HG131 said:
SnugglesPanda said:
HG131 said:
SnugglesPanda said:
HG131 said:
SnugglesPanda said:
HG131 said:
but not until another game manages to make a serious play for WoW's crown.
So, WoW will be free to play in Spring 2011? After all, thats when SW: TOR comes out.
Lol. I'm just seeing SW:TOR as just another warhammer personally. People will play it and leave.
I'm actually hoping for that a well because I don't want the majority of the population moving to a star wars game. I got enough at galaxies and EQ was way better when that was around.
Also as a poster mentioned above, you make it free to play, you get a shitty in game shop where you can buy items. It will be worse than emblems from heroics and shit, you can just buy your gear, there will be more idiots.
F2P is fail.
It's a BioWare game that is also an MMO, not the other way around.
Instead of an mmo game also being from bioware? I'm sorry but your point just went above my head.
It's a BioWare game (story, dialog, gameplay) first, an MMO (the MMO stuff) second. The focus is on the BioWare Game part, not the MMO part.
Ah. Well thats another point, if it loses focus on the mmo part I won't want to play it. I won't want to play a single player game with half assed multi(I live for grouping). I also haven't heard anything about raids, and thats a big part of it for me.
Also just to clarify, I'm overwhelmingly cynical because I have tried the games that were "wow killers". Mythic was a great developer with DAOC, but they failed miserably with warhammer.
Raids, groups and all that will be there, but there's also a strong focus on your personal quests.
Just throwing this out there.
I'm going to copy paste a little message that sums up my thoughts.
"All we have really seen of SWtoR are two cinematics which or on par with the WoW ones. But we haven't seen much in terms of gameplay. There have been numerous games dubbed WoW-Killers due to the things shown off in pre-release propaganda. Like for Aion the major aspects that presented a threat to WoW were their superior graphics and ability to fly at level 10. For Warhammer Online it was the massive backstory that rivalled that of the Warcraft universe. But all in all these supposed WoW-Killers fell flat on their faces. Don't debate which is better till you've had people who have played the finished product, because all your basing your arguements on at the moment for SWtoR is only info they have decided to give away.
At the moment for WoW - Breaker of Records.
- Massive player fan-base from previous Warcraft universe installments.
- 5 years of perfecting gameplay and balancing out classes.
- Completely 'new' game being released in upcoming expansion.
- Almost unlimited freedom in the world.
At the moment for SWtoR - Massive fan-base from the movies and previous Star Wars games.
- In-game mission cinematics, both solo player and party.
- Not everyone will suddenly jump to jedi / sith, they are not all powerful as they were in Galaxies.
SWtoR hasn't yet had the time to stand up to WoW in terms of whos better. WoW is 5 years ahead of it. Its last expansion became the fastest selling PC game within the first 24 hours of release of all time. Its not gonna be balanced right off the bat, its not gonna be perfect and seamless. Unlike WoW, I doubt you'll have the same level of freedom, such as being able to fly over mountains or swim along the coast from one zone to the other. There will be serious limitation to where you can go.
In other words, SWotR has a long way to go YET before it can compete with WoW at all. You cannot say anything definate until it is released and others have played it. "
Have a nice day.