Borderlands 2: Choose your Vault Hunter!

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hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
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Saviordd1 said:
None, if I wanted to play a bland MMO with shooting mechanics I'd find one with more than 4 person multiplayer at least.
Imagine you make a thread about a game you love.
Then, somebody comes into said thread, and starts slagging off this game and drags the thread off topic.
What would you think about this person?
You'd probably think he's a bit of a ****, right?

Now, I've seen this happen enough times to get used to it, but have some consideration, please. If a thread comes up about "games that haven't been released that you hate without playing", go wild, but this thread is for people who are looking forward to this game.
 

ace_of_something

New member
Sep 19, 2008
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In my group of friends I played as Brick in the last game, interestingly I named my berserker (or was his class called 'himself) Salvidore.
The Gunzerker has already been called by me.
 

Saviordd1

Elite Member
Jan 2, 2011
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hazabaza1 said:
Saviordd1 said:
None, if I wanted to play a bland MMO with shooting mechanics I'd find one with more than 4 person multiplayer at least.
Imagine you make a thread about a game you love.
Then, somebody comes into said thread, and starts slagging off this game and drags the thread off topic.
What would you think about this person?
You'd probably think he's a bit of a ****, right?

Now, I've seen this happen enough times to get used to it, but have some consideration, please. If a thread comes up about "games that haven't been released that you hate without playing", go wild, but this thread is for people who are looking forward to this game.
Gahhh
I hate being wrong but your right.
Sorry.

Daystar Clarion said:
Fair enough
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
9,608
0
0
Saviordd1 said:
hazabaza1 said:
Saviordd1 said:
None, if I wanted to play a bland MMO with shooting mechanics I'd find one with more than 4 person multiplayer at least.
Imagine you make a thread about a game you love.
Then, somebody comes into said thread, and starts slagging off this game and drags the thread off topic.
What would you think about this person?
You'd probably think he's a bit of a ****, right?

Now, I've seen this happen enough times to get used to it, but have some consideration, please. If a thread comes up about "games that haven't been released that you hate without playing", go wild, but this thread is for people who are looking forward to this game.
Gahhh
I hate being wrong but your right.
Sorry.
'S'cool.
Just keep it in mind, please. There's enough aggression already on the internet, the less there is the better. : )
 
Mar 30, 2010
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A mate of mine clued me into Borderlands 2 when he was putting together a team for the co-op mode. As he'd already bagged Zero (my first choice too) I chose Axton as his fire-support role is one I am used to playing with my clan in other online games. Other clan members have since signed up taking Maya and Salvador and the four of us are eagerly awaiting release day with preorders already in place.

I am not, however, quite ready to joy-puke my face off. That seems a tad extreme.
 

WanderingFool

New member
Apr 9, 2009
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Daystar Clarion said:
Zero. Not even a question. Freaking loved Mordicai, and Im sure Ill enjoy using Zero.

Least interested? Axton. He just looks like another run of the mill soldier, nothing about him shouts out to me, so I'll probably leave him well alone.
Agreed. Only played Roland for a little bit, but didnt really feel it with him... just, dull...
 

Rub3z

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Jul 7, 2011
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I'm split between Salvador and Maya.
But the more I think about it, Salvador sounds cooler. Did you guys know that if you dual two of the same weapon (say, ROCKET LAUNCHERS :D) then you fire more accurately? However, if you dual two different weapons (I'm thinking launcher or shotgun... or heavy MG... or fast-firing repeater... SO MANY OPTIONS!!) then you get a boost to your damage output. There's even perks that can increase your weapon's fire rate while dual-wielding, so you can effectively triple or even quadruple the the size of the big numbers flying out of your enemies when you shoot them. :D So Awesome!!! Okay, yeah... Gunzerking all the way. :p
 
Dec 14, 2009
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Rub3z said:
I'm split between Salvador and Maya.
But the more I think about it, Salvador sounds cooler. Did you guys know that if you dual two of the same weapon (say, ROCKET LAUNCHERS :D) then you fire more accurately? However, if you dual two different weapons (I'm thinking launcher or shotgun... or heavy MG... or fast-firing repeater... SO MANY OPTIONS!!) then you get a boost to your damage output. There's even perks that can increase your weapon's fire rate while dual-wielding, so you can effectively triple or even quadruple the the size of the big numbers flying out of your enemies when you shoot them. :D So Awesome!!! Okay, yeah... Gunzerking all the way. :p
That's quite interesting.


Someone managed to spreadsheet dual wielding huge guns.

Impressive :D
 

BENZOOKA

This is the most wittiest title
Oct 26, 2009
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Depends completely on the classes skill types and weapon preferences. I also won't be playing it co-op, so I'm hoping they're not all supportive ones.

Don't know when I'll be getting BL2, but I did like Borderlands. Got it for like 10 ? on a Steam sale. And I played it a couple of times when I was really drunk. There are not too many games that go well with that.
 
Dec 14, 2009
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BENZOOKA said:
Depends completely on the classes skill types and weapon preferences. I also won't be playing it co-op, so I'm hoping they're not all supportive ones.

Don't know when I'll be getting BL2, but I did like Borderlands. Got it for like 10 ? on a Steam sale. And I played it a couple of times when I was really drunk. There are not too many games that go well with that.
Well, from what I've read, the skill trees for each character aren't weapon focused like they were in the original.

You know, like how Mordecai specialised in snipers and revolvers while Lilith was elemental SMGs.


Any character can use any weapon without feeling like that they should be using something else to maximise skill potential.

Skill trees will focus on powers and passive buffs I imagine.
 

Rub3z

New member
Jul 7, 2011
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nasteypenguin said:
Salvador, most definitely. Playing as Brick I was let down by the rocket launchers in borderlands being crap, hopefully dual wielding them will be much more beneficial in number 2.
...
Wait, wut?

The launchers in Borderlands were crap? Maybe you never got your hands on a good one, lol. The launchers in the first game were by far some of the most awesome rocket-spewing death machines I've ever been able to use in a game, much less see. There were launchers that fired 3 rockets at once that flew in a helix spiral pattern, and one of these I had would result in a fire damage mini-nuke explosion upon impact. What part of that is not awesome? Not to mention the launchers that had, like, a 7 or 8-round rapid fire burst, effectively turning everything in front of you into explosions. With Brick's passive upgrades to increase your launcher's clip size, double your reload speed, and even grant you extra rocket ammo upon killing, you essentially turn into a lumbering giant who rapid-fires rockets everywhere, whilst also possessing the ability to PUNCH THINGS AND MAKE THEM EXPLODE. ON A WHIM. If you manage to get your hands on one of these fast-firing launchers with an added elemental dmg bonus or bigger blast radius, then you are truly stepping into the realm of things that are overpowered. Seriously... a rocket launcher in a game rarely ever not badass. In Borderlands, this was doubly so. I'm only more excited for blowing up countless baddies to kingdom come in the next game. :)
 

ArchBlade

Pointy Object Enthusiast
Sep 20, 2008
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Gotta go with Axton.

I'm always the weapon guy in RPGs. Same with last game, I played Roland and split my purpose between damage dealing and team support. Axton looks much the same, but with a better turret and now with more guns to choose from.

I've got two friends who played through Borderlands 1 with me who are going to be reprising their roles much the same. My friend who played the Berserker will be Gunzerker, and my friend who played Siren will do the same.

We're still trying to see who among our circle will play our fourth as Zer0.
 

Sammyjb17

New member
Mar 7, 2011
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Zer0, for obvious reasons. I'm a snipin' man.


Also, reading through this thread, it's pretty impressive that Gearbox has created options that appeal so broadly. I thought most of the focus would be on the two classes I spent the most time with (Mordecai and Roland) but it seems to be almost fairly split.

Kudos
 
Dec 14, 2009
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Sammyjb17 said:
Zer0, for obvious reasons. I'm a snipin' man.


Also, reading through this thread, it's pretty impressive that Gearbox has created options that appeal so broadly. I thought most of the focus would be on the two classes I spent the most time with (Mordecai and Roland) but it seems to be almost fairly split.

Kudos
Yeah, I'm impressed by that too :D

When I saw the first trailer, I saw Zer0 and my first thought was, 'Calling it. Every man and his dog will use ninja guy.'
 

BENZOOKA

This is the most wittiest title
Oct 26, 2009
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Daystar Clarion said:
BENZOOKA said:
Depends completely on the classes skill types and weapon preferences. I also won't be playing it co-op, so I'm hoping they're not all supportive ones.

Don't know when I'll be getting BL2, but I did like Borderlands. Got it for like 10 ? on a Steam sale. And I played it a couple of times when I was really drunk. There are not too many games that go well with that.
Well, from what I've read, the skill trees for each character aren't weapon focused like they were in the original.

You know, like how Mordecai specialised in snipers and revolvers while Lilith was elemental SMGs.


Any character can use any weapon without feeling like that they should be using something else to maximise skill potential.

Skill trees will focus on powers and passive buffs I imagine.
Sounds like I can focus on more important things when picking a character then, like what their views on painting platypuses with synthetic neon colors are and if they'd rather owning an unreliable helicopter over a timeshare cottage overlooking a disused industrial area in the viscinity of New Jersey.

That does sound like a much better system than what was in the prequel. It's kind of a shame when you feel your choices having as much impact as choosing the ripeness of the bananas you're throwing into the lake, when assigning skill points in an RPG'ish game.

Thanks for the insight.
 

ShoryukenDude

New member
Mar 24, 2009
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Gunzerker.

A) Dual Wielding Shotguns/Launchers is possibly the greatest tactic I have ever had the opportunity to use.
B) Because I'm the tallest guy in my group, and I like my characters to be Ironic.
 

nasteypenguin

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Mar 2, 2011
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Rub3z said:
There were launchers that fired 3 rockets at once that flew in a helix spiral pattern, and one of these I had would result in a fire damage mini-nuke explosion upon impact. What part of that is not awesome?
Hey don't get me wrong, I do think they were incredibly fun just like all the other guns in the game but they weren't balanced well, their damage and radius was too low for endgame, and the hit detection was wonky. When you compared them to, say, a grenade firing shotgun they were pretty naff damage wise.