Daft Ghosty said:
John Funk said:
Daft Ghosty said:
Aurgelmir said:
It does ruin my game if the play against me with those cheats.
The cheats in question do not work online. They are for single player. When Blizzard says online they are referring to people who are playing the single player campaign while being logged into Bnet. No one one was banned for using these trainers again other players, they were banned for using them playing single player. That is why this is all a very dick move on Bliz's part.
Except in this case, the single-player affects the multiplayer. If Blizzard has any vested interest in keeping the integrity of its reward/incentive system - and it does, and just because YOU don't care doesn't mean that a good number of Blizzard's paying, non-cheating customers do not - then Blizzard has all the reason to bring down the hammer.
If I cheat and exploit in WoW to get a super-rare title, should Blizzard not ban me? After all, all I'm doing is getting a little achievement for myself.
But no, Blizzard would ban me. As they have before.
Please explain to me how it effects online play? I'd really like to know. Does having the single player achievements give you something in multiplayer? no? oh my. So going by your same logic then if I have a friend who is crazy good at this game play through my copy and unlock all my achievement for me my account should be banned then? Sounds a little rediculous doesn't it. The trainer didn't allow the players to gain anything extra that couldn't be gained already through playing the game. The argument that player A's game play was harmed because Player B has achievement he can't get makes no sense, and is weak at best.
Same goes for WoW. I have almost 14 years in playing mmo games. Four of which are in wow. Titles are not a problem when dealing with glitchers in mmo. Bot run name farming is a big problem. Same goes with achievements in other mmo like EQ2 where I have six years of play time in. So dont preach to me about titles and mmo, it is a weak argument. And the same can be said about SC2. I have friends that can finish the game in hard mode with all the achievements. I think I'll give them a call and have them unlock everything for me. Because you know it will be a person, and not a trainer right. haha.
Ditch the attitude, pal. Argue respectfully or not at all.
It effects online play because of the portraits attached to your profile that other people see in-game - the equivalent of titles in WoW, or deeds in LotRO. So yes, it
does give you something in multiplayer.
The portrait system is Blizzard's entire incentive/reward for players to do the achievements. If Player X wants to get Portrait Y by completing the very difficult Achievement Z, he wants people to know that Portrait Y means that he did Achievement Z. It's a source of pride - and again, just because
you don't care about it, that doesn't mean that nobody does. Plenty of Blizzard's playing, not-hacking customers do, and the company is beholden to them. If Player A gets Portrait Y by using Trainer B, then Player X feels that his achievement means nothing.
And the fact remains, the hacks in question are
only used for getting achievements and ergo portraits. They do nothing that isn't already enabled in the game by Blizzard's built-in cheats/map editor... the only difference is, using those cheats disables your ability to get achievements, while the trainer does not.
So yes, actually. If Blizzard has any interest in preserving the integrity of its built-in reward/incentive mechanic, it has
every right to ban people who are hacking the single-player game
with the specific intention of gaming the multiplayer system.