You get to laugh at all the brotherhood because you ruined their plans? There's no real benefit you get a unique revolver, 3 mini-nukes and lose tons of easily broken fetch quests. It really isn't worth it.jediknight381 said:Is it immoral to blow up the citadel and what REALLY are the benefits of it, besides the armory?
Since when does nuking your allies for no reason count as roleplaying?Sephychu said:Unless you are going for the evil roleplay, don't bother. Guns!
miracleofsound said:Nah, even evil characters feel a bit guilty after that one.
To a chaotic evildoer, ally is a word with no meaning.Axolotl said:Since when does nuking your allies for no reason count as roleplaying?Sephychu said:Unless you are going for the evil roleplay, don't bother. Guns!
Yeah but blowing things up "because I'm evil" really shouldn't qualify as roleplaying, because I'm chaotic doesn't count either.Sephychu said:To a chaotic evildoer, ally is a word with no meaning.
It could count as roleplaying if the role you intend to play is one of a chaotic madman...Axolotl said:Yeah but blowing things up "because I'm evil" really shouldn't qualify as roleplaying, because I'm chaotic doesn't count either.Sephychu said:To a chaotic evildoer, ally is a word with no meaning.