Brink : No Girls Allowed

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Jonathan Bradford

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May 9, 2011
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The games cap is level 50, though if what they said during development the multiplayer is segregated among different level gaps.
AlexNora said:
Jonathan Bradford said:
AlexNora said:
Jonathan Bradford said:
AlexNora said:
Its not like this game is any good anyway it got a 6 on IGN, so if your looking for a good FPS that doesn't ignore the existence of females I'd recommend Halo Reach.

"Id love to play anyone on the escapist so pm if you'd like"

mind you I'm not that good XD
Reach? Seriously? How, besides your emblem, are females represented? Most FPS just leave sex alone in the multiplayer spectrum, it has been an issue for some time.

I use IGN for when I want a video review, but The Escapist is of far higher calibre; I am surprised to find someone who believes IGN's ratings here.
good heavens are you even a gamer please Google "Halo Reach Female" and maybe if your not to proud you will learn that you can pick your gender in Halo Reach and it does make you look as feminine as a girl wearing armor can look.

IGN isn't bad how stupid, sure its not the best but I read the article, witch seems very level headed, and form what I could see the game lacks the depth to hold your attention and lets face it if the game has no replay value its not worth buying
I don't feel that adding curves to a faceless automaton adds anymore than a semblance of "female" to a character, but since we cannot have helmet-less Spartans my feelings are moot on this point anyway. I will say that the inclusion of a female option to select was probably to appease the masses, not out of any desire to create equality or even choice in a multiplayer setting.

Secondly I still hold that IGN, while it can be level headed, is not an extremely reliable place for gather game information. A large amount of user comments on various articles show that even IGN's followers/fan base feels similarly (or at least has issues with their journalism).

Finally I'd like to point out that, being a multiplayer focused game, it is very hard to lack replay value. If generic games of both past and present have taught us anything it is that people are strangely attracted to achievements and leveling, something that Brink has in abundance. Being so focused I also find it strange that IGN has a review up, as the game has not been out long enough for a full evaluation of its "flavor" if you will. I would have been more appeased if they added the comment about seeing how the community formed around the online play as they did in the video review of Crysis 2, sadly they did not.
well the game only goes to lv 20 from what I read, and if my addiction to Ragnarok is any prof for my love of lving ill be done with that in a few days. Then what? if the game is as stale as it sounds in the review theres no way id consider buying it, though I must admit the idea behind the game play sounds good but some of it kinda reminded me of more complicated armour abilities.

its not hard for a game thats multiplayer to lack replay value if the game mechanics are already no good.
The games cap is level 50, though if what they said during development the multiplayer is segregated among different level gaps. Multiplayer mechanics are not, in my opinion, what is dragging Brink down. It looks as if Splash Damage, bless them, became so focused on giving customisations that they failed to give core/ aspects of the game more concern such as how the Heavy moves compared to the Medium and the like. Obviously the SMART system works well, it would be a game breaker all around if it had failed, and a few others things seem to have been accomplished.

I think that this will be a stepping stone for the developers, their Brink v2.0 should be much better after learning from this release.
 

Jonathan Bradford

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Farseer Lolotea said:
Jonathan Bradford said:
This is one of the things that I have come to expect from The Escapist,and I have to say that I love it.

I also feel though that nothing will change until gamers, as a fairly large front, decide to be heard. Organising and orchestrating such a thing makes it seem relatively impossible, eventually someone will help make it happen.
The trouble is that too many gamers are self-absorbed, complacent, or both. They're willing to ignore or make excuses for game companies' bloopers--and even try to shout down anyone who complains--until something gets on their nerves.
I think that this is something that would be an excellent concept for the people over at Extra Credits to handle, this is right up their alley. If a cite was dedicated towards mass action, and then sent to the related parties, it might just get some points across. Sadly we gamers are exactly as you paint us sometimes, but as the term starts to refer to a larger group I have hope that collective change will come about.
 

Farseer Lolotea

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RedEyesBlackGamer said:
Wow, the arrogance of some people in here leaves me speechless.
Sorry about that. I tend to repay snark with snark.

Jonathan Bradford said:
I think that this is something that would be an excellent concept for the people over at Extra Credits to handle, this is right up their alley. If a cite was dedicated towards mass action, and then sent to the related parties, it might just get some points across. Sadly we gamers are exactly as you paint us sometimes, but as the term starts to refer to a larger group I have hope that collective change will come about.
At least in theory, that sounds like it might be worth looking into. I say "in theory" because I'm sure it'd get trolled all to hell. It might be worth a try anyway.
 

Jonathan Bradford

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In theory yes, but many things sound appeasing through text or paper; I think it could happen given the right pushes.

It's been wonderful discussing this with you, sadly I have finals in the morning so I am heading to bed. Best of luck with the thread!
 

RedEyesBlackGamer

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Jan 23, 2011
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Farseer Lolotea said:
RedEyesBlackGamer said:
Wow, the arrogance of some people in here leaves me speechless.
Sorry about that. I tend to repay snark with snark.
Not talking about you. I'm referring the the people who think that people are "entitled" to want gender to be taken into account in character customization. Or not wanting the quadrillions of options reduced to allow for characters of both genders. I think the sense of entitlement is the other way around.
 

Farseer Lolotea

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Jonathan Bradford said:
In theory yes, but many things sound appeasing through text or paper; I think it could happen given the right pushes.
Oh, no, I agree. (Went in to edit to reflect that.)

Hell, if I trusted myself to keep it organized, I'd offer to kick it off.

RedEyesBlackGamer said:
Not talking about you. I'm referring the the people who think that people are "entitled" to want gender to be taken into account in character customization. Or not wanting the quadrillions of options reduced to allow for characters of both genders.
Oh, I see, then. :)

I think the sense of entitlement is the other way around.
Yeah, agreed.
 

AlexNora

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Jonathan Bradford said:
The games cap is level 50, though if what they said during development the multiplayer is segregated among different level gaps.
AlexNora said:
Jonathan Bradford said:
AlexNora said:
Jonathan Bradford said:
AlexNora said:
Its not like this game is any good anyway it got a 6 on IGN, so if your looking for a good FPS that doesn't ignore the existence of females I'd recommend Halo Reach.

"Id love to play anyone on the escapist so pm if you'd like"

mind you I'm not that good XD
Reach? Seriously? How, besides your emblem, are females represented? Most FPS just leave sex alone in the multiplayer spectrum, it has been an issue for some time.

I use IGN for when I want a video review, but The Escapist is of far higher calibre; I am surprised to find someone who believes IGN's ratings here.
good heavens are you even a gamer please Google "Halo Reach Female" and maybe if your not to proud you will learn that you can pick your gender in Halo Reach and it does make you look as feminine as a girl wearing armor can look.

IGN isn't bad how stupid, sure its not the best but I read the article, witch seems very level headed, and form what I could see the game lacks the depth to hold your attention and lets face it if the game has no replay value its not worth buying
I don't feel that adding curves to a faceless automaton adds anymore than a semblance of "female" to a character, but since we cannot have helmet-less Spartans my feelings are moot on this point anyway. I will say that the inclusion of a female option to select was probably to appease the masses, not out of any desire to create equality or even choice in a multiplayer setting.

Secondly I still hold that IGN, while it can be level headed, is not an extremely reliable place for gather game information. A large amount of user comments on various articles show that even IGN's followers/fan base feels similarly (or at least has issues with their journalism).

Finally I'd like to point out that, being a multiplayer focused game, it is very hard to lack replay value. If generic games of both past and present have taught us anything it is that people are strangely attracted to achievements and leveling, something that Brink has in abundance. Being so focused I also find it strange that IGN has a review up, as the game has not been out long enough for a full evaluation of its "flavor" if you will. I would have been more appeased if they added the comment about seeing how the community formed around the online play as they did in the video review of Crysis 2, sadly they did not.
well the game only goes to lv 20 from what I read, and if my addiction to Ragnarok is any prof for my love of lving ill be done with that in a few days. Then what? if the game is as stale as it sounds in the review theres no way id consider buying it, though I must admit the idea behind the game play sounds good but some of it kinda reminded me of more complicated armour abilities.

its not hard for a game thats multiplayer to lack replay value if the game mechanics are already no good.
The games cap is level 50, though if what they said during development the multiplayer is segregated among different level gaps. Multiplayer mechanics are not, in my opinion, what is dragging Brink down. It looks as if Splash Damage, bless them, became so focused on giving customisations that they failed to give core/ aspects of the game more concern such as how the Heavy moves compared to the Medium and the like. Obviously the SMART system works well, it would be a game breaker all around if it had failed, and a few others things seem to have been accomplished.

I think that this will be a stepping stone for the developers, their Brink v2.0 should be much better after learning from this release.
your right it is 50 lvs IGN was the first official review I read and I got a little confused.
Anyway I think your right it probably will get better so now i play the waiting game, but my expandable income will end up going toward other games this time around.
 

Bearjing

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I have a question, why do people care about customization at ALL? It is a fps people, you know as in FIRST PERSON shooter, you wont be looking at your character while playing. Honestly i just go in, hit randomize and click accept just so I can get to the ACTUAL game faster.
 

loodmoney

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Apr 25, 2011
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Chibz said:
That's the thing. We, as gamers, shouldn't be excusing companies for things like that. Sigh...
Jonathan Bradford said:
In theory yes, but many things sound appeasing through text or paper; I think it could happen given the right pushes.
Farseer Lolotea said:
Hell, if I trusted myself to keep it organized, I'd offer to kick it off.
lostleader said:
Really do hate that this can be "gotten away with" when it really shouldn't. Are we going to have a women's right movement for video games? history repeating itself?
I take it there is a bit of support for some kind of activist group? Not sure if it is done better elsewhere, or what it'd look like, but at the very least it could try to get companies to get their priorities sorted while they're still in the early stages, & call bullshit on them when they don't.

In any case, I think The Escapist would be a good place to start--fairly smart bunch, at least willing to take it seriously--and they have groups [http://www.escapistmagazine.com/groups/] for all sorts of things nowadays (nothing along these lines as far as I can tell, either).

The only serious obstacle to this would be time, I think (God knows I should be working on my thesis right now), but anyway: thoughts?
 

Farseer Lolotea

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loodmoney said:
I take it there is a bit of support for some kind of activist group? Not sure if it is done better elsewhere, or what it'd look like, but at the very least it could try to get companies to get their priorities sorted while they're still in the early stages, & call bullshit on them when they don't.

In any case, I think The Escapist would be a good place to start--fairly smart bunch, at least willing to take it seriously--and they have groups [http://www.escapistmagazine.com/groups/] for all sorts of things nowadays (nothing along these lines as far as I can tell, either).

The only serious obstacle to this would be time, I think (God knows I should be working on my thesis right now), but anyway: thoughts?
From what I can tell? The plan is to start a gaming industry "ONTD" group--calling out companies when they screw the pooch to the wall by his collar.

Not sure if I'd have time, either. I'm sure I'd be able to moderate or something; but I've got a project of my own that I'm working on.
 

OutforEC

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Jul 20, 2010
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Farseer Lolotea said:
Sorry, but I don't buy it.
Awesome, that's the correct answer! If you don't like the decisions that the developers made then don't honor them with your money. It quite literally is that simple.
 

OutforEC

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Jul 20, 2010
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RedEyesBlackGamer said:
Farseer Lolotea said:
RedEyesBlackGamer said:
Wow, the arrogance of some people in here leaves me speechless.
Sorry about that. I tend to repay snark with snark.
Not talking about you. I'm referring the the people who think that people are "entitled" to want gender to be taken into account in character customization. Or not wanting the quadrillions of options reduced to allow for characters of both genders. I think the sense of entitlement is the other way around.
Anytime a gamer rants in the forums about something a game, or designer, or publisher, or distributor, or anyone else in the chain from conception to fruition, it's because they believe they're entitled to something better/different. In some cases their points may be valid, in some cases not. But in every case, the only way to get your point across that has any substantial meaning is not buying the game.
 

electric discordian

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Is there an explanation in the narrative of the game? I thought the setting was kind of a giant floating prison, which is male only could be wrong shall google it.

But if that is the case having female characters is plain wrong. Also the first two Gears games managed to make headway without female characters. To be fair I would play a sentient lump of Tofu if the game was good!
 

AVATAR_RAGE

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PayneTrayne said:
This thread has been done before and I'll agree with what was said before.

I'd prefer to see one full assed customization as compared to two half assed ones.

Sums up my thought really
 

Farseer Lolotea

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Mar 11, 2010
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mojodamm said:
Awesome, that's the correct answer! If you don't like the decisions that the developers made then don't honor them with your money. It quite literally is that simple.
Way to misinterpret. I meant that I don't buy Splash Damage's line of bullcrap.

But no, I won't be buying any of their products, either. Because they blatantly half-assed themselves, then trotted out a line of bullcrap to try to justify it.

Selvec said:
A game cannot say its about Customization if it does not include a gender features.

Simple.
Especially not when they fling around words like "infinite."

AVATAR_RAGE said:
PayneTrayne said:
This thread has been done before and I'll agree with what was said before.

I'd prefer to see one full assed customization as compared to two half assed ones.

Sums up my thought really
The irony of it is that you're getting neither.
 

Chibz

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Sep 12, 2008
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loodmoney said:
I take it there is a bit of support for some kind of activist group? Not sure if it is done better elsewhere, or what it'd look like, but at the very least it could try to get companies to get their priorities sorted while they're still in the early stages, & call bullshit on them when they don't.
Yeah, I'd definitely sign up for it.

AVATAR_RAGE said:
Sums up my thought really
Two half-assed ones? There's only one type of customization in total: Character customization. You're being given ONE half-assed set of character options. Inferior.
 

Moonlight Butterfly

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Mar 16, 2011
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Farseer Lolotea said:
The trouble is that too many gamers are self-absorbed, complacent, or both. They're willing to ignore or make excuses for game companies' bloopers--and even try to shout down anyone who complains--until something gets on their nerves.
Now who is being insulting?

There is really point in arguing this any further the people who have decided it's an evil sexist conspiracy won't listen to any sort of reasonable logical explanation.

I wasn't saying female models are harder to animate but there is the factor of how the models interact with the environment a similar reason was cited by EA when they couldn't include height changes for the sims. Maybe it was a bad desicion to cut female avatars rather than more customization options but I don't think it was done out of any sort of sexism merely expediancy. No where does splash damage say that they won't let women play thier game.

People will look for unwarranted drama anywhere.

Last thing I'm going to say in this thread as clearly no one will listen to reason.
 

Chibz

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xXxJessicaxXx said:
I don't think it was done out of any sort of sexism merely expediancy.
So it isn't overt sexism, just apathy under the guise of the very phony, weak expediancy card?


It's still a deal killer to me.