Blizzard Reveals WoW: Cataclysm's Female Worgen

rsvp42

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SomeUnregPunk said:
why is there only two breasts?
Because any more would be stupid. It's a wolf-person, not a wolf.

Obviously different people have different taste in character design, but under no circumstances would a four or six-breasted player character ever make it past the sketch phase in a professional setting. 95% of players can suspend their disbelief with this kind of design. You try to get all "anatomically correct" (whatever that means in a fantasy setting) and 95% will be distracted and/or complaining how stupid it looks. That's not good design or good business.
 

rsvp42

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Sober Thal said:
Simple model changes cost money?!? That sounds silly to me.
Well it wouldn't necessarily cost a lot of money, but you have to pay the artists who brainstorm and draw up the proposed changes (plus any subsequent revisions), then you pay the modelers to make the changes and update the UVs and texture maps to match. Then I'm sure integrating it into the game engine and testing take a little more time and money. I'm sure they have a pretty streamlined pipeline for all that but it's still not free.
 

rsvp42

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Sober Thal said:
rsvp42 said:
Sober Thal said:
Simple model changes cost money?!? That sounds silly to me.
Well it wouldn't necessarily cost a lot of money, but you have to pay the artists who brainstorm and draw up the proposed changes (plus any subsequent revisions), then you pay the modelers to make the changes and update the UVs and texture maps to match. Then I'm sure integrating it into the game engine and testing take a little more time and money. I'm sure they have a pretty streamlined pipeline for all that but it's still not free.
I have no objections to what you say... but I am an EVE Online player, and we get the same, if not more, without having to pay extra. Two major expansions a year, plus we get a real server base, aka one server for all of us (usually 50k people playing the same game at the same time).

WOW should have tons more money since they brag about millions of players (accounts).... so I don't get why they need to charge extra for the few expansions they provide. I don't think they are 'evil' or anything... but when does continuous pay to play become not enough? Answer: when it's WOW.

I am biased from EVE, and I know that business models differ from corp to corp, but I hope the future of gaming offers more for those who pay to play on a regular basis, instead of charging more for any new development that is already paid for.

I might not have been clear on this.... but I will attempt to explain more on this topic if asked.
Well okay, I agree on that note. I think longtime subscribers should get some kind of discount, considering the total costs over several years.

But I didn't realize you were talking about entire expansions, which increases the costs considerably. Blizzard does create a lot of new content that I imagine increases their costs beyond standard maintenance and profit margins that they pay for through the regular subscription. I don't really know how the standard income is distributed or how necessary it is to ask for more with each expansion. Thankfully, the expansions aren't prohibitively expensive. You'd pay about as much for one as you would to transfer a single character across servers (they definitely overprice those kinds of services, though). Cataclysm especially will be costly for Blizzard because of how they're rebuilding the entire world. All players will have access to those changes without buying the expansion. They'd miss out on the new races, zones, and level caps, but they're getting new content for no extra charge in this case.
 

Rossmallo

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Notthatbright said:
It's Fur-tastic!

That being said, Good for them. I guess. More good vs evil imbalances though, as no one really wants to be a goblin. It's pretty bad at this point.
Or at least, people WOULDN'T want to be them if they weren't the most overpowered things in all of existance. I mean, for crying out loud:
20% Discounts on everything,
Boosted healing on potions,
Free ranged attacks,
Bank access anywhere...

...Seriously, Show me someone that won't consider racechanging when it becomes permitted, and I will show you a massive liar.
 

rsvp42

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Sober Thal said:
Ok, let us say WOW has 50k paying members.

They pay $12 per month.

50k x's 12 = 600,000 per month....

12 months in a year right? so the amount of money is 7.2 million.....

See what I mean yet? The fact that they have the audacity, and are allowed to, charge more for the few expansions per year (only 1 per year, right?) boggles my mind. But hey.... if people pay for it, and continue to, I guess they are just better at business than I am.
Ok, I see what you mean. And 50k is nowhere near the number of paying people, obviously. I think they gross in the billions each year. You're right, a lot of it is just making money for the sake of making money, but their costs are considerable I'm sure. Upkeep on the server farms, facilities, supplies, employee salaries and benefits, marketing & distribution, state and federal taxes... free Battle.net for its other games... I'm sure a large chunk of those billions doesn't end up as profit. From casual Googling on my part, I'm still not sure exactly how much Blizzard on its own profits each year. It may not be a wide enough margin to allow for any significant across-the-board drops in price, but again, I'm not sure. It's worth looking into though.

Would I like to see lower prices? Of course. But I'll have to reserve judgement on Blizzard's pricing model until I know more.
 

ArianaUO321

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Its a shame they made them Alliance side. That race could have really went somewhere... But goblins would be -entirely- too awesome for Alliance. I don't care what anybody else says, goblins are amazing.
 

AceDiamond

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Ok I'm just going to say something here. I don't even play WoW or any Warcraft game and yet even I knew that

1. the Worgen PCs are basically werewolves and thus not fully a different anthropormorphic race

2. the Warcraft universe has had Tauren and Pandaren which are anthropormorphic animals and thus fit the Internet's extremely stupid definition of "furry". Wake up geniuses, you're at least 8 years too late.

3. this thread was going to get a bunch of useless "OMG TEH FURRY" comments because people aren't capable of contributing to the conversation at large and think they're being clever. Yeah you and the 100 other useless posts cluttering up the thread. Thanks for coming.

Anyway this might have gotten me to play WoW because Victorian Werewolves (as someone earlier put it) is a cool concept. I say might because I'm still not paying a monthly fee for an MMO. But it does prove the Internet can take an idea that's cool like Victorian Werewolves and attempt to ruin it for everyone.
 

Simmo8591

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Not that I play Wow but does anyone else think that the mage classes look a bit like the wolf from red riding hood dressed as the granny? I get the armour on the other classes but a wolf in a dress looks odd to me
 

IxionIndustries

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I'd rather be a fucking Goblin..

Ah well.. I guess Blizzard can fuck up the lore however much they want; It is theirs.. But come on.. Seriously?
Nurb said:
Werewolves are too damn cliche, and they're from dark, gothic looking Spookytown? Geez! That's about as lame as "jogger finds dead body in the bushes" setup in all those CSI/Law and Order shows. Put some thought into this crap, Devs.

I know they wanted to give Alliance a beast race, but if Horde gets something as awesome as Goblins, how about giving Alliance the Pandarens? It might be enough to make Horde want to switch sides for once.

YES! For Panderia!
 

Qwezz

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Sep 30, 2009
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wow they look awesome. this might convince me to start playing again when cataclysm hits the shelfs