Yea, sure. I get all that.darksakul said:Since Cliff Bleszinski put his views the way he did, I agree with the developers and Day 1 DLC.
Game making like ant other production is a business not a hobby.
Side projects are not allowed unless there profit to be made. And most Day 1 DLC are not integral in the main story plot or game play.
Even online passes have there reasons, Ensure that people buy there product even if someone buys a used copy of the game, "Oh you want online multi-player, $10 please".
Some On Disk content has to be disabled on disk, maybe that one extra character still is buggy, whole stages that are cut out of the game and instead of deleting the stage it is fair easier to disable it. Programers will know what I mean it is called "Commenting out" sections of code.
Mainly its to do what Major corporations number 1 legal obligation is, pay their investors. Paying Investors means you have to make profit.
You technically you already pay extra for that. Take a look at the price of the car, then sales tax. This will include Tax and Title(tax on the car it self not the sale of), any last minute maintenance cost like installing extras. If you look real carefully I am sure there many car dealerships that charge you for that Tank of Gas, at premium rates. So many people fail to read all the fine print.GonzoGamer said:If I take a car for a test drive and decide to buy it right there, is the dealer going to charge me for the gas in my tank?!!
Well?
Before the time of digital distribution and Digital DLC there where the expansion packs, where you have to pay for the additional content later on. And it is not uncommon that some of that content is already locked up on the original disk.
Other businesses are doing similar practices that game publishers do with day 1 DLCs now for decades, the practice is actually centuries old.
Here is you "insert product here" oh the "insert accessory here" is sold separately.
This will include vacuum bags, USB cords, power adapters, memory cards, printer ink.
All items you think that should be included in the product.
I just think that I (as well as many others) would be a lot more tolerant of those kinds of schemes if they were practiced by the small struggling indie studios rather than the more established companies that were making huge profits before they had online pass & day1 dlc.