Bosses that you JUST. CAN'T. BEAT.

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Burchy22

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Dark souls 2 Lost sinner NG+ I can only beat this boss with help, I can't do it on my own, its flat out unreasonable to expect people to be able to take on a fast super aggressive boss while having two pyromancers throw spells at you and don't you dare try to target the pyros because of the "super aggressive" boss.

Dark souls 2 again, Ancient dragon, probably only gave this boss about five tries before deciding its a waste of time and poorly designed boss, this is no Ornstein and Smough were its hard as hell but you knew what went wrong every time you die. This was just at some point the boss gets bored flies up and one hit kills you with fire.

Final fantasy 7, Ruby weapon. Never beat it on a proper playthrough, though it has been awhile since I genuinely tried. Still it is actually faster to go through the hours upon hours of chocobo breeding and earn yourself a Goldie rather then grinding the stats and materia needed to take this guy on.

Final fantasy 10, Dark Aeons. Think I beat Dark Valefor that's it, after that it just became unreasonable.

I think its just any Jrpg that has secret bosses that are several times harder then the last boss, I want them to be harder then the last boss sure, but that to a ridiculous degree because then there's no point beating them other then bragging rights, nothing they could reward you with would be of any use. Sephiroth from Kingdom hearts 1/2 is my idea of a secret boss.
 

Able Seacat

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The superbosses in FF13: Lightning Returns particularly



I'm still on my first playthrough so really I should skip Ereshkigal for now and try tackle it in NG+ but it almost feels like giving up.
 

Avalanche91

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I remember being stuck against Jetstream Sam from Metal Gear Rising Revengeance for a long time. He wouldn't have been so hard if we purchased 'defensive offensive', which you NEED to beat the final bosses, starting with him.

Monsoon from the same game was also a pain in the ass.
 

woodaba

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Kheapathic said:
There have been plenty of tough bosses, but they've all fallen eventually. Honorable mentions are just about any super boss in RPG's, especially Satan in Digital Devil Saga 2.
It says something about the Superbosses in Digital Devil Saga when Satan can be one of the toughest motherfuckers in video game history...and still be piss easy in comparison to the Demi-Fiend from the last game.
 

ItsNotRudy

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RejjeN said:
Boost Guardian in Metroid Prime 2 Echoes on hard (actual Gamecube hard), I think I must have tried beating it almost 20 times (no joke) until I managed to! I guess you could predict where it boosts around (strikes out a single energy tank in one hit) but I could never figure it out, so was mostly crazy jumping going on and hoping to get lucky for me...
He is a big asshole... never beat him on hardcore :/ I hate how the boss is time-limited (hello poison). The trick is to hit it with Super Missiles when he is in normal form, but firing those is clunky as hell...
 

leberkaese

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People will probably laugh at me for that, but:

The goat boss in Dark Souls... I didn't have any problems with the game until that enemy appeared. Either he or his dogs kill me before I even have the slightest chance to reach the stairs behind him.
That boss made me quit Dark Souls...
 

JayRPG

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Twinrehz said:
Guffe said:
Last boss on hardest difficulty in Tales of Symphonia.
I thought he/she/it was hard enough on normal difficulty, then me and a mate decided to go coop on hardest, never beat him... it... -.-
Won't put the name or the picture of the character, it might spoil an old game for someone?
I don't remember what difficulty I played ToS on back on Gamecube, in fact, I might have been playing on easy. It must have been easy, because I steamrolled the guy, then got my ass kicked by Abyssion later on. Anyway, I set Raine's big-ass AoE healing spell on speed dial (one of the C-keys), and spammed that button during all of combat.

The one boss that has made me go "fuck it, I'll go do something else", is in fact Abyssion from ToS, though I only tried the fight once, because I read that the recommended level to take him is level 70, and I couldn't be bothered to grind all the way to that. Or indeed to play the game again. I remember starting NG+, but I never continued.
Adding more Tales of Symphonia fun.

I never had a problems with either Mithos/Yggdrasill or Abyssion, even on Mania difficulty.

But there was a boss that I just couldn't do on Mania, which was the last advanced team battle in the meltokio arena. The one with meredy, garr and farah.

I just couldn't do it.

I could probably go back and do it now but think I ended up going back and doing it on hard back in the day.
 

King of Asgaard

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Oct 31, 2011
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Sean Hollyman said:
Ancient Dragon from Dark Souls 2. Cheap ass piece of wank he one shots me.
Can I second this? Cos I'm gonna. I gave that boss too much of my goddamn time before I said fuck it and beat Demon's Souls to vent my frustration. Stupid, ill-designed bastard.
 

Imperioratorex Caprae

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FTL, the fucking flagship. I've tried every combination I can get in that random ass messed up roguelike I love so much and want to murder 1000 times.... Something always fucks up, I get killed and pop back in at turn 1 looking like a chump. Fucking FTL.

EDIT: Also Ninja Gaiden, not the retuned version Black but the original... Alma, that *****. It made me break 4 controllers and gave me a series of serious fucking migraines. I finally just decided to break the damn disc.
 

BlackBark

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Dullahan from Golden Sun: The Lost Age. Curse him and his damn Djinn Storm! I don't think I ever managed to beat him. I could already mop the floor with the Doom Dragon, but this guy...he's just unstoppable. I never even got to see the final djinn summon because of him. Bastard.
 

drakonz

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Caramel Frappe said:
King of Asgaard said:
Sean Hollyman said:
Ancient Dragon from Dark Souls 2. Cheap ass piece of wank he one shots me.
Can I second this? Cos I'm gonna. I gave that boss too much of my goddamn time before I said fuck it and beat Demon's Souls to vent my frustration. Stupid, ill-designed bastard.
With the post i've made above this one... I guess we can all agree about how the Ancient Dragon is the lamest yet most broken, terrible boss in Dark Souls history? I actually think From Software has no excuse, seeing as they made Kalameet in DS 1's DLC the best dragon boss i've ever fought. Such a shame man ...
agreed i was actualy suprised they managed to top bed of chaos in bad boss design. ancient dragon is just lame unlike other bosses winning against it didint feel like i archieved anything at all not to forget its attack animation with flying flame and flying move flame attack are far too similar to each other whole boss battle was just running from point a to b doing few hits and repeat.
 

TheMadDoctorsCat

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This guy. Just... this guy.


That fiery monstrosity was the Balor guardian from "Temple of Elemental Evil". Using the most powerful NPC in the entire game (the only character I've ever seen successfully HIT this guy, by the way) it took me forty-five minutes to bring him down. I've only ever done it once. I've tried more times than I can list.

The final boss fight is cake compared to Balor. The only good news is that you technically don't HAVE to fight him. If you do, on the other hand, you can summon him... and if there's one thing we can all agree on, it's that everybody should have a fifty-foot tall flaming hell-demon as a companion.
 

King of Asgaard

Vae Victis, Woe to the Conquered
Oct 31, 2011
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Caramel Frappe said:
King of Asgaard said:
Sean Hollyman said:
Ancient Dragon from Dark Souls 2. Cheap ass piece of wank he one shots me.
Can I second this? Cos I'm gonna. I gave that boss too much of my goddamn time before I said fuck it and beat Demon's Souls to vent my frustration. Stupid, ill-designed bastard.
With the post i've made above this one... I guess we can all agree about how the Ancient Dragon is the lamest yet most broken, terrible boss in Dark Souls history? I actually think From Software has no excuse, seeing as they made Kalameet in DS 1's DLC the best dragon boss i've ever fought. Such a shame man ...
Agreed. Kalameet was a fucking blast, and the AC doesn't even compare.
It's like each Souls game is mandated to have at least one really poorly designed boss fight. Demon's Souls had the Dragon God, Dark Souls had the Bed of Chaos. I suppose they're getting better, though. AC is optional, at least. Though, that's countered by the fact that both of the aforementioned are far superior to the AC.
 

ForumSafari

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Avalanche91 said:
I remember being stuck against Jetstream Sam from Metal Gear Rising Revengeance for a long time. He wouldn't have been so hard if we purchased 'defensive offensive', which you NEED to beat the final bosses, starting with him.

Monsoon from the same game was also a pain in the ass.
Monsoon was deeply unfun but Sam can be defeated with the usual running slash, same with the final boss. I never got Defensive Offensive and beat both by running past them, slashing quickly or smacking them with a heavy attack and, most importantly, by not getting greedy and over-extending a combo. Sam was the second toughest boss in the game but after Monsoon the rest were puny by comparison.

Knight Captain Kerr said:
I've also never been able to beat the torture sequence in Metal Gear Solid on anything higher than easy.
Have you tried using your fingernail? I generally do those sequences by rubbing the back of my fingernail back and forth over the button rather than pressing straight down.
 

Knight Captain Kerr

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I don't know if you'd count it as a "boss", you probably wouldn't but the torture sequence in Metal Gear Solid: Peace Walker. I can't do it, I can't hammer the button quick enough. I gave up, had to stop playing the game. I've also never been able to beat the torture sequence in Metal Gear Solid on anything higher than easy.
 

Saltyk

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scorptatious said:
So I'm feeling kinda salty right now
I'm not sure if I should be insulted or not...

Anyway, I can think of a few really annoying enemies.

The Final Boss of Lunar: Silver Star Story on the PS1 was just bloody insanely hard. Every turn he could attack twice and most of his spells hit the entire group and did so much damage you would have to heal every turn and may not even be able to fully heal with your healer's group heal spell. He had one skill that instantly killed one party member. Another that drained HP from the whole party basically undoing one turn of damage. Oh, and physical attacks only do 1 DAMAGE, so you have to hit him with magic and special attacks, but he has so much HP that you will run out of MP on every character before you can kill him, probably multiple times, so you better have plenty of MP restoring items. By the way, this game has a very limited inventory system and character's have to equip items to carry into battle. I only beat this guy once and I saved immediately afterward. Happy I did, as the game has a cheap game over that I didn't see coming.
[sub]From what I've read the PSP remake is even worse.[/sub]

Breath of Fire 3 had two rarely encountered random enemies that were actually harder than the final boss. The Beserker started off confused, but had insane physical attack power and a ridiculous attack that hit the whole party. And there was a Mage type that restored 500 Hp at the end of every turn. They didn't have as much HP as the Final Boss, but since all their attacks were borderline One Hit KO due to sheer power. I don't think I ever actually managed to beat them.
 

Daniel Janhagen

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Mar 28, 2011
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Mike Tyson in Punch Out!! on the NES. I know he can be beaten, but I just can't seem to get through his lightning quick punch phase.
 

CrazyCapnMorgan

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Saltyk said:
scorptatious said:
So I'm feeling kinda salty right now
I'm not sure if I should be insulted or not...

Anyway, I can think of a few really annoying enemies.

The Final Boss of Lunar: Silver Star Story on the PS1 was just bloody insanely hard. Every turn he could attack twice and most of his spells hit the entire group and did so much damage you would have to heal every turn and may not even be able to fully heal with your healer's group heal spell. He had one skill that instantly killed one party member. Another that drained HP from the whole party basically undoing one turn of damage. Oh, and physical attacks only do 1 DAMAGE, so you have to hit him with magic and special attacks, but he has so much HP that you will run out of MP on every character before you can kill him, probably multiple times, so you better have plenty of MP restoring items. By the way, this game has a very limited inventory system and character's have to equip items to carry into battle. I only beat this guy once and I saved immediately afterward. Happy I did, as the game has a cheap game over that I didn't see coming.
[sub]From what I've read the PSP remake is even worse.[/sub]

Breath of Fire 3 had two rarely encountered random enemies that were actually harder than the final boss. The Beserker started off confused, but had insane physical attack power and a ridiculous attack that hit the whole party. And there was a Mage type that restored 500 Hp at the end of every turn. They didn't have as much HP as the Final Boss, but since all their attacks were borderline One Hit KO due to sheer power. I don't think I ever actually managed to beat them.
Beaten all LUNAR versions. The thing is, if you grind out more levels than what the game anticipates you being at the time you reach it, it becomes comically easy. As for Breath of Fire 3...

The Berserker has an ability called Fire Whip. As the name implies, it is Fire based attack and, thus, can be absorbed if you have Fire Rings or such equipment on. Garr naturally takes little to no damage from Fire attacks, so he is a given for this particular fight, not to mention his high HP and DEF stats, which come in handy for Berserker's normal attacks. As the Berserker has no natural way of healing himself, the fight is simple: hit hard and weather Berserker's onslaught! If you're lucky, you can absorb his Fire attacks while dodging and mitigating his physical attacks. Meanwhile, my team of Rei, Garr and Ryu used Shadowwarp, Myrmidon's Aura and Super Combo respectively. Use Wisdom Fruits & AP fish when needed, as Berserker is quite beefy himself.

The Archmage, OTOH, has a myriad of elemental attacks and non-elemental spells, as well. The best way to approach this defensively is to have armor and accessories that mitigate as many elements as possible. Even then, his Mind Sword and Mind Ball techniques will one shot anyone that isn't in a dragon accession. Not to mention he heals for 1500 every turn. The best way to beat him? Hit him harder than he hits you, and faster. In my case, I had Ryu use an Hourglass to freeze time for 3 turns. His first turn had him change into Myrmidon, and every turn after that - Aura. When I was high enough level and Rei had a high enough SPD stat, I got to use Aura twice before he could heal. I realize Hourglasses are extremely rare in game, but if you are lucky enough, you can have the one faerie make a copy of the Hourglass. Archmage has around 5k HP if I recall, but it's getting past his OP attacks and hitting him harder and faster than he can heal that'll win you this fight.

And for both fights, remember that Soul Gems are highly recommended; for the Archmage, I'd say an absolute requirement.
 

rednose1

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Oct 11, 2009
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I don't know if he counts or not, but Baal in the Disgaea series. He's the biggest "extra" boss (not required for game completion) and he's purposely built to be the most insane boss ever (the lead character even comments on his ridiculous stats).

I can have a party full of characters that are each capable of 1 shotting every other boss in the game, best of every item, and Baal will still run roughshod over my crew. My hat goes off to the people capable of grinding out the levels required to beat him, I just can't do it.
 

Scarecrow1001

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Jun 27, 2011
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The Metal Head (completely forgotten his name) from Jak 2. That whole game was horribly hard. But that last fight... damn.