with the old "find a thousand guns / equipment units, use 3" and instead just went, Heres a set number of guns and armour, upgrade as you sit fit. Which again streamlined a decent game and made it a lot easier to enjoy.

I wouldnt call Bioware submissive. I would praise them and worship them as a company who actually hears the voices of their disgruntled fanbase and does what it can to appease them as opposed to Bethseda who drops half finished games in our laps and says, go nuts... once you find the fan made patches.... and you know.... fix it yourself...

Or EA who just drop half finished buggy games that have a 50% chance of working (Much like activisons Black ops on PC) and ignore your objections to paying £40 for something that doesnt work.

I love bioware, I think they are probably THE best gaming company around and Yes I would say that on TV if asked. They make deep, well writen games with excellent characterisation and each time they sequel a series they improve on it based on fan opinion.

Roll on Mass effect 3 / Dragon Age 3
(and there is going to be a DA3 because the last time they introduced a character with one name its sequel showed up with an "Important save" option... just like Dragon age 2 did ^_^. Hooray for importing my lesbian hawk into DA3 haha)