Blizzard: Valve Shouldn't Trademark DotA

DSK-

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May 13, 2010
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I don't get it. Everyone is upset that the name of a mod or perhaps, the gametype denoting DOTA will be copyrighted. Why?

There have been plenty of DOTA clones in the past and yet now people are getting upset when someone wants to trademark the name? *shrugs*

I doubt Valve would do anything to annoy it's loyal fanbase or fans of DOTA in general, if their track record is anything to go by.
 

zero_blahs

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Nov 26, 2009
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Do4600 said:
Blizzard would never trademark DotA because they already make more money off their actual franchises than God.

If Blizzard had any intention of trademarking DotA they would have already done it two years ago after LoL came out and actually turned a profit with it.

Riot games the owner of LoL makes quite a bit less money than God

Think about this, since 1995 Blizzard has based EVERY game they have developed on Warcraft, Starcraft and Diablo. What on earth makes you think they would add DotA to that?

DotA is a very, very, very small property compared to Warcraft, Starcraft and Diablo.

Blizzard thinks that this property should belong to the community.

And maybe that's why they have such a
I love Valve, but they ain't no Blizzard, and Blizzard is in the right here.
or it could also be that as soon as you buy WoW blizzard trade marks your brain.
 

IxionIndustries

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Mar 18, 2009
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So... Blizzard absolutely neglected their fucking community throughout the entire development and testing of Starcraft 2, and now say "Hey man, not cool to take from our fans,".

...Cool story Blizz.
 

Kyle Main

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Mar 6, 2011
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I think the majority of the various communities that play all the games of this type from each respective developer would agree with me when I say that "DotA" is a coinage that is fast becoming its own Genre of game, and based on that I don't think any company should be permitted a trademark any more than if they tried to trademark "FPS" or "RPG". It seems like a petty move, like a sucker punch to guarantee publicity regardless of the success or failure of the game they're going to release.

I opt that everyone in the gaming community recognize DotA as a genre and let the issue rest.