Sure the games might be over the top, but they have always had some semblance of a "touching" storyline to them. Even Bulletstorm, a game which embodies over-the-topness, had parts of the story that actually resonated and could allow you to connect to the characters. This guy might not be Ernest Hemingway, but his games are always at least consistently well made in the story section. I can definitely see where the original intension was with Gears of War.Rednog said:Wait CliffyB wants his games to be taken seriously...and yet he follows up with a game like BulletStorm.
This guy is a walking embodiment of a frat guy.
You want to be taken seriously but when people criticize your game your first reaction is basically akin to "you're all haters!"
Sorry Cliffy but when you conduct yourself as a Dbag and piss all over the PC market don't expect people to take you seriously and look at your with adoring eyes.
Not to mention, the actions of a game designer SHOULD NOT play a part in the perception of a game. He could be an absolute dick, but that doesn't make his game any better or worse. Also, this is not the equivalent of "you're all haters", its "We kinda messed up in the designing of this game's original concept, in the end we can improve." Very different messages here.