Blizzard Working on "Balance Changes" for Overwatch's McCree

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FrozenCones

New member
Dec 31, 2009
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I'm not a McCree player, however, how much would it cripple him to remove the reload from the combat roll? If a stun and fan can unload 360 damage that is more than enough to counter most, if not all, non tank heroes.

As for D.Va, I believe it was an Overwatch Central video regarding the patch where they were throwing around the idea of reducing her mech headshot box, increasing her fusion cannon fire rate and increasing her movement speed while attacking. In my experience I don't feel her damage is lacking, moreso her quality of life.
 

saluraropicrusa

undercover bird
Feb 22, 2010
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hentropy said:
Yes, the tire has counters, but also not really if the Junkrat knows what they're doing. The tire can last forever and climb over buildings. It can move right through Rein's shield as if it's not there, or just go around it. Only Zarya's shield can absorb the damage. Shooting at the tire and destroying it before it gets to you is only an option if it's visible. In most maps there's tons of little alleys and buildings to climb over. When it is visible, it's capable of jumping around moving unpredictably just as any character can, and it's smaller than most characters, so good luck pegging it with Widow if the Rat knows what they're doing. So basically, yes, you can kill it if it's out in the open and you have characters which have useful mid-to-long range weapons and have decent aim with them, and aren't currently being shot at by someone else or otherwise preoccupied. Yeah you can kill the Junkrat, oh unless they launch it from base which is literally impossible to get into, or some other hidey-hole only accessible by a few characters and way behind the front lines. The impact of it lasting forever shouldn't be understated either. Playing as Mei, I used a shield to block the tire, only to climb over it, I froze myself when it came close and he literally drove circles around me until it released.

It would be one thing if he was an Offense character, most of them have really powerful ults capable of killing a bunch of enemies at once, but for a so-called Defensive character, it's kinda BS. Even Bastion's ult doesn't last that long and can't curve behind walls and shields, and Hanzo's only goes in one direction.
his tire absolutely doesn't last forever. in fact, it explodes on its own after ten seconds. Mei's Cryo-Freeze, on the other hand, only lasts four seconds. i'd also note that i've had an enemy Reinhardt successfully block my RIP-tire with his shield because i didn't get the drop on him and he moved/turned to stop me getting behind it.

it is a smaller target, but it also has less health than any character in the game. besides all that, any character with an ability that makes them more mobile (Widow's grappling hook, Junkrat's mine-jumps, Pharah's jetpack, etc) can easily escape the immediate area where the tire is. unless you're making yourself a high priority target, just getting to a hiding spot away from the point/payload/the rest of your team can keep you safe.