XDDSK- said:My apologies, I didn't explain myself properly!. Besides I just tested it and it seems my games do play with steam being offline. A little knowledge is a bad thing, I know and I beg you for forgiveness, kind sir.
I guess I'm still rather addled about the hours I spent trying to work out how to install Empire:Total War using Steam. And MW2 stating in between matches sometimes that I'm not online with Steam despite the fact I actually am (which cues a great deal of swearing and proimises of me throwing the computer out the window). I'm not violent...honest 'guv!
No. This is farmville.Andy Chalk said:"If we've done our job right and implemented Battle.net in a great way, people will want to be connected while they're playing the single player campaign so they can stay connected to their friends on Battle.net and earn the achievements on Battle.net,"
Oh yeah, forgot D2D. That was simple, just download it and enter the code they give you. Even easier than Steam.coldalarm said:In a way, I have to agree. I've had about 0 DRM related issues in the past, and I've gone through most "solutions" like TAGES, SecuROM, Impulse/Steam, D2D's unlocking, etc, and had no real issues, if any. Most I'm ever inconvenienced is really something like SecuROM telling me to insert the disc. You can bypass Fallout 3's disc check legally by running from the .exe and not the launcher, and I have to say in retrospect, I'm surprised it's that easy. I think Valve and Stardock have it done right though. If you're not going to implement social features such as in-game browsers, IM clients etc, Impulse or Direct2Drive are great examples of how to do DRM/content management. If you're going to implement social features, then you've got things like Battle.net and Steam.Assassin Xaero said:DRM though, to me it seems like a lot of people are over exaggerating how "bad" it is. Yeah, the stuff with AC2 was horrid (which is why I bought it on PS3 instead), but I've never had any problems with Steam (actually prefer it), Securom, or most everything else. I did have a few problems with GFWL in the past, but can't even remember what they were and it works fine now...
DRM is a losing battle because you're making yourself a target. I would wager that some of the Ass. Creed 2 torrents were used out of spite for UbiSoft and their DRM. DRM or not, if someone's going to pirate a game then they will do, and most DRM measures inconvenience your honest customer and not the pirate. If you try to make your DRM more demanding, as UbiSoft did, then you're going to seriously annoy your user base or lose customers.
If you're going to go out of your way to protect your content, do it in a way that benefits or doesn't hinder your customers. Impulse, Steam, D2D... Just three great examples of how to do it.
For someone who claims to be so adept at making his own cracks, you seem quite amiss at the option for every game you have in Steam to not update. Which you can implement at any time with no penalty.rembrandtqeinstein said:The reason I feel safe buying Steam games is 100% of them are available on the pirate bay. Otherwise I would never purchase a piece of software that has to ask someone other than me permission if it can run. I run cracks on all my legitimate software just because the none of the DRM crapware provides any kind of value for me.
Steam isn't bad with the exception of autopatching rather than letting you choose whether or not you want to patch.
Spawn copies were no problem back in the day when coding for a game didn't take a decade to do, and you only needed one CD-R that wasn't even filled up to cart it around in. These days you are dealing with a lot of man hours(I'm waiting for when games are made by more than one generation) put into a game that will need to be compressed on multiple DVD's. The times be a changing, and things aren't as cheap or convenient as they used to be.Starcraft 2 will not include lan play so that is a no sale. Remember spawn copies in SC1? So you can quickly get your friends playing? Yeah no more of that.
I give Cataclysm one month before things go back to how they were. Just with different places to find your questgiver dead at. Yay.As a casual (couple hours a week gamer) paying for a WoW sub doesn't appeal to me. There are a ton of good free MMOs out there. http://www.ddo.com/ http://www.allods.com/ http://www.freerealms.com/ are all great to hop one, play a couple of hours of quests, then ditch.
That said I am coming back for Cataclysm those bastards. Re-making the old world was the only thing that would pull me back in.
That sounds more like an issue with the games themselves and not Steam. Take note that it is up to the publisher to make the game work with Steam. It is not Valve's job to do so. They already provided enough tools that work fine with plenty of other games. Your's isn't the first I've heard about getting MW2 to work on Steam.DSK- said:I guess I'm still rather addled about the hours I spent trying to work out how to install Empire:Total War using Steam. And MW2 stating in between matches sometimes that I'm not online with Steam despite the fact I actually am (which cues a great deal of swearing and proimises of me throwing the computer out the window). I'm not violent...honest 'guv!
I second that! Seriously, when you have 4 computers and mates that come around to LAN, that really kills the ability to play, might as well be SP only :/SteelStallion said:What ever you say, Mr. "No LAN in Starcraft 2".