canadamus_prime said:
dogstile said:
canadamus_prime said:
Azuaron said:
canadamus_prime said:
I'm aware of that. My question is, why do they need to have an isolated single player campaign? Why not have it exactly like it is now, except only have the login prompt come up if you try to use any of the features that require Battle.net (RMAH, Chat, Friends list etc.). Or have a button on the character select screen that says "Login to Battle.net"
They would have to isolate "offline" characters from "online" characters, just as they did with Diablo II, to prevent character tampering, item modding, gold spawning, etc. from working its way into the online ecosystem.
Since I'm fairly certain all that stuff happens anyway, I have to ask "Why?"
Azuaron said:
Your character? Not stored on your computer. Blizzard has that character on a server, and you can't touch it except by logging in through their system.
And again, how difficult would it be to change that?
I'll save you his response. Not much, all they have to do is change where the file saves to. They wanted to do this on purpose, you don't program a game this big from a company that big without meticulously planning it out.
Goddammit blizzard i'm onto you.
That still doesn't address my central question, that being how difficult would it be for them to change it now considering all the negative backlash?
At this point? Unlikely. There are several reasons why Blizzard coded Diablo 3 to be online only. Assuming we listen to their official reasoning, they did it to reduce the prevalence of hacking, because Diablo 2 did indeed have a lot of that going on. Unfortunately, Blizzard took a something that is their problem, and made it everyone's problem by forcing an online only policy on Diablo 3.
Could they have offered both offline and online play while securing the online component from hacking? Absolutely, it could have been done. Unfortunately for us, Blizzard coded D3 to be online only right from the beginning, that means that it just takes that much more work to implement an offline component.
Whatever, fuck Diablo 3. I enjoyed StarCraft II, I don't even mind that they split it into three games because let's face it, SC2's campaign is every bit as long as SC1's, so that doesn't bother me. The lack of LAN play did bother me some, but not enough to keep me away from the game. After all, SCII's servers were pretty stable at launch, and you can play it offline if you must. They went too far with D3, so fuck that.