xXxJessicaxXx said:
They clearly decided what they wanted to do with the character customiszation when they started. As time went on this became unrealistic with two sets of animations etc.
Again: character models are usually an early priority, especially in a game this sophisticated. (Before you mention TF2, specific characters who can be dressed differently are a separate matter.)
In this case, they're selling the game on customization, but inherently limited themselves in that regard by way of female models being, at most, a discarded afterthought. And in the name of making their customization
less limited, to boot. Do you see the cognitive dissonance here?
And this isn't specific to Brink. It's an old, recurring excuse that comes up time and time again.
Xzi said:
I have to disagree with that. There's no group meeting that goes on between the players of all shooter games.
Point taken. Doesn't change the fact that shooter communities have a notoriously bad reputation.
Some of those communities are hostile, some are not. I've never heard any female be treated with hostility on Source games such as TF2 or CS:S or Garry's Mod.
I certainly have, but anecdotal evidence is anecdotal.
But that still doesn't change the fact that they're about as rare as dodo birds. Shooters are not popular among female gamers, regardless of how they're treated. Otherwise, we'd see a huge influx of female gamers in source games, seeking refuge from the bullshit they have to deal with on games like Halo or Gears of War.
Look at it this way: if you'd heard that a specific genre was a bad community for people like you, would you particularly want to go there? The bad rep, unmerited or no, is a far more likely culprit than any aversion to the genre proper.
Now, me: if Trion made a shooter, I'd probably buy it in a heartbeat. Especially if it used a "gun" controller (although that'd probably mean getting a Wii).
Well, I've known a lot of women. Not all of them are like that, but the ones that aren't end up seeking solitude from other females because they tend to be aggressive towards them. It's rather sad, really, but it seems like in communities all over America women meet other women with a disposition starting at hostile that has to be repaired from the get-go. I blame Facebook for persisting the high school mentality well past high school.
Big can of worms, not touching it.
But yeah, Failbook is bad. And most of my friends are male, but that wasn't deliberate; it's just that most of the nerdy women have left town. (College towns draw a lot of nerds, but they tend not to stay there.)
Now who's misrepresenting a demographic? Who's to say there aren't more gay men interested in this game than female gamers? ;P
I didn't say anything about sexual orientation; I said they like to play with fashion dolls. There's a difference.
Serenegoose said:
Videogame developers are part of society. Therefore sexist activity is their responsibility as much as it is everyone elses. When games fall from the sky from space, I will accept that they (har har) exist in a vacuum.
This.