Nazulu said:
I don't know what you mean by hopeless because the punishments do reach those people and effect their gaming. Yeah, they'll keep on coming and other people will keep making it more difficult for them, it's always been like that. So you're saying they should just give up and make more restrictions? That's a really pathetic way to go about it, really.
By hopeless I was referring to the fact that it's impossible to just outright stop hackers. Given enough time and effort they can work their way into anything. And no, I'm not saying they should "give up and make more restrictions", that's just silly. What I'm saying is that Blizzard saw a problem with the way it was done in Diablo 2 and they wanted to provide a solution. They saw always online as both the cheapest and most effective solution so they went with it. Of course they could have spent years and years researching and developing other solutions for it but that would kill their profit margins. And they are a business after all, just like everyone else.
It has nothing to do with winning, just providing the best experience you can, and shutting people out of a classic franchise is a dick head move. They should have come up with something else and not rely on the damn title if they want to focus on online only. How many classic games are you not considering that had both single player and online play? I had amazing experiences with all of them and not once did someone say "I wish these games didn't have a single player option".
Yes, it's about providing a good experience for users and hackers diminish that experience. And what? Just because of a change in the drm they have to create a whole new IP? "Hey guys we're working on a new arpg that works much like our much loved title, Diablo 2, but because of a change in the way the content is going to be delivered we can't call it a sequel but rather a spiritual successor." Whelp, I guess you have to go after countless other titles now spouting that same nonsense.
I really don't think you're getting it. It's not "lets remove the offline mode" but rather "lets do what we can to stop hackers". There are other reasons but that's the one relevant to this discussion.
YOU find no weight in it, and it pretty makes your point weightless as well. Also, your description of a good sequel doesn't make any sense. All those classic games did innovate and really expanded, but I'm guessing you mean adding more restrictions counts as innovation. Also, not every sequel needs to innovate, and that's because some things were close to perfect already, so changing how the system works is not exactly innovation either.
I never said they didn't, never even touched upon the quality of "those classic games". Your argument was 'it's in this game so it has to be in it's sequel' which is just bs reasoning. Sequels need to stick to their roots of course but there's no reason why they can't remove, change, expand or add to it. In fact, sequels should be doing this, otherwise everything will end up like CoD but that's what you want isn't it. And "changing how the systems works" is pretty much the definition of innovation ("make changes in something established, especially by introducing new methods, ideas, or products").