It's a decent budget White Weenie build but is very prone to blowouts from artifact hate and can easily run out of steam without the three in play.Encaen said:Budget White Metalcraft
Building to win without hurting the wallet.
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Another suggestion for the deck is Dismember (approx $3.50) because of how efficient a removal spell it is. It's also unconditional (unlike most of the rest of the removal this deck has) which means if you're behind it can help you come back.Encaen said:Budget White Metalcraft
Building to win without hurting the wallet.
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Completely forgot about shrine! That would also be awesome in budget weenie/tokens so long as you keep the three mana open to pop it in case it gets targeted by removal. Doesn't evenhave to be post wrath just as soon as it's got plenty of tokens pop it EOT and make lots of dudes.ZeZZZZevy said:Another suggestion for the deck is Dismember (approx $3.50) because of how efficient a removal spell it is. It's also unconditional (unlike most of the rest of the removal this deck has) which means if you're behind it can help you come back.Encaen said:Budget White Metalcraft
Building to win without hurting the wallet.
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Oh and Shrine of Loyal Legions would be a godsend for this deck. You have plenty of white spells for it and it really helps you win post-wrath.
First, I love the direction you took your budget deck. Doomed Traveler has been one of my favorite 1 drops since I first saw it, though Delver is really nasty in the right build, especially with deck-fixing like Ponder.TheGuy(wantstobe) said:Going from budget into competitive you have Mirran Crusaders at $7 each (2 can be found in the White innistrad event deck along with a Champion of the Parish and two Honor of the pure) in the 3 mana slot for a massive boost to the decks power. Champion of the Parish provides another 1 drop ($4 each) that keeps on growing and growing and growing as pretty much every creature you drop afterwards is going to be a human. Geist of St traft ($20) provides great reach to the deck and is also difficult to remove.
Taking out two nonland cards for two copies of moorland haunt ($4 each) makes each creature useful even after it dies by providing spirit tokens. You also have the option of using the M12 Duals ($3.50) and Scars of Mirrodin ones to shore up the mana base by replacing basics with lands that can produce both types ($14)
For other spells you have Honor of the Pure which pumps all of your tokens made by haunt and most of your creatures (2 can be found in the Innistrad event deck otehr they cost $2 each). You can replace the silver inlaid daggers with 2 copies of Sword of War and Peace and run a singleton copy of Angelic Destiny ($20) because nothing says screw you like a turn 3 Mirran crusader into turn 4 destiny turning him into a 6/6 flying Doublestriker with protection from black+green.
I still can't believe that Dismember goes for $3.50. It's Uncommon! In any case, that's definitely a fair inclusion here(or practically any deck for that matter) though I'm hesitant to swap out my Dispatches for it. Maybe I could make this a true Scars Block deck and swap out the O-Rings and a couple of Sunchasers for a playset of Dismember.ZeZZZZevy said:Another suggestion for the deck is Dismember (approx $3.50) because of how efficient a removal spell it is. It's also unconditional (unlike most of the rest of the removal this deck has) which means if you're behind it can help you come back.
Oh and Shrine of Loyal Legions would be a godsend for this deck. You have plenty of white spells for it and it really helps you win post-wrath.
Got any questions you need answering? Post em and I'll answer, or someone else will then I'll answer any way.BigDrig said:Love these articles. As a newbie in the MtG world, I am learning all that I can. Your articles are informative, accurate, and just all around great. Keep it up!
Do you think that price is going to stick? He's pretty fancy, and he does a decent job of defending himself, but Garruk does that pretty well, too, and he never really broke $30.TheGuy(wantstobe) said:In other news this guy
Is preselling at $55 on Starcitygames. Holy fucking hell...
One thing that I think is crazyawesome about the new Sorin is his -6 effect... namely, the fact that it can destroy any creature or planeswalker on the field. I have a strong feeling that this guy is going to be really obnoxious for someone poor to play against. xDEncaen said:What kind of builds do you see taking advantage of Sorin here? Can you imagine a BWG Planeswalker build with access to Liliana, Garruk, Sorin, Elspeth and Gideon!? Maybe WUB would be better, though, given access to counter magic and library manipulation. That's probably a fair trade for Garruk and also gives you Unburial Rites [http://magic.tcgplayer.com/db/magic_single_card.asp?cn=Drogskol%20Reaver&sn=Dark%20Ascension]. Hmmm...
To my utter confusion. Currently he has no deck (in my opinion) because he's an offense-based BW planeswalker, something neither solar flare nor esper really wants. He is really cool though, so I certainly wouldn't be unhappy to open him.TheGuy(wantstobe) said:In other news this guy
Is preselling at $55 on Starcitygames. Holy fucking hell...
Encaen said:First, I love the direction you took your budget deck. Doomed Traveler has been one of my favorite 1 drops since I first saw it, though Delver is really nasty in the right build, especially with deck-fixing like Ponder.TheGuy(wantstobe) said:Going from budget into competitive you have Mirran Crusaders at $7 each (2 can be found in the White innistrad event deck along with a Champion of the Parish and two Honor of the pure) in the 3 mana slot for a massive boost to the decks power. Champion of the Parish provides another 1 drop ($4 each) that keeps on growing and growing and growing as pretty much every creature you drop afterwards is going to be a human. Geist of St traft ($20) provides great reach to the deck and is also difficult to remove.
Taking out two nonland cards for two copies of moorland haunt ($4 each) makes each creature useful even after it dies by providing spirit tokens. You also have the option of using the M12 Duals ($3.50) and Scars of Mirrodin ones to shore up the mana base by replacing basics with lands that can produce both types ($14)
For other spells you have Honor of the Pure which pumps all of your tokens made by haunt and most of your creatures (2 can be found in the Innistrad event deck otehr they cost $2 each). You can replace the silver inlaid daggers with 2 copies of Sword of War and Peace and run a singleton copy of Angelic Destiny ($20) because nothing says screw you like a turn 3 Mirran crusader into turn 4 destiny turning him into a 6/6 flying Doublestriker with protection from black+green.
Out of curiosity, do you favor Angelic Destiny over Hero of Bladehold? I keep waffling on that. On the one hand, more bodies with Hero is good. On the other hand... well a turn four 6/6 flying doublestrike is kind of absurd.
Also, I do love Honor of the Pure. I'm waiting eagerly for Dark Ascension when I can finally put together my White Tokens deck with Intangible Virtue [http://magic.tcgplayer.com/db/magic_single_card.asp?cn=Increasing%20Devotion&sn=Dark%20Ascension]. So. Excited.
I think the reason dismember goes so highly is because it's used in almost every format. An extremely efficient removal spell that can be used in any color is more than playable, and demand keeps the price up (it was once around $5...)Encaen said:I still can't believe that Dismember goes for $3.50. It's Uncommon! In any case, that's definitely a fair inclusion here(or practically any deck for that matter) though I'm hesitant to swap out my Dispatches for it. Maybe I could make this a true Scars Block deck and swap out the O-Rings and a couple of Sunchasers for a playset of Dismember.
I may have to test out the Shrine and see how that works out. I'd be mostly worried that I'd be taking a turn off to cast it. Though, I suppose as Metalcraft goes, there's nothing like an army of Myrs to make sure it's always online, and it does provide some great resilience against Wrath effects.
Thanks!
Reaver isn't going to see play until October when he'll become the finisher of choice for U/W U/W/B control as right now if I'm going to revive something 9 times out of 10 it's going to be a Titan or Elesh Norn but seeing as both the Titan's and Norn rotate out come Sept/Oct as they're not reprinting them in M13 I'd pick up 3-4 for myself in March or so when they're a $3 mythic and laugh my way to the bank with any spares come later on in the year. To be fair you really want 4 of most things from the set as just in case they become playable during their time in standard as after May they are going to become hard to find and the price will go up exponentially.Encaen said:Unburial Rites [http://magic.tcgplayer.com/db/magic_single_card.asp?cn=Drogskol%20Reaver&sn=Dark%20Ascension]. Hmmm...
See my post above for a take on WGb token's using him and the extra black sources for more control in the board. With the aggro decks around his +1 ability is something that Flare/Esper control would appreciate quite a bit as it helps them recover once they've stabilised the board much like Elspeth, Knight Errant did a few years ago and these tokens are better.ZeZZZZevy said:To my utter confusion. Currently he has no deck (in my opinion) because he's an offense-based BW planeswalker, something neither solar flare nor esper really wants. He is really cool though, so I certainly wouldn't be unhappy to open him.TheGuy(wantstobe) said:In other news this guy
Is preselling at $55 on Starcitygames. Holy fucking hell...
Emblems actually exist outside of the game and can't be touched by anything so he in effect creates permanent anthemsNameIsRobertPaulson said:The fact that emblems are untouchable by anything that doesn't say "destroy target permanent" means that even if he just drops the emblem and pops, the deck has a good advantage. I don't think he'll stay at $55. Maybe $30. Sorin will be in the Solar Flare deck, but that's about it, unless Dark Ascension gives us more worthy B/W cards. Give us a way to synergize the deck!
More people used Garruk because of his "I have a Titan, draw 6 please" button, which is fairly crazy.
I didn't mean you couldn't make a deck to use him, I just meant that there is no current "established" deck that would cause the price to spike as high as Liliana's preorder price (when she was spoiled along with unburial rights people were excited to see Solar Flare return). As for his applications, I feel like Timely Reinforcements just does a better job for stabilizing the board, and can even be recast with Snapcaster Mage. As for winning the game, he doesn't do enough by himself to present that much of a threat. His ultimate is scary, but he needs to go unmolested for a full 3 turns before it can even go off, and the 1/1s he makes aren't enough to do much other than chump a non-moorland haunt creature.TheGuy(wantstobe) said:See my post above for a take on WGb token's using him and the extra black sources for more control in the board. With the aggro decks around his +1 ability is something that Flare/Esper control would appreciate quite a bit as it helps them recover once they've stabilised the board much like Elspeth, Knight Errant did a few years ago and these tokens are better.
edit: He also has an amazing psychological effect on players when used in control decks. They won't play their own walkers/massive threats unless they've got hexproof or can be sure that they can blow Sorin up before he can use his ultimate and steal them giving you a tempo advantage that is very tasty.