Blizzard Shelves Diablo III Team Deathmatch Mode

ExtraDebit

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Atmos Duality said:
SmashLovesTitanQuest said:
OT: Wait, is there any kind of PvP mode available right now? I've been meaning to go back to Diablo 3 to check it out when PvP hits.
Nope!
Still no PvP in D3.

What the hell is going on at Blizzard?
I thought Valve Time was bad, here we have a core, advertised feature of D3 still not existing 7 freaking months after launch.

Or how about Starcraft 2: Heart of the Swarm?
Where the fuck did that go? Did the team get shifted over to make WoW: Pandaland?
The excuse I keep hearing is "Playtesting and balancing". What game takes 2 years to balance, no, what EXPANSION to a game takes 2 years to develop and balance?

Starcraft 2: Wings of Liberty was delayed for a solid year due to the launch of Bnet 2.0, but HotS doesn't get that excuse. I get that developing assets and content takes time, but it shouldn't take nearly that long once the core game and its assets are already in place.

I mean, I don't even buy their products anymore, but I still want to know just so I can understand:
What the hell is going on at Blizzard? Seriously!
They got restructured and boss change that's what happened. Apple was in the gutters until Steve Jobs came back, Blizzard was good until activision bought it and JW starts leading projects.
 

major_chaos

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FelixG said:
Probably because it is objectively better?
You and I have a very different opinion of TL2 and a very different definition of "objectively". The best thing I can say about TL2 is "its D2 but over all worse in every way" ranging from marginally inferior in some ways to significantly inferior in others. And if we are still all ironically moaning about the online requirement on an internet forum, then I'll say I would rather have that added layer of DRM than deal with the epidemic of cheating in TL2.

EDIT: Silly me how did I miss this smug litle gem

Self deception at its peak I would say.
Gotta love it. "some one liked a game that I didn't like? they must be lying to themselves, because I am the end all be all judge of quality and if I didn't like it, it must be objectively shit and no one could possibly have enjoyed it"
 

DingoDoom

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major_chaos said:
FelixG said:
Probably because it is objectively better?
You and I have a very different opinion of TL2 and a very different definition of "objectively". The best thing I can say about TL2 is "its D2 but over all worse in every way" ranging from marginally inferior in some ways to significantly inferior in others. And if we are still all ironically moaning about the online requirement on an internet forum, then I'll say I would rather have that added layer of DRM than deal with the epidemic of cheating in TL2.

EDIT: Silly me how did I miss this smug litle gem

Self deception at its peak I would say.
Gotta love it. "some one liked a game that I didn't like? they must be lying to themselves, because I am the end all be all judge of quality and if I didn't like it, it must be objectively shit and no one could possibly have enjoyed it"
You say TL2 is inferior to D2 overall yet lists no reason or why it is inferior at all. You clearly think highly of D3 but lists no positives of how it is better than TL2 or Path of Exile. You call people how say D3 is shit "Torchlight fanboys". Also arguing about the online requirement on an internet forum is not "ironic", it means you don't understand the argument and cheating in TL2 and online DRM has nothing to do with each other.

"some one liked a game that I didn't like? they must be lying to themselves, because I am the end all be all judge of quality" This is in every way the pot calling the kettle black.

Edit: As for the "rampant" hacking on TL2, there really isn't much and that point really holds no merits when you can play offline or *gasp* with your friends on your friend list/password your games, kinda like you know, D3.
 

Gali

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Not surprising imo. That game was a massive disappointment in nearly every aspect. Especially as someone who read all of the Diablo books that got released years after. So much unused potential. Whoever was responsible for the story and characters a) did not put much effort in it in the first place, b) didn't care about the already established lore and c) ... nevermind, I just don't care anymore. Even if they could implement nice PvP, it doesn't change that D3 is just a soulless "meh" game for me. What a waste of my time and money.

If I could go back in time and tell my younger self that that's how I'm going to feel about freaking Diablo 3, it wouldn't stop laughing at me. :<
 

major_chaos

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DingoDoom said:
You say TL2 is inferior to D2 overall yet lists no reason or why it is inferior at all.
I was trying to not totally derail this thread but fine:
Grapics: D2 was an artistically beautiful game, TL2 appears to have been inspired by either Freerelms or certain Minecraft texture packs, its not only low quality its stylistically bad

Music: The only points in TL2 at wich the music even stood out enough to be remembered were when it was reminding me of D2

Skills: D2 had much larger skill trees and more strategic builds thanks to synergies

Classes: D2 had far more unique classes with abilities that had far more impact

Class visuals: You might call this minor but it bugs me to no end in TL2 if I took one of each class equipped them with a sword and the same armor including a helmet that covers the face they would all be perfectly identical whereas in any Diablo game each class is visually distinct

Boss health: even on the pitifuly easy "normal" difficulty all the bosses in TL2 remind me of Izual, they probably wont kill me, they just refuse to die in anything resembling a reasonable amount of hits.

Story: Ok no one plays ARPGs for the story and most of them are either fairly token or rather bad, but TL2 wins the award for being the first one where the story is both laughably stupid and boring to the point where I have zero idea whats going on and I don't even care.

I could go on but its 2AM
You clearly think highly of D3 but lists no positives of how it is better than TL2 or Path of Exile.
I love the new skill system, its nice to see something new, I love how each class has thir own resouce that charges fast enough for skills to be used constantly instead of rationed for only tough fights, I love the abandonment of potion chugging ect. But that said I didn't directly compare it to TL2 because they were going for different things. while TL2 was trying and failing to just be D2.5, D3 was doing lots of new things even if not all of them worked out. And I didn't compare it to PoE because that game is in closed beta and I refuse to pay for the ability to get into a F2P game early especially when its in beta and I don't know if its any good, and it might be good, but when your big selling point is literally "all our classes have one skill-tree to share" you don't exactly bowl me over with hype.
You call people who say D3 is shit "Torchlight fanboys".
When you come into a thred about a feature in D3 with nothing to say but "hurrr d3 is teh sucks Torchlight 4ever" or, as the guy I was quoting did, blatantly say anyone who claims to enjoy the game is in denial, then yes you come accros as a fanboy. Not to mention that you criticized me for not giving reasons, almost none of the people I was calling out have given reason either, other then weak stabs at the much maligned online requirement.
Also arguing about the online requirement on an internet forum is not "ironic", it means you don't understand the argument
Then enlighten me, because complaining about the requirement to be online in an age where most people are connected 24/7, especially the people on a tech forum, seems fairly ironic.
and cheating in TL2 and online DRM has nothing to do with each other.
D3 went heavy on the DRM and created an unmodable closed system, which prevents people from cheating, partly because everything is sever side, TL2 went for open and modable, the problem is that people are shit so you get morons on the GFAQs and Steam boards bragging about who has the most outrageous modded weapons and stat hacks, which reflects in gameplay by me not being able to find a lobby that isn't ruined by those same jerks killing everything in one hit.

"some one liked a game that I didn't like? they must be lying to themselves, because I am the end all be all judge of quality" This is in every way the pot calling the kettle black.
I never called TL2 shit, IMO its purely average and unremarkable in every way, that's why I referred to it as "grey goop" and while I genuinely don't understand the love for it, I never said anything about other people liking it, I certainly did't say it was impossible to enjoy, and in fact I at no point even said that D3 was better, I just said that I don't think its any worse.

Edit: As for the "rampant" hacking on TL2, there really isn't much and that point really holds no merits when you can play offline or *gasp* with your friends on your friend list/password your games, kinda like you know, D3.
Most of my friends are console gamers, but even if I did have a huge PC gaming friend group I shouldn't need to hide a passwored lobby just to not deal with hackers. Now that I think about it, if we are complaining about things being behind schedule, where is that TL2 modkit and Steam workshop that fans promised would be the final nail in D3's coffin?
 

unstabLized

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Poor Diablo 3. Most of my friends and clan mates, including me, thought the game was fun, really fun actually. I enjoyed it a lot when it first came out. This was, however, my very first Blizzard game, and I had no idea that they had ties with Activsiion, but whatever. Clocked a lot of hours in the game with my Wizard, which was great fun, but it got crappier, and crappier, and crappier after every single patch, to the point where I didn't even see the point of playing anymore. I was one of the last few of my friends who quit, and the friend list that started with 30 active people, went down to 1-2 active people per day. From the start, people were looking forward to PvP, and I kind of was too, although I prefer PvE more, but whatever, gives you something to do. Sad to see they abandoned the thing that people were looking most forward to, after all the bad stuff they were hit with. After seeing their behaviour, I have to say, Typical.

I just feel sorry for the fans of the franchise. I gave it a shot. It survived for 2 weeks before sawing its legs open slowly and painfully and falling onto the ground and bleeding out.

Who knows, maybe if they find a way suck more money out of people, then they'll drop something for the players. Maybe RMAH advertisements while you're actually playing. Aren't you all thankful?
 

Mangod

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Atmos Duality said:
Or how about Starcraft 2: Heart of the Swarm?
Where the fuck did that go? Did the team get shifted over to make WoW: Pandaland?
The excuse I keep hearing is "Playtesting and balancing". What game takes 2 years to balance, no, what EXPANSION to a game takes 2 years to develop and balance?
Well, last I heard, HotS is coming out sometime in March, 2013. Unless someone has heard something else while I was passed out on the sofa with a belly full of meatballs, potatoes, sausages and pâtés.
 

Skeleon

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Huh, so Diablo 3 won't suddenly become a great game after all? Too bad.
I'm just kidding of course, I didn't think it would ever become a great game in the first place.
 

WabbitTwacks

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major_chaos said:
Grapics: D2 was an artistically beautiful game, TL2 appears to have been inspired by either Freerelms or certain Minecraft texture packs, its not only low quality its stylistically bad

Music: The only points in TL2 at wich the music even stood out enough to be remembered were when it was reminding me of D2

Skills: D2 had much larger skill trees and more strategic builds thanks to synergies

Classes: D2 had far more unique classes with abilities that had far more impact

Class visuals: You might call this minor but it bugs me to no end in TL2 if I took one of each class equipped them with a sword and the same armor including a helmet that covers the face they would all be perfectly identical whereas in any Diablo game each class is visually distinct

Boss health: even on the pitifuly easy "normal" difficulty all the bosses in TL2 remind me of Izual, they probably wont kill me, they just refuse to die in anything resembling a reasonable amount of hits.

Story: Ok no one plays ARPGs for the story and most of them are either fairly token or rather bad, but TL2 wins the award for being the first one where the story is both laughably stupid and boring to the point where I have zero idea whats going on and I don't even care.

I could go on but its 2AM
Well, I wouldn't call D2 an artistically beautiful game at all. It was pretty robust which was actually good because a lot was left for our imagination. And I wouldn't call TL2 low quality and stylistically bad. The texturing really reminds me of WoW, maybe a bit colourful at times, but giving enough contrast to be functional.

You are right about the music though. Most of the soundtrack of TL2 is a rip off from D2. I still liked it, but it was kind of weird.

About the skills in D2... Well. To be honest the D2 skill trees were crap. Especially pre-expansion. Full of filler skills that you would never use again after a couple of levels which was partially remedied by skill synergies. But the problem with synergies was that it added unnecessary complexity and they were just a patch for the bad skill tree design. Also 20 levels per skill made the leveling up of already taken skills too granular - all you got was about a 3% increase in the skills power per level. That's why I sometimes don't understand people complaining about D3 giving them skills that they don't use, while D3 gives you a bunch of skills every level, D2 gave you just a lousy skill point. And the stat points were just an illusion of customisation (except for druid - the most versatile class of all) - how many dexterity barbs did you see reach level 99? TL2 actually got the statpoints right. Focus berserker is actually a viable build.

The visual distinction is a very good thing, but it cost D3 a lot of interesting armor designs for it's characters. Just think about the sheer amount of armor models for every distinct character model. TL2 on the other hand with it's 'everybody looks the same' approach had to make separate models only for male and female armors, resulting in more armor designs per character. And TL2 armors are actually visually more interesting than D3, but of course D3 has a different and more serious mood so stone armor and such wouldn't really fit in.

And I guess I have to agree with the story part. TL2's story was very minimalistic to the point were it was sometimes difficult to follow. But I wouldn't call it laughable because a huge part of it was a rip off of D2's story, which was actually good. But then again D3's story wasn't a gem either.


OT: I don't play D3 anymore. Maybe waiting for an actual end game, but I guess it's not gonna happen (No paragon levels are not endgame). While I don't hate the game, it's just gets boring in the end. Maybe axing team PvP was a good call as it would probably be pay to win what with all the real money auction houses and everything. But the same problem could be with the Dueling mode. Maybe I'll check it out.
 

fix-the-spade

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So I suppose that Diablo 3 is failing to make money and that it's auction house is rapidly contracting have nothing to do with it?

Nah, can't be that.
 

fix-the-spade

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Atmos Duality said:
What the hell is going on at Blizzard? Seriously!
Activision is going on, every bad decision from 2008 onwards leads back to them.

I still fail to understand exactly what Blizzard got out of selling up to Activision. Granted it made Acti-Bliz the biggest publisher in the world, but Blizzard had no need of Activision and Activision still had the exact problems it has now (total reliance on a few headline franchises and no back up plan).

Blizzard already had WoW established as the best and biggest by that point, it's not as if they had any need of money or infrastructure. Bad decisions all round...
 

Easton Dark

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Lord_Jaroh said:
I'm still waiting for a high quality experience to be patched into DIII, since that was missing at launch amongst many other things, like fun and enjoyment...
I like that concept, and it'd probably be in the patch notes if I were ever to update a game

"Fun and enjoyment have been added to the game. Also kittens, weeee"

Aw Blizzard. Maybe you should add kittens if you can't get fun and enjoyment down.
 

Nazulu

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I miss the old high quality Blizzard so much. This new team is just hopeless, especially with the writing. Fucking Oath is it terrible!
 

Lord_Jaroh

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Easton Dark said:
Lord_Jaroh said:
I'm still waiting for a high quality experience to be patched into DIII, since that was missing at launch amongst many other things, like fun and enjoyment...
I like that concept, and it'd probably be in the patch notes if I were ever to update a game

"Fun and enjoyment have been added to the game. Also kittens, weeee"

Aw Blizzard. Maybe you should add kittens if you can't get fun and enjoyment down.
They tried unicorns and that didn't work. Maybe kittens would. I mean, it couldn't be worse, right?
 

Uszi

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"Simply fighting each other with no other objectives or choices to make gets old relatively quickly," the official notice explains.
Bleh. With Diablo 3, Blizzard did not and still does not understand their demo, as far as established players go. One of the main reasons there are still people playing Diablo 2 right now is "simply fighting each other," aka the rudimentary dueling system which the developers hated but players have been enjoying for 12 years.
 

Th37thTrump3t

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major_chaos said:
So. Many. Torchlight. fanboys. Why do people come in just to gush about that steaming pile of gray goop every time someone mentions D3? I'm still waiting to get my 20$ back even though its never gonna happen.

OT: Good, PvP was shit in D2 don't see why its wanted or needed, now get to work on that expansion pack Blizz.
Blizzard said they wouldn't be releasing any expansions for D3...

OT: Doesn't this remind anyone about another game that advertised features that weren't implemented and was barred from being sold on Steam for doing so?