Their "pillars" practically guarantee that narrative will be the least-important thing here. At best, we might get a Dark-Souls-like (relatively) open world that you crawl through with occasional other players popping in; the narrative might be inferred from the environments, but they seem to be actively avoiding cutscenes and dialogues.Mcoffey said:The setting looks interesting and Bungie always does good work. It's just a shame that you're going to see most of this universe, that they've put so much time and effort into fleshing out, from down a gun barrel. It seems like such a waste of a potentially good setting. It's so limiting for telling stories.
And, yeah, it's kind of a bummer that there's no PC version.
to be fair, this game is basically an mmo (or so it appears from what they have said) so it need to be always online like other mmo for loads of reasons.GodofTheForge said:"need for a constant internet connection"
.......really guys? really? did diablo 3 teach us nothing?
sorry if someone disagrees with me, but I think it's that kind of stuff that's unhealthy to modern gaming
It saves money for mo-cap and its just easier to model.rollerfox88 said:The problem I have with this is the problem I have with sci-fi in general - the people designing the world are basically not constrained by anything whatsoever, and yet every species ends up being basically bipedal and basically humanoid. Halo did it, Mass Effect did it, Star Wars, Star Trek, Stargate, XCOM...is it just unimaginativeness? Or that its easy to make a rubber suit for conventions and TV spin-offs?
Exactly, because you could never play an RPG style game with story and such with FPS gameplay...*slowly pushes newest Fallout games under the bed*Quellist said:All that RPG-worthy story and setting wasted on a console FPS? *walks away in disappointment*
If it plays anything like Fallout 3 i'll embrace it, i'm worried it will play more like Halo, which is all very well but not enough by far.klaynexas3 said:Exactly, because you could never play an RPG style game with story and such with FPS gameplay...*slowly pushes newest Fallout games under the bed*Quellist said:All that RPG-worthy story and setting wasted on a console FPS? *walks away in disappointment*
While this does look cool, and while I'll probably buy it, Bungie is making a huge mistake. Not the fact that it's always online, not that it might be console only, not even that they are mostly just looking at current-gen consoles, but that they say that it isn't an MMO. It's always online, you will always play with other players, there is a persistent world; Bungie, it is an MMO. The more you deny it, the more people will be mad about the constant online connection need. If it isn't an MMO, people will think that it can be played single-player, and they'll look at you with disgust. However, if you embrace the MMO aspect, most people will embrace the always online aspect also, and thus you will not bring upon the wrath of the gamers. Seriously, everything else seems to be quite well done, it's just that that one statement will be your undoing Bungie.
That's fair enough. I'd even be fine with the base gameplay not changing as much, but at least fleshing it out to tell a more in depth story. Halo had the story down, and it was cool, but so much was under the surface that the games barely even touched on what was actually going on. Most things just kind of popped out of nowhere and didn't really mean anything at first because you had no idea what they were talking about. However, they did get better as the game progressed, so it is my hopes that their writers are simply just better all around here.Quellist said:If it plays anything like Fallout 3 i'll embrace it, i'm worried it will play more like Halo, which is all very well but not enough by far.