coldalarm said:
WhiteTigerShiro said:
Though admittedly they're one of the few developers who haven't ditched the mod-ability of their PC games, unlike Bioware
BioWare
haven't ditched the ability to modify their games.
Maybe not yet [http://www.escapistmagazine.com/news/view/102645-Rumor-PC-Features-Cut-From-Dragon-Age-2], but they're definitely heading in that direction. I like how he's quoted as saying "for budgetary reasons" as-though Bioware is anything near going out of business. The other quote about "going the way of the audience" screams of them swaying further and further from doing anything for the PC besides providing ports of any future titles.
Though I do agree with the rest of your post. In fact, I stated in another topic just yesterday that same thing about hardware developers going out of business if PC Gaming were to die off. Though where your post seems to point the finger at gaming developers for not giving us the games to support PC Gaming properly, I was pointing my finger at the hardware developers for making the process of building a PC far more complicated than it needs to be. Sure, I get it. You get it. That guy over there seems to get it. The average consumer though? They are absolutely befuddled by even the simplest of things with a PC, let-alone having the know-how to buy a good computer (and even less-so buying the parts and building it yourself).
I can definitely agree that developers aren't helping by under-saturating the market, but at the same time they can only be blamed
so much when really they're just following the money. Video game development is, after-all, disgustingly expensive these days. The hardware manufacturers though? What's their excuse for making things so needlessly complicated? I remember back in the day when video cards were a new deal. There were maybe 10 total video cards on the market. These days though there's hundreds of video cards all with their own subtle differences. It's no wonder so many gamers opt to just plug-and-play with a console, and from there it's no wonder that the game developers followed them.