Sounds interesting and although this guy sounds pretentious as fuck, I really hope they pull this off. These guys know their shit and you can expect they'll work their asses off to make this as good as it can be.
However I'm quite concerned about:
- Hardware limitations - Seems most like that the 360 just won't be able to effectively handle all this shit they have planned, unless they make some significant downgrades in certain areas. When's the last time you played a current gen console game with so much stuff going on (great graphics, sandbox world, large no.s of players, seamless online elements all the time...) that ran well? Has anyone even tried something as huge as this on console? (There was PS3's MAG, which looked and played like mud to accomodate more players). Then again perhaps much of the heavier stuff, namely the whole shifting, persistent world style thing and the seamless online integration won't really come into effect until next gen. At this point it just sounds like too much for the Box to handle. However then again Bungie obviously has a lot of experience with what the console can and can't do. Guess we'll just wait and see how they'll handle all this.
- Destiny as an ongoing project - This series is planned to have a number of installments including this gen and the next, so far. While it likely won't be too much of a concern for those that are willing to just dump the old installment for the newly released one, what happens to the players that preferred the old? If content ceases to be added to a game that, from the sound of it, will be heavily based around the inclusion and changing of newly added content (at least thats the vibe I'm getting), how the old game remain fun and interesting when nothing new is being added?
- The 'dumbing down' concern - With the aim of attracting and keeping a very large number of players you can expect that this series will draw heavily on past games that did this and did it well. (There's this one super popular sci-fi FPS series on Xbox in particular I think we all remember...) Catering to a larger audience isn't necessarily bad, but it implies restraint in a lot of areas to make it more accessible. You can bet that the combat will very similar to the whole heavily popular 2-gun, regen health style setup all over the place today, you can expect that the setting/plot won't be too mature or grim or focus on anything too outlandish or unconventional, etc.
- Where the hell is the gameplay? - I don't mean actual gameplay footage, its too early to reasonably expect decent chunks of that. I mean there's very little mention of how exactly the game actually plays as a shooter. What enemies do you fight, how do you fight them, what guns, abilities, vehicles etc do you use? How does the gameplay, not just the setting, become something that players will love and will want to come back to again and again? The fact that there's quite a lot of fluff released about the universe yet so little about the gameplay is troubling. At this point it seems we have no reason to believe that Destiny won't play like Halo in a different setting.