Well, at least isn't the Call of Duty : Future Warfare I was worrying about when I first heard Bungie was working with Activision. At least, not yet.
Diablo 3 ran alright for me, even with a mediocre connection. I'm mostly concerned about being allowed to play alone. But given that eurogamer article it sure doesn't look promising. Which really is a shame because it does look like it could be awesome.svenjl said:Eurogamer are reporting that an Internet connection is required at all times, even when playing single player. Which means I won't be getting the game. Got Diablo 3 writ all over it.Another said:They can say it's not an MMO all they want, but it sure as hell still sounds like one.
This sounds like a really REALLY cool game and one I would be all over if it were single player, but the online stuff kinda kills it for me. My connection kind of sucks and I don't really play games to connect with others because that's what I do all day. Hopefully there will be an offline option, but I'm not holding my breath.
And Bungie have themselves a sale!"We think of Destiny's story like a series of books. Each one has got a strong narrative spine. They're adventure tales with real weight and depth. They each have a common setting, and that setting of Destiny is our solar system, places we know, Earth, the Moon, Mars." But unlike Halo and its dashing Master Chief, the hero of Destiny's stories is you. Your experience in Destiny is meant to feel utterly distinct from everyone else's as you grow your character over time, customizing your gear, your abilities and weapons.
And Bungie have lost themselves a sale! Held onto it for as long as you could, didn't you...Bungie would like to make something very clear: Yes, you'll be playing with other people, and yes, it's a persistent world.
- because it's just not workable in the real world. Yeah, if you're still in school or unemployed then keeping up with your friends is easy, and these kind of games are no doubt great. But to people who have jobs, juggle family and social lives and all the other things that make grabbing a couple of hours of downtime a rare and enjoyable event, this design mentality just doesn't work - because even when you do get to sit down at some point and play, the chances of your friends (who also have jobs, shift patterns, families, etc etc) being off at the same time are next to nil. So you're not playing with friends, and that entire "everything's more fun with friends" routine bites the dust.Everything that's fun to do is more fun if you're doing it with your friends. Everything that's fun to do is more fun to do when people are around you.
I agree, although its more to do with time and technical restraints than a lack of imagination. Using a humanoid model allows you to use common pool animations, mocap and various other things that can generally increase the quality of the animation and reduce the amount of time it takes to animate everything. With more outlandish models and rigs, more work is required for basic animations like walk cycles as these have to be made from scratch. It would be nice if there was a programme that could extrapolate animations based on the model, but at the moment that's most likely a pipe dream.rollerfox88 said:The problem I have with this is the problem I have with sci-fi in general - the people designing the world are basically not constrained by anything whatsoever, and yet every species ends up being basically bipedal and basically humanoid. Halo did it, Mass Effect did it, Star Wars, Star Trek, Stargate, XCOM...is it just unimaginativeness? Or that its easy to make a rubber suit for conventions and TV spin-offs?
Their "pillars" practically guarantee that narrative will be the least-important thing here. At best, we might get a Dark-Souls-like (relatively) open world that you crawl through with occasional other players popping in; the narrative might be inferred from the environments, but they seem to be actively avoiding cutscenes and dialogues.Mcoffey said:The setting looks interesting and Bungie always does good work. It's just a shame that you're going to see most of this universe, that they've put so much time and effort into fleshing out, from down a gun barrel. It seems like such a waste of a potentially good setting. It's so limiting for telling stories.
And, yeah, it's kind of a bummer that there's no PC version.
to be fair, this game is basically an mmo (or so it appears from what they have said) so it need to be always online like other mmo for loads of reasons.GodofTheForge said:"need for a constant internet connection"
.......really guys? really? did diablo 3 teach us nothing?
sorry if someone disagrees with me, but I think it's that kind of stuff that's unhealthy to modern gaming